Player Matchup

Raijin
Raijin
Axer1
Raijin
Level 88
God Stats
2W - 1L
1,548 SR
Queue Stats
137W - 136L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
HighDay7
Tsukuyomi
Level 135
God Stats
9W - 10L
1,451 SR
Queue Stats
382W - 385L
1,497 Elo+
Solo
Achilles
Achilles
Monkeyrama
Achilles
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,701 Elo+
Party 1
Izanami
Izanami
Mäusken
Izanami
Level 106
God Stats
3W - 2L
1,439 SR
Queue Stats
95W - 80L
1,539 Elo+
Party 1
Odin
Odin
Phantelul
Odin
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
60W - 60L
1,519 Elo+
Solo
Team Averages
Level 93
1,488 SR
1,553 Elo+

VS

Team Averages
Level 117
1,438 SR
1,502 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Napalm2k
Apollo
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 174L
1,499 Elo+
Solo
Geb
Geb
Notmexicangod
Geb
Level 85
God Stats
2W - 3L
1,214 SR
Queue Stats
237W - 207L
1,504 Elo+
Solo
He Bo
He Bo
santacruzjavier4
He Bo
Level 123
God Stats
7W - 10L
1,477 SR
Queue Stats
288W - 291L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Axer1
Raijin
20
12 / 2 / 14
14,271
839
18,795
11,221
5,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
HighDay7
Tsukuyomi
20
3 / 4 / 17
12,638
743
15,412
13,200
6,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Monkeyrama
Achilles
16
3 / 8 / 18
10,814
636
11,919
23,194
25,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Mäusken
Izanami
19
6 / 4 / 20
12,429
731
20,326
14,818
7,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
20
11 / 2 / 16
12,890
758
13,690
15,942
13,621
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
5 / 7 / 15
12,677
746
22,699
20,834
10,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
 
Thoth
18
5 / 7 / 6
11,171
657
10,486
13,261
5,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Napalm2k
Apollo
18
6 / 7 / 11
11,503
677
13,609
17,266
8,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
1 / 7 / 9
10,806
636
12,344
24,499
23,982
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 7 / 8
10,079
593
6,773
12,083
4,684
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
68
35
Kills
19
20
Deaths
35
85
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
7
15
1.79
L
Thoth
 
Thoth
5
7
6
1.14
W
Raijin
Axer1
Raijin
12
2
14
9.5
W
Tsukuyomi
HighDay7
Tsukuyomi
3
4
17
2.88
W
Achilles
Monkeyrama
Achilles
3
8
18
1.5
W
Izanami
Mäusken
Izanami
6
4
20
4
L
Apollo
Napalm2k
Apollo
6
7
11
1.64
L
1
7
9
0.79
W
Odin
11
2
16
9.5
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,142
Damage
65,911
78,375
Taken
87,943
58,728
Mitigated
54,117
31,510
Healing
22,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
22,699
8,954
0
4,342
20,834
10,848
747
4,449
15,927
0
54,533
L
Thoth
 
Thoth
10,486
433
1,299
1,150
13,261
5,990
228
3,885
9,284
26,210
0
W
Raijin
Axer1
Raijin
18,795
1,122
4,372
4,855
11,221
5,632
1,863
5,955
5,266
53,789
0
W
Tsukuyomi
HighDay7
Tsukuyomi
15,412
2,555
4,423
2,812
13,200
6,088
1,377
6,626
6,574
0
44,360
W
Achilles
Monkeyrama
Achilles
11,919
2,769
1,222
2,995
23,194
25,500
441
6,325
16,585
0
15,735
W
Izanami
Mäusken
Izanami
20,326
10,458
1,242
3,159
14,818
7,887
3,301
6,428
8,386
0
38,181
L
Apollo
Napalm2k
Apollo
13,609
7,790
1,426
4,104
17,266
8,613
471
1,771
15,304
0
25,257
L
12,344
732
3,345
4,020
24,499
23,982
0
6,193
18,079
23,713
0
W
Odin
13,690
853
3,112
3,318
15,942
13,621
559
4,269
11,673
0
20,534
L
6,773
215
1,433
1,743
12,083
4,684
21
2,497
9,491
18,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,042
Gold Earned
56,236
195
Minions Killed
188
0
Camps Cleared
0
1,626,225
Distance Traveled
1,331,675
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,677
746
63
4
0
248,437
0
L
Thoth
11,171
657
41
2
0
267,377
1
W
Raijin
14,271
839
76
4
0
291,724
1
W
Tsukuyomi
12,638
743
56
3
0
329,617
0
W
Achilles
10,814
636
6
0
0
310,875
0
W
Izanami
12,429
731
40
2
0
294,847
3
L
Apollo
11,503
677
39
2
0
242,562
0
L
Geb
10,806
636
11
1
0
329,904
0
W
Odin
12,890
758
17
1
0
399,162
0
L
He Bo
10,079
593
34
2
0
243,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role