Player Matchup

Mulan
Mulan
DrRAMPAGE
Mulan
Level 47
God Stats
1W - 2L
1,491 SR
Queue Stats
27W - 26L
1,519 Elo+
Party 2
Bellona
Bellona
PoseidonGoesDeep
Bellona
Level 18
God Stats
4W - 6L
1,297 SR
Queue Stats
25W - 33L
1,474 Elo+
Solo
Ra
Ra
PotentPrayer
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,693 Elo+
Party 2
Loki
Loki
Quetzalc0at1
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,678 Elo+
Solo
Ullr
Ullr
senjublake
Ullr
Level 23
God Stats
3W - 2L
1,840 SR
Queue Stats
12W - 4L
1,744 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,622 Elo+

VS

Team Averages
Level 23
1,338 SR
1,485 Elo+
Vulcan
Vulcan
KPopSushi
Vulcan
Level 24
God Stats
1W - 0L
1,228 SR
Queue Stats
12W - 10L
1,576 Elo+
Solo
Neith
Neith
ZiMux
Neith
Level 17
God Stats
2W - 1L
1,254 SR
Queue Stats
22W - 27L
1,367 Elo+
Party 1
Bakasura
Bakasura
benjivinilos
Bakasura
Level 29
God Stats
7W - 9L
1,488 SR
Queue Stats
141W - 168L
1,442 Elo+
Solo
Ymir
Ymir
Ăllison
Ymir
Level 27
God Stats
2W - 3L
1,426 SR
Queue Stats
49W - 27L
1,669 Elo+
Solo
King Arthur
King Arthur
狗蛋来了
King Arthur
Level 16
God Stats
4W - 4L
1,296 SR
Queue Stats
14W - 15L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DrRAMPAGE
Mulan
18
7 / 9 / 4
11,533
481
21,533
23,604
13,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 7 / 3
10,679
445
8,427
20,988
10,551
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 10 / 6
9,424
393
8,950
14,906
5,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 3 / 0
6,240
260
321
1,977
612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

20
6 / 3 / 5
13,031
543
16,983
16,626
6,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KPopSushi
Vulcan
19
8 / 4 / 13
12,856
536
18,635
15,376
7,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
ZiMux
Neith
20
4 / 2 / 8
14,001
583
9,146
12,035
5,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
benjivinilos
Bakasura
20
8 / 4 / 7
13,359
557
9,573
21,126
17,106
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
18
10 / 1 / 13
14,183
591
14,465
22,399
23,093
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
狗蛋来了
King Arthur
16
2 / 6 / 4
10,672
445
7,136
20,815
18,584
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
17
Kills
32
32
Deaths
17
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Mulan
DrRAMPAGE
Mulan
7
9
4
1
W
Vulcan
KPopSushi
Vulcan
8
4
13
3.63
L
4
7
3
0.79
L
0
10
6
0.3
L
0
3
0
0
W
Neith
ZiMux
Neith
4
2
8
4
W
Bakasura
benjivinilos
Bakasura
8
4
7
2.88
L
6
3
5
2.83
W
Ymir
10
1
13
16.5
W
King Arthur
狗蛋来了
King Arthur
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,214
Damage
58,955
78,101
Taken
91,751
36,543
Mitigated
71,356
17,290
Healing
27,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
DrRAMPAGE
Mulan
21,533
3,687
0
5,074
23,604
13,598
139
10,344
13,182
0
76,205
W
Vulcan
KPopSushi
Vulcan
18,635
4,792
0
2,937
15,376
7,171
2,062
1,960
13,298
66,341
0
L
8,427
2,641
1,134
4,285
20,988
10,551
79
5,204
15,464
0
45,851
L
8,950
2,341
1,710
2,315
14,906
5,345
147
8,439
6,397
55,831
0
L
321
176
0
278
1,977
612
0
1,032
945
0
3,042
W
Neith
ZiMux
Neith
9,146
5,179
0
4,407
12,035
5,402
4,524
1,051
10,934
0
114,837
W
Bakasura
benjivinilos
Bakasura
9,573
4,958
0
7,233
21,126
17,106
3,273
4,167
16,711
0
76,854
L
16,983
5,490
0
2,494
16,626
6,437
894
8,081
8,299
0
100,885
W
Ymir
14,465
3,013
3,014
4,675
22,399
23,093
447
2,531
19,585
47,501
0
W
King Arthur
狗蛋来了
King Arthur
7,136
1,802
0
4,739
20,815
18,584
0
2,769
17,983
0
44,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,907
Gold Earned
65,071
473
Minions Killed
576
0
Camps Cleared
0
1,866,755
Distance Traveled
2,336,141
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,533
481
107
4
0
419,896
0
W
Vulcan
12,856
536
97
4
0
470,121
6
L
Bellona
10,679
445
92
4
0
468,961
3
L
Ra
9,424
393
110
5
0
401,641
3
L
Loki
6,240
260
3
0
0
81,144
2
W
Neith
14,001
583
206
9
0
434,279
0
W
Bakasura
13,359
557
141
6
0
479,622
0
L
Ullr
13,031
543
161
7
0
495,113
6
W
Ymir
14,183
591
59
2
0
502,188
3
W
King Arthur
10,672
445
73
3
0
449,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role