Player Matchup

Chaac
Chaac
Fungool555
Chaac
Level 89
God Stats
70W - 54L
1,576 SR
Queue Stats
180W - 231L
1,383 Elo+
Party 1
Discordia
Discordia
TooTrill2Chill
Discordia
Level 84
God Stats
54W - 47L
1,541 SR
Queue Stats
401W - 506L
1,321 Elo+
Party 1
Izanami
Izanami
lhudy10
Izanami
Level 69
God Stats
17W - 23L
1,605 SR
Queue Stats
337W - 445L
1,305 Elo+
Party 1
Team Averages
Level 81
1,574 SR
1,336 Elo+

VS

Team Averages
Level 33
1,483 SR
1,315 Elo+
Fenrir
Fenrir
BulkiestClub10
Fenrir
Level 17
God Stats
43W - 52L
1,430 SR
Queue Stats
62W - 89L
1,221 Elo+
Solo
Jormungandr
Jormungandr
Mighty_Meng
Jormungandr
Level 65
God Stats
12W - 7L
1,580 SR
Queue Stats
15W - 14L
1,365 Elo+
Solo
Tsukuyomi
Tsukuyomi
Therealzadok
Tsukuyomi
Level 18
God Stats
14W - 16L
1,438 SR
Queue Stats
57W - 65L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
7 / 2 / 18
13,758
724
16,115
20,983
21,607
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
TooTrill2Chill
Discordia
18
15 / 1 / 10
14,278
751
19,874
15,427
6,987
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
lhudy10
Izanami
16
4 / 3 / 18
12,832
675
15,211
12,729
5,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 1
11,246
592
5,896
21,677
10,286
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Jormungandr
Mighty_Meng
Jormungandr
13
2 / 6 / 3
11,698
616
15,795
20,989
24,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Therealzadok
Tsukuyomi
13
1 / 10 / 1
10,679
562
16,929
19,578
7,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
26
Kills
6
6
Deaths
26
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
10
1
0.35
W
Chaac
7
2
18
8
L
Jormungandr
Mighty_Meng
Jormungandr
2
6
3
0.58
L
Tsukuyomi
Therealzadok
Tsukuyomi
1
10
1
0.15
W
Discordia
TooTrill2Chill
Discordia
15
1
10
20
W
Izanami
lhudy10
Izanami
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,200
Damage
38,620
49,139
Taken
62,244
33,641
Mitigated
42,272
18,805
Healing
8,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,896
1,048
151
1,700
21,677
10,286
0
8,042
13,635
0
36,835
W
Chaac
16,115
1,628
618
7,876
20,983
21,607
686
6,619
13,484
7,221
45,494
L
Jormungandr
Mighty_Meng
Jormungandr
15,795
2,275
219
5,602
20,989
24,244
0
10,271
10,718
43,183
0
L
Tsukuyomi
Therealzadok
Tsukuyomi
16,929
4,401
0
719
19,578
7,742
0
5,265
14,313
0
35,579
W
Discordia
TooTrill2Chill
Discordia
19,874
1,245
833
5,666
15,427
6,987
403
6,209
9,218
54,877
0
W
Izanami
lhudy10
Izanami
15,211
10,408
645
3,167
12,729
5,047
1,345
3,771
8,958
0
51,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,868
Gold Earned
33,623
232
Minions Killed
154
10
Camps Cleared
5
1,070,329
Distance Traveled
854,819
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,246
592
67
4
3
269,192
1
W
Chaac
13,758
724
82
4
4
376,493
2
L
Jormungandr
11,698
616
53
3
1
275,070
0
L
Tsukuyomi
10,679
562
34
2
1
310,557
1
W
Discordia
14,278
751
78
4
3
358,656
2
W
Izanami
12,832
675
72
4
3
335,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role