Player Matchup

Jormungandr
Jormungandr
AliveOutside
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,277 Elo+
Party 2
Merlin
Merlin
Bekkino7
Merlin
Level 20
God Stats
4W - 13L
1,313 SR
Queue Stats
30W - 37L
1,404 Elo+
Solo
Khepri
Khepri
Clive96
Khepri
Level 11
God Stats
0W - 1L
1,296 SR
Queue Stats
4W - 8L
1,346 Elo+
Party 1
Artemis
Artemis
KirkZappy
Artemis
Level 10
God Stats
1W - 1L
1,547 SR
Queue Stats
3W - 6L
1,572 Elo+
Party 1
Arachne
Arachne
Nintago
Arachne
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Team Averages
Level 13
1,431 SR
1,420 Elo+

VS

Team Averages
Level 15
1,507 SR
1,389 Elo+
Artemis
Artemis
AzurHUN
Artemis
Level 17
God Stats
43W - 26L
1,545 SR
Queue Stats
89W - 77L
1,417 Elo+
Solo
Anubis
Anubis
Briels
Anubis
Level 7
God Stats
2W - 6L
1,202 SR
Queue Stats
20W - 24L
1,252 Elo+
Solo
Nemesis
Nemesis
ELOTAKU2006
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,167 Elo+
Solo
Odin
Odin
GranMasta1
Odin
Level 26
God Stats
3W - 4L
1,512 SR
Queue Stats
72W - 87L
1,356 Elo+
Solo
Kali
Kali
SusanTheGoddes
Kali
Level 21
God Stats
6W - 1L
1,774 SR
Queue Stats
53W - 29L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AliveOutside
Jormungandr
9
2 / 3 / 5
5,528
503
3,063
6,876
2,625
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Bekkino7
Merlin
8
0 / 6 / 0
5,066
461
1,540
5,676
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
Clive96
Khepri
8
0 / 2 / 1
5,165
470
2,106
7,727
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
KirkZappy
Artemis
8
1 / 3 / 0
4,649
423
2,994
5,959
1,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Nintago
Arachne
10
5 / 2 / 1
6,108
555
4,523
8,980
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AzurHUN
Artemis
10
1 / 3 / 2
5,857
532
2,757
6,031
1,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Briels
Anubis
9
2 / 5 / 3
5,819
529
7,719
7,025
2,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
ELOTAKU2006
Nemesis
10
1 / 0 / 2
6,032
548
2,070
5,109
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 0 / 1
6,206
564
4,975
5,424
3,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
10 / 0 / 0
8,616
783
7,723
7,488
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
8
Kills
16
16
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AliveOutside
Jormungandr
2
3
5
1.5
W
Artemis
AzurHUN
Artemis
1
3
2
0.67
L
Merlin
Bekkino7
Merlin
0
6
0
0
W
Anubis
Briels
Anubis
2
5
3
0.7
L
Khepri
Clive96
Khepri
0
2
1
0.25
W
Nemesis
ELOTAKU2006
Nemesis
1
0
2
2
W
2
0
1
2.5
L
Artemis
KirkZappy
Artemis
1
3
0
0.33
L
Arachne
Nintago
Arachne
5
2
1
2.75
W
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,226
Damage
25,244
35,218
Taken
31,077
12,825
Mitigated
13,348
7,729
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AliveOutside
Jormungandr
3,063
588
0
1,273
6,876
2,625
0
2,618
4,258
17,720
0
W
Artemis
AzurHUN
Artemis
2,757
868
0
1,006
6,031
1,818
672
1,942
4,089
0
27,207
L
Merlin
Bekkino7
Merlin
1,540
0
0
550
5,676
926
0
76
5,600
22,304
0
W
Anubis
Briels
Anubis
7,719
932
0
1,694
7,025
2,975
654
1,607
5,418
25,857
0
L
Khepri
Clive96
Khepri
2,106
272
0
1,732
7,727
5,024
0
3,111
4,148
7,813
0
W
Nemesis
ELOTAKU2006
Nemesis
2,070
971
0
1,418
5,109
1,491
687
484
4,625
0
29,426
W
4,975
1,272
0
1,481
5,424
3,397
235
1,213
4,211
11,078
14,010
L
Artemis
KirkZappy
Artemis
2,994
1,543
409
554
5,959
1,702
157
2,238
3,468
0
21,669
L
Arachne
Nintago
Arachne
4,523
3,016
0
3,211
8,980
2,548
0
1,512
7,468
0
30,864
W
7,723
3,536
0
4,798
7,488
3,667
324
1,463
6,025
0
54,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,516
Gold Earned
32,530
180
Minions Killed
314
0
Camps Cleared
0
997,514
Distance Traveled
1,073,337
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,528
503
28
3
0
202,699
0
W
Artemis
5,857
532
51
5
0
194,232
4
L
Merlin
5,066
461
49
4
0
188,643
5
W
Anubis
5,819
529
42
4
0
190,729
1
L
Khepri
5,165
470
12
1
0
200,187
1
W
Nemesis
6,032
548
66
6
0
225,983
0
W
Odin
6,206
564
56
5
0
216,248
0
L
Artemis
4,649
423
37
3
0
187,257
3
L
Arachne
6,108
555
54
5
0
218,728
1
W
Kali
8,616
783
99
9
0
246,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role