Player Matchup

Neith
Neith
Silver III
FaZe_joaco2309
Neith
Silver III
Level 64
God Stats
2W - 5L
1,460 SR
Queue Stats
83W - 100L
828 MMR
Solo
Thanatos
Thanatos
Bronze II
hypnotic_allure
Thanatos
Bronze II
Level 67
God Stats
0W - 3L
1,232 SR
Queue Stats
67W - 102L
165 MMR
Solo
Kukulkan
Kukulkan
Silver III
iHarli
Kukulkan
Silver III
Level 142
God Stats
12W - 12L
1,568 SR
Queue Stats
83W - 90L
783 MMR
Solo
Bellona
Bellona
Bronze II
rafasilv
Bellona
Bronze II
Level 136
God Stats
0W - 4L
1,301 SR
Queue Stats
154W - 188L
322 MMR
Solo
Hercules
Hercules
Bronze III
xX_Mangava_Xx
Hercules
Bronze III
Level 148
God Stats
1W - 3L
1,473 SR
Queue Stats
394W - 449L
40 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,407 SR
428 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,502 SR
529 MMR
Osiris
Osiris
Silver II
 
Osiris
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Bronze I
CrucialTrack
Ravana
Bronze I
Level 129
God Stats
22W - 16L
1,550 SR
Queue Stats
949W - 986L
315 MMR
Solo
Fenrir
Fenrir
Bronze III
Hyenasty
Fenrir
Bronze III
Level 121
God Stats
8W - 9L
1,471 SR
Queue Stats
109W - 151L
-155 MMR
Solo
Danzaburou
Danzaburou
Bronze II
boatbandit77
Danzaburou
Bronze II
Level 101
God Stats
17W - 16L
1,514 SR
Queue Stats
249W - 281L
219 MMR
Solo
Hera
Hera
Silver IV
kyolulu26
Hera
Silver IV
Level 97
God Stats
6W - 10L
1,474 SR
Queue Stats
90W - 121L
765 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 4
10,923
475
8,588
16,421
5,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
14
0 / 11 / 4
9,006
392
7,050
17,124
7,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
iHarli
Kukulkan
18
7 / 3 / 0
11,984
521
14,459
11,113
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
rafasilv
Bellona
17
3 / 4 / 0
11,172
486
13,986
21,136
22,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
xX_Mangava_Xx
Hercules
15
0 / 8 / 7
9,331
406
10,930
23,966
24,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArachneAthenaMorgan Le FayBakasuraGilgamesh

VS

Bans
DiscordiaGebCu ChulainnKaliCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
3 / 1 / 6
12,237
532
15,378
27,622
30,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
20
8 / 4 / 6
12,755
555
13,110
17,600
8,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Hyenasty
Fenrir
18
3 / 0 / 9
11,705
509
6,863
16,460
15,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
boatbandit77
Danzaburou
18
7 / 4 / 8
12,473
542
20,606
18,314
7,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
20
11 / 4 / 5
13,446
585
13,680
12,503
5,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
13
Kills
32
32
Deaths
13
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
6
6
W
Ravana
8
4
6
2.75
L
3
6
4
0.83
W
Fenrir
Hyenasty
Fenrir
3
0
9
7.5
W
Danzaburou
boatbandit77
Danzaburou
7
4
8
2.75
L
Thanatos
0
11
4
0.18
L
Kukulkan
iHarli
Kukulkan
7
3
0
2.33
W
Hera
11
4
5
3.38
L
Bellona
rafasilv
Bellona
3
4
0
0.75
L
Hercules
xX_Mangava_Xx
Hercules
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,013
Damage
69,637
89,760
Taken
92,499
63,608
Mitigated
67,122
26,585
Healing
34,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
15,378
3,199
0
11,980
27,622
30,249
1,055
5,416
22,111
23,197
68,908
W
Ravana
13,110
3,892
0
7,048
17,600
8,559
1,018
6,021
11,454
0
87,454
L
8,588
4,701
0
4,550
16,421
5,770
0
1,257
15,086
0
67,710
W
Fenrir
Hyenasty
Fenrir
6,863
1,262
102
4,922
16,460
15,285
114
2,744
13,129
0
36,236
W
Danzaburou
boatbandit77
Danzaburou
20,606
11,425
614
7,554
18,314
7,437
4,186
3,087
14,689
0
85,569
L
Thanatos
7,050
2,161
1,240
7,589
17,124
7,065
75
5,111
11,865
0
48,849
L
Kukulkan
iHarli
Kukulkan
14,459
469
0
1,992
11,113
4,029
595
2,948
8,081
79,621
0
W
Hera
13,680
3,079
0
2,537
12,503
5,592
564
4,420
7,988
99,518
0
L
Bellona
rafasilv
Bellona
13,986
3,069
0
3,320
21,136
22,387
0
4,540
16,578
18,087
48,364
L
Hercules
xX_Mangava_Xx
Hercules
10,930
1,951
0
7,894
23,966
24,357
26
5,188
18,608
12,948
35,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,416
Gold Earned
62,616
543
Minions Killed
646
0
Camps Cleared
0
2,071,599
Distance Traveled
2,223,761
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,237
532
154
7
0
464,425
0
W
Ravana
12,755
555
119
5
0
445,561
0
L
Neith
10,923
475
109
5
0
383,807
3
W
Fenrir
11,705
509
63
3
0
474,994
1
W
Danzaburou
12,473
542
114
5
0
401,263
3
L
Thanatos
9,006
392
85
4
0
419,696
3
L
Kukulkan
11,984
521
146
6
0
455,183
6
W
Hera
13,446
585
196
9
0
437,518
1
L
Bellona
11,172
486
137
6
0
403,131
3
L
Hercules
9,331
406
66
3
0
409,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role