Player Matchup

Kali
Kali
Nathanyael
Kali
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 123L
1,431 Elo+
Solo
Merlin
Merlin
TPHDESERT
Merlin
Level 11
God Stats
1W - 2L
1,454 SR
Queue Stats
1W - 4L
1,655 Elo+
Party 2
Chronos
Chronos
TPH_Tundra
Chronos
Level 44
God Stats
8W - 11L
1,507 SR
Queue Stats
116W - 110L
1,485 Elo+
Party 2
Anubis
Anubis
V4TK
Anubis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Solo
Kukulkan
Kukulkan
kkonan12
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,534 Elo+
Party 2
Team Averages
Level 20
1,492 SR
1,463 Elo+

VS

Team Averages
Level 14
1,555 SR
1,362 Elo+
Guan Yu
Guan Yu
Bernardinio
Guan Yu
Level 3
God Stats
1W - 1L
1,208 SR
Queue Stats
2W - 4L
1,228 Elo+
Solo
Ymir
Ymir
Entresiter
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,212 Elo+
Solo
Nemesis
Nemesis
ExpiZ
Nemesis
Level 16
God Stats
2W - 0L
1,508 SR
Queue Stats
13W - 12L
1,421 Elo+
Party 1
Cupid
Cupid
LeoIsBack
Cupid
Level 29
God Stats
7W - 1L
1,706 SR
Queue Stats
26W - 9L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Sefmax
Baba Yaga
Level 15
God Stats
2W - 0L
1,852 SR
Queue Stats
11W - 10L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 4
9,331
467
6,148
19,472
7,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
TPHDESERT
Merlin
14
2 / 11 / 3
8,846
442
5,483
12,216
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
TPH_Tundra
Chronos
14
4 / 10 / 6
9,068
453
8,557
18,368
4,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
V4TK
Anubis
12
4 / 7 / 5
8,717
436
9,617
12,802
4,044
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
kkonan12
Kukulkan
16
10 / 10 / 1
10,955
548
15,753
13,687
4,176
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bernardinio
Guan Yu
13
0 / 8 / 9
9,006
450
3,323
13,448
8,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 3 / 15
11,213
561
9,410
15,635
17,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
ExpiZ
Nemesis
19
7 / 4 / 6
11,812
591
8,983
16,204
7,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
LeoIsBack
Cupid
20
19 / 1 / 9
13,112
656
20,442
15,259
6,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Sefmax
Baba Yaga
16
11 / 7 / 6
11,410
571
16,641
13,092
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
23
Kills
44
45
Deaths
23
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bernardinio
Guan Yu
0
8
9
0.56
W
7
3
15
4.83
W
Nemesis
ExpiZ
Nemesis
7
4
6
2.5
W
Cupid
LeoIsBack
Cupid
19
1
9
23.5
L
3
7
4
0.71
W
Baba Yaga
Sefmax
Baba Yaga
11
7
6
2
L
Merlin
TPHDESERT
Merlin
2
11
3
0.32
L
Chronos
TPH_Tundra
Chronos
4
10
6
0.7
L
Anubis
V4TK
Anubis
4
7
5
0.93
L
Kukulkan
kkonan12
Kukulkan
10
10
1
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,558
Damage
58,799
76,545
Taken
73,638
23,487
Mitigated
44,292
11,782
Healing
21,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bernardinio
Guan Yu
3,323
619
414
938
13,448
8,955
877
8,158
5,198
0
26,619
W
9,410
950
0
3,581
15,635
17,651
198
9,205
6,124
25,356
0
W
Nemesis
ExpiZ
Nemesis
8,983
4,072
0
5,124
16,204
7,167
459
6,755
9,352
0
99,681
W
Cupid
LeoIsBack
Cupid
20,442
13,861
383
8,448
15,259
6,173
2,896
5,639
9,578
0
122,712
L
6,148
2,279
0
6,263
19,472
7,924
0
5,303
14,169
0
66,330
W
Baba Yaga
Sefmax
Baba Yaga
16,641
1,544
0
2,805
13,092
4,346
772
8,526
4,231
49,906
0
L
Merlin
TPHDESERT
Merlin
5,483
750
0
178
12,216
2,472
406
3,255
8,961
34,404
0
L
Chronos
TPH_Tundra
Chronos
8,557
1,969
0
2,470
18,368
4,871
600
5,380
12,988
34,874
4,246
L
Anubis
V4TK
Anubis
9,617
1,249
0
2,048
12,802
4,044
125
4,548
8,254
25,667
0
L
Kukulkan
kkonan12
Kukulkan
15,753
2,366
0
823
13,687
4,176
670
7,565
6,122
36,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,917
Gold Earned
56,553
331
Minions Killed
475
0
Camps Cleared
0
1,639,057
Distance Traveled
1,908,677
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,006
450
66
3
0
333,768
0
W
Ymir
11,213
561
41
2
0
386,627
6
W
Nemesis
11,812
591
137
7
0
444,226
1
W
Cupid
13,112
656
172
9
0
377,554
2
L
Kali
9,331
467
100
5
0
388,847
2
W
Baba Yaga
11,410
571
59
3
0
366,502
1
L
Merlin
8,846
442
61
3
0
287,809
0
L
Chronos
9,068
453
66
3
0
339,100
1
L
Anubis
8,717
436
42
2
0
309,040
2
L
Kukulkan
10,955
548
62
3
0
314,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role