Player Matchup

Fafnir
Fafnir
Silver I
 
Fafnir
Silver I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
FishDaddy904
King Arthur
Silver I
Level 85
God Stats
23W - 34L
1,519 SR
Queue Stats
146W - 140L
1,307 MMR
Solo
Kali
Kali
Bronze III
Gugash2425
Kali
Bronze III
Level 159
God Stats
14W - 8L
1,723 SR
Queue Stats
62W - 59L
1,450 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Ni9ht Owl
Nu Wa
Gold IV
Level 153
God Stats
12W - 8L
1,641 SR
Queue Stats
185W - 196L
1,315 MMR
Solo
Charybdis
Charybdis
Gold II
kill potential
Charybdis
Gold II
Level 160
God Stats
4W - 4L
1,525 SR
Queue Stats
222W - 216L
1,391 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,582 SR
1,393 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,612 SR
1,374 MMR
Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
BoomerSailor_
Ganesha
Bronze III
Level 45
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 7L
1,400 MMR
Solo
Rama
Rama
Gold IV
WORST Alvaro
Rama
Gold IV
Level 109
God Stats
8W - 3L
1,599 SR
Queue Stats
88W - 94L
1,438 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
XxOsoPeresosoxX
Erlang Shen
Gold IV
Level 108
God Stats
3W - 3L
1,571 SR
Queue Stats
186W - 191L
1,299 MMR
Party 1
Bastet
Bastet
Gold V
xicero
Bastet
Gold V
Level 147
God Stats
9W - 15L
1,687 SR
Queue Stats
86W - 77L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
5
0 / 0 / 0
3,416
683
432
2,042
1,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
FishDaddy904
King Arthur
1
0 / 0 / 0
2,409
482
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 0 / 0
3,558
712
1,404
2,220
759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Ni9ht Owl
Nu Wa
6
0 / 0 / 1
3,527
705
874
1,955
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
kill potential
Charybdis
5
0 / 0 / 0
3,006
601
1,991
1,621
240
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
PersephoneMorgan Le FaySolGilgameshIzanami

VS

Bans
TiamatAresHeraArtioDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
6
0 / 1 / 0
3,424
685
563
1,420
358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
4
0 / 0 / 0
3,159
632
631
2,313
1,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 0 / 0
2,994
599
2,130
2,414
389
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
XxOsoPeresosoxX
Erlang Shen
6
0 / 0 / 0
3,745
749
0
1,521
684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
xicero
Bastet
5
0 / 0 / 0
3,198
640
343
2,701
552
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
0
0
W
Kukulkan
 
Kukulkan
0
1
0
0
W
Ganesha
0
0
0
0
L
King Arthur
FishDaddy904
King Arthur
0
0
0
0
L
1
0
0
1
L
Nu Wa
Ni9ht Owl
Nu Wa
0
0
1
0.5
W
0
0
0
0
W
Erlang Shen
XxOsoPeresosoxX
Erlang Shen
0
0
0
0
L
Charybdis
kill potential
Charybdis
0
0
0
0
W
Bastet
xicero
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,701
Damage
3,667
7,838
Taken
10,369
2,578
Mitigated
3,063
3,622
Healing
3,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
432
29
0
1,372
2,042
1,154
0
229
1,813
3,245
0
W
Kukulkan
 
Kukulkan
563
44
0
217
1,420
358
0
205
1,145
14,910
0
W
Ganesha
631
120
192
819
2,313
1,080
0
316
1,991
3,103
0
L
King Arthur
FishDaddy904
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
1,404
547
0
590
2,220
759
0
300
1,920
0
12,014
L
Nu Wa
Ni9ht Owl
Nu Wa
874
213
0
750
1,955
425
0
365
1,590
14,369
0
W
2,130
1,972
0
715
2,414
389
0
227
2,171
0
11,757
W
Erlang Shen
XxOsoPeresosoxX
Erlang Shen
0
0
0
636
1,521
684
510
89
1,426
0
16,724
L
Charybdis
kill potential
Charybdis
1,991
1,359
0
910
1,621
240
0
300
1,321
0
15,532
W
Bastet
xicero
Bastet
343
0
0
761
2,701
552
0
365
2,330
0
9,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,916
Gold Earned
16,520
100
Minions Killed
111
0
Camps Cleared
0
368,498
Distance Traveled
461,759
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,416
683
8
2
0
87,856
0
W
Kukulkan
3,424
685
22
4
0
85,101
2
W
Ganesha
3,159
632
1
0
0
101,735
1
L
King Arthur
2,409
482
0
0
0
7,125
0
L
Kali
3,558
712
29
6
0
102,042
2
L
Nu Wa
3,527
705
34
7
0
91,508
2
W
Rama
2,994
599
23
5
0
97,076
0
W
Erlang Shen
3,745
749
39
8
0
84,375
1
L
Charybdis
3,006
601
29
6
0
79,967
0
W
Bastet
3,198
640
26
5
0
93,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role