Player Matchup

Fenrir
Fenrir
gardengnome3
Fenrir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,670 Elo+
Solo
Bellona
Bellona
nighthawk_3450
Bellona
Level 10
God Stats
1W - 3L
1,718 SR
Queue Stats
2W - 16L
1,177 Elo+
Solo
Cerberus
Cerberus
progabri
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
rapid_pastime3
Discordia
Level 28
God Stats
3W - 5L
1,348 SR
Queue Stats
198W - 232L
1,259 Elo+
Solo
Tsukuyomi
Tsukuyomi
tBeNz85
Tsukuyomi
Level 21
God Stats
0W - 3L
1,277 SR
Queue Stats
51W - 66L
1,413 Elo+
Solo
Team Averages
Level 19
1,469 SR
1,404 Elo+

VS

Team Averages
Level 21
1,534 SR
1,325 Elo+
Chaac
Chaac
DeGatoFW
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,062 Elo+
Solo
Skadi
Skadi
Grayseeker
Skadi
Level 29
God Stats
10W - 8L
1,568 SR
Queue Stats
202W - 223L
1,545 Elo+
Solo
Chang'e
Chang'e
NDJ Diamond
Chang'e
Level 16
God Stats
10W - 6L
1,544 SR
Queue Stats
33W - 51L
1,295 Elo+
Solo
Janus
Janus
RedDrahn
Janus
Level 27
God Stats
39W - 45L
1,330 SR
Queue Stats
85W - 114L
1,204 Elo+
Solo
Erlang Shen
Erlang Shen
the_reaper2005
Erlang Shen
Level 29
God Stats
8W - 2L
1,729 SR
Queue Stats
199W - 174L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
10 / 0 / 11
15,758
985
18,553
21,421
20,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 6 / 14
14,505
907
11,585
20,606
14,049
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
progabri
Cerberus
20
4 / 4 / 18
14,963
935
13,407
25,495
30,496
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
rapid_pastime3
Discordia
20
6 / 5 / 21
15,252
953
24,620
18,235
8,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
tBeNz85
Tsukuyomi
20
11 / 11 / 16
17,699
1,106
38,679
23,636
12,867
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DeGatoFW
Chaac
20
0 / 18 / 7
13,291
831
6,433
34,428
23,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Skadi
20
11 / 4 / 12
17,884
1,118
43,529
17,080
5,726
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
NDJ Diamond
Chang'e
20
3 / 4 / 12
15,015
938
15,545
25,876
10,210
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
RedDrahn
Janus
20
0 / 7 / 8
13,679
855
6,585
14,571
3,148
Erlang Shen
the_reaper2005
Erlang Shen
20
12 / 2 / 12
17,719
1,107
27,351
21,839
18,967
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
77
35
Kills
26
26
Deaths
35
80
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chaac
DeGatoFW
Chaac
0
18
7
0.19
W
Skadi
11
4
12
4.25
W
Chang'e
NDJ Diamond
Chang'e
3
4
12
2.25
W
Janus
RedDrahn
Janus
0
7
8
0.57
L
Fenrir
10
0
11
15.5
L
4
6
14
1.83
L
Cerberus
progabri
Cerberus
4
4
18
3.25
L
Discordia
rapid_pastime3
Discordia
6
5
21
3.3
L
Tsukuyomi
tBeNz85
Tsukuyomi
11
11
16
1.73
W
Erlang Shen
the_reaper2005
Erlang Shen
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,844
Damage
99,443
109,393
Taken
113,794
86,338
Mitigated
61,935
9,172
Healing
17,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DeGatoFW
Chaac
6,433
529
0
2,140
34,428
23,884
0
11,766
22,662
0
18,841
W
Skadi
43,529
24,343
0
2,302
17,080
5,726
0
6,838
10,242
0
85,491
W
Chang'e
NDJ Diamond
Chang'e
15,545
1,198
5,211
4,606
25,876
10,210
0
8,414
17,462
49,963
0
W
Janus
RedDrahn
Janus
6,585
629
0
0
14,571
3,148
0
5,507
9,064
34,059
0
L
Fenrir
18,553
3,142
0
1,104
21,421
20,859
0
3,251
18,170
0
47,494
L
11,585
3,077
0
741
20,606
14,049
0
5,214
15,392
97
22,289
L
Cerberus
progabri
Cerberus
13,407
730
0
4,602
25,495
30,496
0
6,035
19,460
36,174
0
L
Discordia
rapid_pastime3
Discordia
24,620
1,478
0
2,109
18,235
8,067
0
2,803
15,432
46,963
0
L
Tsukuyomi
tBeNz85
Tsukuyomi
38,679
10,252
0
616
23,636
12,867
0
4,827
18,809
0
88,695
W
Erlang Shen
the_reaper2005
Erlang Shen
27,351
13,454
0
3,347
21,839
18,967
0
5,535
16,304
0
41,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,177
Gold Earned
77,588
299
Minions Killed
308
13
Camps Cleared
6
1,493,530
Distance Traveled
1,451,126
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,291
831
18
1
0
199,116
4
W
Skadi
17,884
1,118
102
6
3
315,915
0
W
Chang'e
15,015
938
83
5
1
314,527
0
W
Janus
13,679
855
78
5
0
257,960
0
L
Fenrir
15,758
985
61
4
7
364,666
0
L
Bellona
14,505
907
31
2
0
247,787
0
L
Cerberus
14,963
935
58
4
1
280,646
1
L
Discordia
15,252
953
40
3
1
298,439
0
L
Tsukuyomi
17,699
1,106
109
7
4
301,992
1
W
Erlang Shen
17,719
1,107
27
2
2
363,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role