Player Matchup

Anhur
Anhur
SooAtractive
Anhur
Level 79
God Stats
6W - 5L
1,525 SR
Queue Stats
301W - 207L
1,645 Elo+
Party 1
Hel
Hel
xGuuuNz--
Hel
Level 159
God Stats
6W - 4L
1,490 SR
Queue Stats
480W - 323L
1,640 Elo+
Party 1
Fafnir
Fafnir
zlBebo--PR
Fafnir
Level 148
God Stats
14W - 2L
1,846 SR
Queue Stats
173W - 97L
1,669 Elo+
Party 1
Team Averages
Level 129
1,621 SR
1,651 Elo+

VS

Team Averages
Level 95
1,227 SR
1,473 Elo+
Ra
Ra
Mighty_Meng
Ra
Level 65
God Stats
0W - 2L
1,102 SR
Queue Stats
15W - 14L
1,375 Elo+
Solo
Artemis
Artemis
Valeterasu7
Artemis
Level 63
God Stats
5W - 8L
1,385 SR
Queue Stats
250W - 264L
1,489 Elo+
Solo
Fenrir
Fenrir
Will Of Alchemy
Fenrir
Level 158
God Stats
0W - 2L
1,192 SR
Queue Stats
266W - 289L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 9
10,242
732
9,564
11,199
5,072
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 3 / 9
10,623
759
14,109
13,520
5,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fafnir
zlBebo--PR
Fafnir
14
4 / 1 / 12
10,187
728
9,785
13,359
22,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
8,379
599
8,337
12,609
4,619
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Valeterasu7
Artemis
11
0 / 5 / 3
8,082
577
9,031
11,808
4,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 6 / 1
9,115
651
9,681
14,346
8,899
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
16
Kills
5
5
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
5
1
9
9.5
L
Artemis
Valeterasu7
Artemis
0
5
3
0.3
L
4
6
1
0.75
W
7
3
9
3.83
W
Fafnir
zlBebo--PR
Fafnir
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,458
Damage
27,049
38,078
Taken
38,763
32,826
Mitigated
17,706
19,477
Healing
7,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,337
543
830
3,441
12,609
4,619
0
8,789
3,820
36,147
0
W
9,564
4,529
0
3,076
11,199
5,072
1,918
3,509
7,690
0
40,847
L
Artemis
Valeterasu7
Artemis
9,031
2,443
0
1,822
11,808
4,188
0
7,407
4,401
0
28,612
L
9,681
2,267
316
1,176
14,346
8,899
0
8,329
6,017
6,230
20,443
W
14,109
455
6,736
7,294
13,520
5,677
130
3,731
9,789
33,438
0
W
Fafnir
zlBebo--PR
Fafnir
9,785
2,255
0
2,371
13,359
22,077
333
3,492
9,867
19,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,052
Gold Earned
25,576
144
Minions Killed
143
4
Camps Cleared
8
805,300
Distance Traveled
708,770
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,379
599
74
5
1
246,669
2
W
Anhur
10,242
732
83
6
2
261,914
3
L
Artemis
8,082
577
33
2
3
232,996
1
L
Fenrir
9,115
651
36
3
4
229,105
1
W
Hel
10,623
759
48
3
1
281,142
1
W
Fafnir
10,187
728
13
1
1
262,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role