Player Matchup

Merlin
Merlin
TPHDESERT
Merlin
Level 11
God Stats
0W - 2L
1,545 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 2
Cthulhu
Cthulhu
TPH_Tundra
Cthulhu
Level 44
God Stats
0W - 2L
1,538 SR
Queue Stats
9W - 18L
1,256 Elo+
Party 2
Ratatoskr
Ratatoskr
kkonan12
Ratatoskr
Level 18
God Stats
0W - 1L
1,776 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 24
1,620 SR
1,344 Elo+

VS

Team Averages
Level 75
1,629 SR
1,539 Elo+
Fenrir
Fenrir
D0lega
Fenrir
Level 149
God Stats
10W - 2L
1,887 SR
Queue Stats
203W - 87L
1,886 Elo+
Party 1
Olorun
Olorun
stefy69
Olorun
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 38L
1,599 Elo+
Party 1
Artemis
Artemis
superrustyhobo
Artemis
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 29L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TPHDESERT
Merlin
9
1 / 11 / 2
6,403
640
3,154
10,128
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TPH_Tundra
Cthulhu
9
0 / 6 / 4
6,277
628
6,361
14,368
9,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
kkonan12
Ratatoskr
10
4 / 9 / 1
7,452
745
4,809
9,854
3,595
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D0lega
Fenrir
14
19 / 0 / 6
10,228
1,023
17,089
11,603
7,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
stefy69
Olorun
11
4 / 3 / 11
8,040
804
4,568
6,961
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 2 / 12
7,960
796
6,434
5,285
1,634
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
26
26
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
D0lega
Fenrir
19
0
6
22
L
Merlin
TPHDESERT
Merlin
1
11
2
0.18
L
Cthulhu
TPH_Tundra
Cthulhu
0
6
4
0.33
L
Ratatoskr
kkonan12
Ratatoskr
4
9
1
0.5
W
Olorun
stefy69
Olorun
4
3
11
3.17
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,324
Damage
28,091
34,350
Taken
23,849
15,654
Mitigated
12,045
1,751
Healing
6,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
D0lega
Fenrir
17,089
5,164
0
3,178
11,603
7,710
195
5,078
6,035
76
31,103
L
Merlin
TPHDESERT
Merlin
3,154
720
0
190
10,128
2,998
0
1,076
8,654
12,593
0
L
Cthulhu
TPH_Tundra
Cthulhu
6,361
661
190
1,371
14,368
9,061
0
1,937
12,116
13,690
0
L
Ratatoskr
kkonan12
Ratatoskr
4,809
722
0
0
9,854
3,595
0
1,481
8,219
0
13,892
W
Olorun
stefy69
Olorun
4,568
1,618
729
1,686
6,961
2,701
1,135
2,146
4,689
19,241
2,031
W
6,434
3,180
0
520
5,285
1,634
1,087
1,885
3,153
0
19,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,132
Gold Earned
26,228
62
Minions Killed
98
2
Camps Cleared
4
446,528
Distance Traveled
543,059
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,228
1,023
32
3
2
201,445
2
L
Merlin
6,403
640
25
3
1
131,518
0
L
Cthulhu
6,277
628
18
2
0
157,983
1
L
Ratatoskr
7,452
745
19
2
1
157,027
1
W
Olorun
8,040
804
33
3
1
169,937
0
W
Artemis
7,960
796
33
3
1
171,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role