Player Matchup

Olorun
Olorun
Duncanyee22
Olorun
Level 18
God Stats
22W - 27L
1,325 SR
Queue Stats
25W - 37L
1,244 Elo+
Party 2
Neith
Neith
Falathar72
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
KillahDavid
Aphrodite
Level 12
God Stats
12W - 13L
1,295 SR
Queue Stats
19W - 21L
1,215 Elo+
Party 2
Nu Wa
Nu Wa
Noh-Ra
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
TaylorW_799
Nemesis
Level 21
God Stats
1W - 1L
1,714 SR
Queue Stats
28W - 38L
1,370 Elo+
Solo
Team Averages
Level 12
1,467 SR
1,366 Elo+

VS

Team Averages
Level 13
1,494 SR
1,307 Elo+
Bellona
Bellona
HF1G_Patrik
Bellona
Level 8
God Stats
4W - 3L
1,470 SR
Queue Stats
4W - 5L
1,212 Elo+
Party 1
Chiron
Chiron
SlowScavenger
Chiron
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,265 Elo+
Party 1
Cabrakan
Cabrakan
bolond_dungeon
Cabrakan
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 15L
1,222 Elo+
Party 1
Ra
Ra
osskick
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Loki
Loki
x_DeltaZombi_x
Loki
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
294W - 306L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
3 / 5 / 4
9,255
402
12,891
18,422
5,556
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
13
3 / 6 / 4
8,560
372
8,502
13,376
3,967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
KillahDavid
Aphrodite
13
3 / 6 / 4
9,075
395
4,610
15,289
14,505
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Noh-Ra
Nu Wa
12
0 / 12 / 2
8,236
358
11,098
17,563
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
TaylorW_799
Nemesis
16
7 / 6 / 0
10,645
463
9,477
19,285
8,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HF1G_Patrik
Bellona
14
1 / 2 / 10
9,927
432
4,639
11,164
8,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
10 / 4 / 5
11,481
499
19,159
15,022
5,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
14
0 / 1 / 13
10,433
454
6,461
16,796
19,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
17 / 3 / 4
13,548
589
27,391
17,891
8,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 6 / 9
11,478
499
10,327
16,658
7,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
16
Kills
35
35
Deaths
16
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
5
4
1
L
Neith
3
6
4
0.83
W
Bellona
HF1G_Patrik
Bellona
1
2
10
3
L
Aphrodite
KillahDavid
Aphrodite
3
6
4
0.83
L
Nu Wa
Noh-Ra
Nu Wa
0
12
2
0.08
W
10
4
5
3.13
L
Nemesis
TaylorW_799
Nemesis
7
6
0
1.17
W
Cabrakan
0
1
13
6.5
W
17
3
4
6.33
W
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,578
Damage
67,977
83,935
Taken
77,531
37,185
Mitigated
49,649
23,316
Healing
23,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
12,891
5,035
2,848
5,300
18,422
5,556
533
6,762
11,554
44,312
0
L
Neith
8,502
3,412
0
1,987
13,376
3,967
0
5,442
7,732
0
39,565
W
Bellona
HF1G_Patrik
Bellona
4,639
410
0
152
11,164
8,428
0
7,065
4,099
9,690
21,708
L
Aphrodite
KillahDavid
Aphrodite
4,610
1,216
2,656
4,832
15,289
14,505
168
5,705
9,288
18,731
0
L
Nu Wa
Noh-Ra
Nu Wa
11,098
3,047
0
805
17,563
4,514
347
8,615
8,536
43,213
0
W
19,159
7,979
1,507
5,854
15,022
5,859
4,323
3,516
11,506
0
90,283
L
Nemesis
TaylorW_799
Nemesis
9,477
2,885
0
4,888
19,285
8,643
0
7,684
11,385
0
59,046
W
Cabrakan
6,461
875
0
3,519
16,796
19,348
582
4,947
11,849
29,693
0
W
27,391
1,800
1,429
8,902
17,891
8,194
2,720
7,608
10,283
83,205
0
W
10,327
4,009
0
2,452
16,658
7,820
49
5,463
11,195
0
71,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,771
Gold Earned
56,867
305
Minions Killed
432
0
Camps Cleared
0
1,842,582
Distance Traveled
2,112,344
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,255
402
57
2
0
370,318
0
L
Neith
8,560
372
70
3
0
353,124
0
W
Bellona
9,927
432
62
3
0
426,993
3
L
Aphrodite
9,075
395
20
1
0
363,736
6
L
Nu Wa
8,236
358
62
3
0
320,713
2
W
Chiron
11,481
499
109
5
0
410,920
0
L
Nemesis
10,645
463
96
4
0
434,691
1
W
Cabrakan
10,433
454
35
2
0
399,424
1
W
Ra
13,548
589
127
6
0
447,051
4
W
Loki
11,478
499
99
4
0
427,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role