Player Matchup

Ah Puch
Ah Puch
Nausicaa27978
Ah Puch
Level 26
God Stats
2W - 1L
1,493 SR
Queue Stats
278W - 334L
1,402 Elo+
Solo
Amaterasu
Amaterasu
SeasonsTreasons
Amaterasu
Level 27
God Stats
8W - 7L
1,424 SR
Queue Stats
180W - 153L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
WesternBell4948
Ao Kuang
Level 28
God Stats
4W - 5L
1,504 SR
Queue Stats
201W - 184L
1,459 Elo+
Solo
Serqet
Serqet
alx_ndro01
Serqet
Level 23
God Stats
57W - 55L
1,451 SR
Queue Stats
95W - 102L
1,382 Elo+
Solo
Ra
Ra
creepyacecin
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,474 SR
1,452 Elo+

VS

Team Averages
Level 9
1,357 SR
1,298 Elo+
Ares
Ares
Ale5006
Ares
Level 6
God Stats
0W - 2L
1,318 SR
Queue Stats
5W - 6L
1,449 Elo+
Solo
Thor
Thor
ChooouXxX
Thor
Level 4
God Stats
11W - 6L
1,500 SR
Queue Stats
48W - 60L
1,227 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GamingTurttle90
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,431 Elo+
Solo
Hera
Hera
Martin_s_n_2011
Hera
Level 5
God Stats
0W - 2L
1,213 SR
Queue Stats
1W - 5L
1,153 Elo+
Party 1
Cthulhu
Cthulhu
lucashauy
Cthulhu
Level 4
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
18
2 / 0 / 25
10,660
1,066
9,906
12,142
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
SeasonsTreasons
Amaterasu
19
16 / 0 / 20
12,839
1,284
19,373
12,570
13,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
18
14 / 1 / 12
12,569
1,257
14,495
8,635
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
alx_ndro01
Serqet
18
11 / 0 / 8
10,793
1,079
15,765
5,545
2,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 3 / 27
10,456
1,046
8,470
8,139
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

324

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ale5006
Ares
14
0 / 5 / 2
8,252
825
1,969
9,838
7,449
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thor
14
1 / 8 / 1
8,657
866
5,615
12,175
4,291
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
GamingTurttle90
Morgan Le Fay
15
1 / 11 / 2
9,333
933
12,424
18,490
6,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 7 / 2
9,517
952
8,673
11,137
3,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
lucashauy
Cthulhu
15
0 / 13 / 3
9,128
913
8,680
22,459
23,658
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
14
44
Kills
4
4
Deaths
44
92
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
Ale5006
Ares
0
5
2
0.2
L
Thor
1
8
1
0.19
L
Morgan Le Fay
GamingTurttle90
Morgan Le Fay
1
11
2
0.18
L
2
7
2
0.43
W
Ah Puch
2
0
25
14.5
W
Amaterasu
SeasonsTreasons
Amaterasu
16
0
20
26
W
Ao Kuang
14
1
12
20
W
Serqet
alx_ndro01
Serqet
11
0
8
15
W
1
3
27
4.83
L
Cthulhu
lucashauy
Cthulhu
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,009
Damage
37,361
47,031
Taken
74,099
28,294
Mitigated
45,242
14,791
Healing
1,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Ale5006
Ares
1,969
31
0
0
9,838
7,449
0
3,656
5,840
5,221
0
L
Thor
5,615
300
0
0
12,175
4,291
0
5,640
6,535
0
12,148
L
Morgan Le Fay
GamingTurttle90
Morgan Le Fay
12,424
2,041
119
841
18,490
6,431
0
9,623
8,777
42,981
0
L
8,673
2,136
0
0
11,137
3,413
0
5,790
5,347
16,335
0
W
Ah Puch
9,906
3,063
1,012
5,620
12,142
4,822
0
7,259
4,883
25,486
0
W
Amaterasu
SeasonsTreasons
Amaterasu
19,373
9,741
0
2,450
12,570
13,436
0
9,062
3,508
0
33,588
W
Ao Kuang
14,495
2,949
0
1,912
8,635
3,798
0
5,469
3,166
33,560
0
W
Serqet
alx_ndro01
Serqet
15,765
7,580
0
0
5,545
2,983
0
3,958
1,587
0
24,074
W
8,470
1,457
1,951
1,846
8,139
3,255
0
5,998
2,141
28,446
0
L
Cthulhu
lucashauy
Cthulhu
8,680
1,304
127
0
22,459
23,658
0
8,162
13,249
23,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,317
Gold Earned
44,887
177
Minions Killed
144
9
Camps Cleared
3
996,088
Distance Traveled
625,911
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,252
825
2
0
0
79,454
1
L
Thor
8,657
866
16
2
1
123,620
0
L
Morgan Le Fay
9,333
933
67
7
0
158,779
0
L
Hera
9,517
952
9
1
2
108,475
1
W
Ah Puch
10,660
1,066
28
3
0
178,508
0
W
Amaterasu
12,839
1,284
25
3
0
221,713
1
W
Ao Kuang
12,569
1,257
48
5
3
207,060
1
W
Serqet
10,793
1,079
30
3
3
212,296
0
W
Ra
10,456
1,046
46
5
3
176,511
0
L
Cthulhu
9,128
913
50
5
0
155,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role