Player Matchup

Gilgamesh
Gilgamesh
MLT820
Gilgamesh
Level 62
God Stats
16W - 7L
1,703 SR
Queue Stats
262W - 217L
1,568 Elo+
Party 1
Cerberus
Cerberus
Smily_Ay
Cerberus
Level 89
God Stats
65W - 42L
1,635 SR
Queue Stats
410W - 340L
1,546 Elo+
Party 1
Sol
Sol
jmatj513
Sol
Level 34
God Stats
13W - 13L
1,620 SR
Queue Stats
154W - 112L
1,551 Elo+
Party 1
Team Averages
Level 62
1,653 SR
1,555 Elo+

VS

Team Averages
Level 45
1,528 SR
1,488 Elo+
Izanami
Izanami
BornByOsiris
Izanami
Level 28
God Stats
13W - 21L
1,471 SR
Queue Stats
17W - 30L
1,364 Elo+
Solo
Persephone
Persephone
DatBrig1Trik
Persephone
Level 77
God Stats
2W - 3L
1,528 SR
Queue Stats
40W - 35L
1,567 Elo+
Solo
Awilix
Awilix
difu_playz
Awilix
Level 29
God Stats
101W - 91L
1,584 SR
Queue Stats
101W - 92L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MLT820
Gilgamesh
18
6 / 6 / 7
15,104
719
13,223
24,119
24,699
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Smily_Ay
Cerberus
18
6 / 6 / 10
14,806
705
17,672
29,872
41,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 6 / 6
13,334
635
15,868
13,405
4,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BornByOsiris
Izanami
17
4 / 4 / 12
13,705
653
9,699
15,731
4,804
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Persephone
DatBrig1Trik
Persephone
16
3 / 6 / 10
13,367
637
20,772
15,483
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
difu_playz
Awilix
18
11 / 6 / 5
14,611
696
22,045
24,054
10,135
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
16
Kills
18
18
Deaths
16
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
BornByOsiris
Izanami
4
4
12
2.5
L
Persephone
DatBrig1Trik
Persephone
3
6
10
1.33
W
Gilgamesh
MLT820
Gilgamesh
6
6
7
1.58
W
Cerberus
Smily_Ay
Cerberus
6
6
10
1.83
L
Awilix
difu_playz
Awilix
11
6
5
2.25
W
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,763
Damage
52,516
67,396
Taken
55,268
70,492
Mitigated
19,941
13,060
Healing
8,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BornByOsiris
Izanami
9,699
5,312
0
3,361
15,731
4,804
699
11,760
3,971
0
59,819
L
Persephone
DatBrig1Trik
Persephone
20,772
1,653
0
2,680
15,483
5,002
0
8,471
7,006
56,192
0
W
Gilgamesh
MLT820
Gilgamesh
13,223
2,564
1,313
1,930
24,119
24,699
431
6,647
17,472
0
43,258
W
Cerberus
Smily_Ay
Cerberus
17,672
1,053
962
8,151
29,872
41,007
393
8,615
21,257
45,885
0
L
Awilix
difu_playz
Awilix
22,045
9,392
0
2,146
24,054
10,135
816
14,283
9,771
0
49,984
W
15,868
1,940
0
704
13,405
4,786
2,106
6,001
7,404
56,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,244
Gold Earned
41,683
220
Minions Killed
223
6
Camps Cleared
10
1,123,231
Distance Traveled
1,081,203
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,705
653
101
5
2
372,634
2
L
Persephone
13,367
637
62
3
6
343,593
6
W
Gilgamesh
15,104
719
72
3
3
396,663
2
W
Cerberus
14,806
705
60
3
0
373,383
5
L
Awilix
14,611
696
60
3
2
364,976
1
W
Sol
13,334
635
88
4
3
353,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role