Player Matchup

Yemoja
Yemoja
Adoredudu0909
Yemoja
Level 7
God Stats
3W - 3L
1,106 SR
Queue Stats
4W - 6L
942 Elo+
Party 2
Cerberus
Cerberus
Blazerlemon
Cerberus
Level 8
God Stats
0W - 1L
1,604 SR
Queue Stats
1W - 4L
1,324 Elo+
Solo
Hera
Hera
GoldenNova1
Hera
Level 12
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 9L
1,091 Elo+
Solo
Nu Wa
Nu Wa
GuiCouto27
Nu Wa
Level 17
God Stats
5W - 5L
1,465 SR
Queue Stats
20W - 23L
1,443 Elo+
Party 2
Tyr
Tyr
PSH-ZacKuJo
Tyr
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
139W - 143L
1,314 Elo+
Solo
Team Averages
Level 13
1,481 SR
1,223 Elo+

VS

Team Averages
Level 21
1,443 SR
1,348 Elo+
Kukulkan
Kukulkan
Dubb99
Kukulkan
Level 27
God Stats
14W - 19L
1,415 SR
Queue Stats
150W - 135L
1,449 Elo+
Solo
Ravana
Ravana
Duderandom
Ravana
Level 4
God Stats
7W - 5L
1,323 SR
Queue Stats
10W - 8L
1,106 Elo+
Party 1
Tiamat
Tiamat
MNetowNoobX
Tiamat
Level 27
God Stats
3W - 2L
1,479 SR
Queue Stats
173W - 191L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
amisma
Ah Muzen Cab
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,236 Elo+
Party 1
Nemesis
Nemesis
whitecatru
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 0
10,427
434
5,045
16,049
14,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
Blazerlemon
Cerberus
12
0 / 13 / 3
8,091
337
2,834
24,537
20,837
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

8
1 / 9 / 0
7,441
310
2,296
9,560
2,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
12
0 / 10 / 3
8,317
347
7,450
14,966
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 5 / 0
10,401
433
7,425
20,840
20,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dubb99
Kukulkan
20
17 / 1 / 10
14,643
610
29,595
9,455
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
Duderandom
Ravana
20
6 / 2 / 6
12,929
539
12,992
13,016
6,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
3
0 / 0 / 0
7,166
299
0
765
206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
amisma
Ah Muzen Cab
20
14 / 3 / 10
13,701
571
23,006
18,369
7,549
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
whitecatru
Nemesis
5
1 / 2 / 1
7,781
324
745
2,425
690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
7
Kills
38
40
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
Cerberus
Blazerlemon
Cerberus
0
13
3
0.12
W
Kukulkan
Dubb99
Kukulkan
17
1
10
22
W
Ravana
Duderandom
Ravana
6
2
6
4.5
L
1
9
0
0.11
L
Nu Wa
0
10
3
0.15
W
Tiamat
0
0
0
0
L
2
5
0
0.4
W
Ah Muzen Cab
amisma
Ah Muzen Cab
14
3
10
6.33
W
Nemesis
whitecatru
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,050
Damage
66,338
85,952
Taken
44,030
62,980
Mitigated
19,249
13,388
Healing
19,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,045
914
2,457
1,235
16,049
14,862
135
6,890
8,937
29,495
0
L
Cerberus
Blazerlemon
Cerberus
2,834
514
0
3,019
24,537
20,837
144
8,670
15,445
28,915
0
W
Kukulkan
Dubb99
Kukulkan
29,595
2,020
0
2,205
9,455
4,050
2,256
3,268
6,007
124,194
0
W
Ravana
Duderandom
Ravana
12,992
3,231
0
6,159
13,016
6,754
3,726
3,807
9,093
0
89,387
L
2,296
1,174
0
1,616
9,560
2,471
668
3,772
5,606
18,314
0
L
Nu Wa
7,450
2,145
0
1,000
14,966
4,252
32
4,867
9,835
41,327
0
W
Tiamat
0
0
0
0
765
206
0
677
0
0
0
L
7,425
696
0
4,061
20,840
20,558
92
4,172
16,534
0
57,318
W
Ah Muzen Cab
amisma
Ah Muzen Cab
23,006
10,804
0
10,675
18,369
7,549
6,932
7,852
10,227
0
101,843
W
Nemesis
whitecatru
Nemesis
745
526
0
0
2,425
690
79
1,259
1,078
0
1,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,677
Gold Earned
56,220
326
Minions Killed
483
0
Camps Cleared
0
1,674,574
Distance Traveled
1,411,551
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,427
434
47
2
0
393,390
0
L
Cerberus
8,091
337
78
3
0
342,578
2
W
Kukulkan
14,643
610
194
8
0
437,899
1
W
Ravana
12,929
539
142
6
0
460,559
0
L
Hera
7,441
310
27
1
0
213,127
0
L
Nu Wa
8,317
347
80
3
0
310,907
2
W
Tiamat
7,166
299
0
0
0
0
0
L
Tyr
10,401
433
94
4
0
414,572
0
W
Ah Muzen Cab
13,701
571
144
6
0
390,714
1
W
Nemesis
7,781
324
3
0
0
122,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role