Player Matchup

Merlin
Merlin
 
Merlin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Juanfrico777
Vulcan
Level 27
God Stats
1W - 1L
1,322 SR
Queue Stats
75W - 65L
1,519 Elo+
Party 2
Hun Batz
Hun Batz
Lelldogen
Hun Batz
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
Thaezial
Baron Samedi
Level 30
God Stats
3W - 1L
1,879 SR
Queue Stats
57W - 58L
1,505 Elo+
Party 2
Neith
Neith
ToreDo745
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,699 Elo+
Solo
Team Averages
Level 18
1,540 SR
1,555 Elo+

VS

Team Averages
Level 14
1,494 SR
1,507 Elo+
Charybdis
Charybdis
BDSМах
Charybdis
Level 3
God Stats
1W - 2L
1,272 SR
Queue Stats
48W - 26L
1,217 Elo+
Solo
Anubis
Anubis
Ice7oadI
Anubis
Level 29
God Stats
10W - 12L
1,534 SR
Queue Stats
101W - 105L
1,543 Elo+
Solo
Ares
Ares
Skotlant
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,652 Elo+
Party 1
Olorun
Olorun
W2nn3ss
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 1
Loki
Loki
cptjanni1985
Loki
Level 25
God Stats
5W - 5L
1,664 SR
Queue Stats
48W - 59L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 2 / 8
8,593
537
9,539
8,461
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
14
5 / 3 / 2
8,953
560
7,660
8,730
4,025
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Lelldogen
Hun Batz
18
11 / 0 / 2
10,416
651
9,497
11,199
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Thaezial
Baron Samedi
11
4 / 0 / 9
8,295
518
7,101
8,201
5,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
ToreDo745
Neith
11
3 / 5 / 4
7,141
446
3,664
8,685
2,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BDSМах
Charybdis
14
2 / 5 / 5
8,375
523
8,723
13,045
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Ice7oadI
Anubis
14
2 / 6 / 4
8,394
525
6,554
13,182
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
5
0 / 4 / 0
5,077
317
793
6,523
2,971
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
W2nn3ss
Olorun
10
0 / 7 / 1
6,217
389
3,464
8,097
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 5 / 1
8,067
504
5,989
10,001
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
27
Kills
10
10
Deaths
27
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
2
8
4
L
Charybdis
BDSМах
Charybdis
2
5
5
0.9
L
Anubis
Ice7oadI
Anubis
2
6
4
0.67
W
Vulcan
5
3
2
2
W
Hun Batz
Lelldogen
Hun Batz
11
0
2
12
L
Ares
0
4
0
0
W
Baron Samedi
Thaezial
Baron Samedi
4
0
9
8.5
W
Neith
ToreDo745
Neith
3
5
4
1
L
Olorun
W2nn3ss
Olorun
0
7
1
0.07
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,461
Damage
25,523
45,276
Taken
50,848
19,320
Mitigated
18,204
16,361
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,539
1,185
44
3,033
8,461
2,878
753
3,124
5,337
46,272
0
L
Charybdis
BDSМах
Charybdis
8,723
4,768
0
3,842
13,045
4,033
928
6,445
6,600
0
56,839
L
Anubis
Ice7oadI
Anubis
6,554
417
0
4,485
13,182
5,839
0
6,883
6,299
60,401
0
W
Vulcan
7,660
2,448
0
2,459
8,730
4,025
538
484
8,246
57,481
0
W
Hun Batz
Lelldogen
Hun Batz
9,497
2,486
0
5,776
11,199
4,417
0
1,325
9,874
0
82,305
L
Ares
793
249
0
0
6,523
2,971
58
2,083
4,440
6,797
0
W
Baron Samedi
Thaezial
Baron Samedi
7,101
1,595
1,785
3,037
8,201
5,178
252
1,494
6,707
27,780
0
W
Neith
ToreDo745
Neith
3,664
1,270
0
227
8,685
2,822
1,067
3,842
4,843
0
27,539
L
Olorun
W2nn3ss
Olorun
3,464
1,628
61
1,045
8,097
2,591
918
4,108
3,989
19,566
4,081
L
5,989
1,296
0
3,154
10,001
2,770
0
4,781
5,220
0
23,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,398
Gold Earned
36,130
400
Minions Killed
347
0
Camps Cleared
0
1,533,516
Distance Traveled
1,253,258
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,593
537
78
5
0
297,463
0
L
Charybdis
8,375
523
122
8
0
274,798
7
L
Anubis
8,394
525
117
7
0
239,048
3
W
Vulcan
8,953
560
98
6
0
339,935
2
W
Hun Batz
10,416
651
145
9
0
357,447
6
L
Ares
5,077
317
7
0
0
202,070
0
W
Baron Samedi
8,295
518
33
2
0
275,819
7
W
Neith
7,141
446
46
3
0
262,852
2
L
Olorun
6,217
389
49
3
0
240,966
0
L
Loki
8,067
504
52
3
0
296,376
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role