Player Matchup

Merlin
Merlin
 
Merlin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Biff_McFly1
Neith
Level 27
God Stats
30W - 18L
1,640 SR
Queue Stats
146W - 99L
1,539 Elo+
Party 2
Ao Kuang
Ao Kuang
LordDef325
Ao Kuang
Level 110
God Stats
4W - 1L
1,506 SR
Queue Stats
52W - 51L
1,379 Elo+
Party 2
Team Averages
Level 96
1,549 SR
1,473 Elo+

VS

Team Averages
Level 30
1,488 SR
1,386 Elo+
Gilgamesh
Gilgamesh
KingMorde
Gilgamesh
Level 16
God Stats
0W - 1L
1,486 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
TSAR_1991
Anubis
Level 46
God Stats
0W - 2L
1,475 SR
Queue Stats
0W - 2L
1,159 Elo+
Party 1
Artemis
Artemis
uncrowned_king19
Artemis
Level 27
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 1 / 7
8,400
764
10,801
5,791
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 1 / 7
8,489
772
10,565
5,948
2,073
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
LordDef325
Ao Kuang
12
6 / 2 / 3
8,664
788
5,387
8,753
2,278
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingMorde
Gilgamesh
9
1 / 5 / 2
6,979
634
5,913
12,776
7,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
TSAR_1991
Anubis
11
2 / 3 / 1
7,500
682
4,095
8,897
4,022
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 5 / 2
7,360
669
3,660
9,365
2,799
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
4
4
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
7
6.5
W
4
1
7
7.5
L
Gilgamesh
KingMorde
Gilgamesh
1
5
2
0.4
W
Ao Kuang
LordDef325
Ao Kuang
6
2
3
3.75
L
Anubis
TSAR_1991
Anubis
2
3
1
0.83
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,753
Damage
13,668
20,492
Taken
31,038
6,139
Mitigated
14,115
5,301
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,801
399
0
1,105
5,791
1,788
251
1,218
4,573
41,678
0
W
10,565
2,880
0
2,216
5,948
2,073
1,267
811
5,137
0
30,383
L
Gilgamesh
KingMorde
Gilgamesh
5,913
1,460
414
1,738
12,776
7,294
0
5,564
7,212
0
11,651
W
Ao Kuang
LordDef325
Ao Kuang
5,387
1,047
0
1,980
8,753
2,278
1,279
2,649
6,104
30,285
0
L
Anubis
TSAR_1991
Anubis
4,095
0
0
1,822
8,897
4,022
0
6,190
2,707
26,419
0
L
3,660
1,081
106
772
9,365
2,799
0
4,575
4,790
0
14,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,553
Gold Earned
21,839
156
Minions Killed
91
8
Camps Cleared
3
582,661
Distance Traveled
555,173
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,400
764
64
6
1
204,683
3
W
Neith
8,489
772
41
4
1
180,154
3
L
Gilgamesh
6,979
634
16
1
1
182,126
2
W
Ao Kuang
8,664
788
51
5
6
197,824
3
L
Anubis
7,500
682
43
4
1
188,840
3
L
Artemis
7,360
669
32
3
1
184,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role