Player Matchup

Morgan Le Fay
Morgan Le Fay
Darkestino
Morgan Le Fay
Level 158
God Stats
16W - 27L
1,483 SR
Queue Stats
351W - 362L
1,531 Elo+
Solo
Fenrir
Fenrir
LibraryOfHeaven
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 186L
1,567 Elo+
Solo
Nu Wa
Nu Wa
chris-534
Nu Wa
Level 64
God Stats
16W - 19L
1,478 SR
Queue Stats
16W - 19L
1,427 Elo+
Solo
Team Averages
Level 96
1,487 SR
1,508 Elo+

VS

Team Averages
Level 78
1,617 SR
1,534 Elo+
Sol
Sol
SideShowDion
Sol
Level 63
God Stats
68W - 49L
1,534 SR
Queue Stats
92W - 88L
1,520 Elo+
Solo
Zeus
Zeus
TakeawayCake648
Zeus
Level 82
God Stats
20W - 17L
1,654 SR
Queue Stats
171W - 128L
1,705 Elo+
Solo
Gilgamesh
Gilgamesh
cobsidious
Gilgamesh
Level 89
God Stats
9W - 12L
1,662 SR
Queue Stats
69W - 92L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darkestino
Morgan Le Fay
10
1 / 3 / 1
6,749
675
9,798
5,980
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 5 / 1
6,403
640
5,853
11,265
7,136
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
chris-534
Nu Wa
9
0 / 3 / 1
5,961
596
2,944
5,706
3,272
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
7,299
730
5,586
7,400
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 0 / 4
7,763
776
10,837
3,713
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
cobsidious
Gilgamesh
11
2 / 0 / 9
7,442
744
3,166
11,321
6,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
11
11
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Darkestino
Morgan Le Fay
1
3
1
0.5
L
1
5
1
0.3
W
3
2
4
2.5
W
6
0
4
8
L
Nu Wa
chris-534
Nu Wa
0
3
1
0.17
W
Gilgamesh
cobsidious
Gilgamesh
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,595
Damage
19,589
22,951
Taken
22,434
12,445
Mitigated
10,178
5,019
Healing
11,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Darkestino
Morgan Le Fay
9,798
585
0
487
5,980
2,037
0
4,140
1,840
30,628
0
L
5,853
762
239
3,158
11,265
7,136
0
7,327
3,938
0
12,917
W
5,586
1,480
620
4,062
7,400
2,809
66
4,465
2,935
29,559
2,086
W
10,837
521
0
1,103
3,713
1,208
172
1,780
1,933
36,263
0
L
Nu Wa
chris-534
Nu Wa
2,944
1,074
217
918
5,706
3,272
0
4,706
1,000
15,232
0
W
Gilgamesh
cobsidious
Gilgamesh
3,166
638
484
5,144
11,321
6,161
0
7,197
4,124
0
6,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,113
Gold Earned
22,504
108
Minions Killed
135
4
Camps Cleared
6
509,217
Distance Traveled
578,274
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,749
675
75
8
2
173,138
3
L
Fenrir
6,403
640
17
2
2
178,737
4
W
Sol
7,299
730
52
5
4
193,916
3
W
Zeus
7,763
776
73
7
2
188,075
4
L
Nu Wa
5,961
596
16
2
0
157,342
0
W
Gilgamesh
7,442
744
10
1
0
196,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role