Player Matchup

Persephone
Persephone
Diamond II
Demon Aamon
Persephone
Diamond II
Level 154
God Stats
10W - 7L
1,803 SR
Queue Stats
120W - 93L
2,357 MMR
Solo
Yemoja
Yemoja
Diamond II
H4TE TH3 BUMZ
Yemoja
Diamond II
Level 129
God Stats
2W - 4L
1,299 SR
Queue Stats
112W - 101L
2,349 MMR
Solo
Tyr
Tyr
Diamond II
LARGExTEXAS
Tyr
Diamond II
Level 123
God Stats
76W - 76L
1,639 SR
Queue Stats
349W - 323L
2,359 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
luvPAIN---
Erlang Shen
Diamond II
Level 109
God Stats
89W - 66L
1,699 SR
Queue Stats
214W - 201L
2,408 MMR
Solo
Medusa
Medusa
Diamond IV
o SenorLeche
Medusa
Diamond IV
Level 148
God Stats
10W - 11L
1,699 SR
Queue Stats
435W - 428L
2,325 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,628 SR
2,360 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,607 SR
2,360 MMR
Scylla
Scylla
Diamond V
Dottie2993
Scylla
Diamond V
Level 112
God Stats
30W - 24L
1,668 SR
Queue Stats
501W - 514L
2,238 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
OmarUVincent64
Cu Chulainn
Diamond II
Level 160
God Stats
15W - 5L
1,691 SR
Queue Stats
89W - 67L
2,405 MMR
Solo
Kuzenbo
Kuzenbo
Masters
WithTheGOE
Kuzenbo
Masters
Level 160
God Stats
6W - 5L
1,590 SR
Queue Stats
1,738W - 1,723L
2,404 MMR
Solo
Hachiman
Hachiman
Diamond I
uLtRa GrOuNdHoG
Hachiman
Diamond I
Level 159
God Stats
1W - 1L
1,410 SR
Queue Stats
166W - 154L
2,379 MMR
Solo
Da Ji
Da Ji
Diamond I
xVallieresQc
Da Ji
Diamond I
Level 160
God Stats
4W - 8L
1,677 SR
Queue Stats
293W - 283L
2,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Demon Aamon
Persephone
14
1 / 3 / 1
9,578
456
6,139
8,383
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 4
8,626
411
6,431
15,841
14,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 3 / 2
10,407
496
12,585
17,936
19,255
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
luvPAIN---
Erlang Shen
17
3 / 3 / 3
10,279
489
7,074
12,547
8,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
18
3 / 4 / 3
11,271
537
10,589
14,033
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ArtioTiamatMorgan Le FayGebGilgamesh

VS

Bans
OdinSobekArtemisHelSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dottie2993
Scylla
18
2 / 1 / 5
11,519
549
8,233
9,533
3,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
OmarUVincent64
Cu Chulainn
19
3 / 1 / 6
11,880
566
15,893
19,545
21,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
WithTheGOE
Kuzenbo
16
1 / 3 / 11
10,270
489
7,557
19,497
23,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
20
3 / 1 / 2
12,080
575
5,226
12,095
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 2 / 5
13,236
630
13,539
13,415
6,207
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
8
Kills
19
19
Deaths
8
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Persephone
Demon Aamon
Persephone
1
3
1
0.5
W
Scylla
Dottie2993
Scylla
2
1
5
4.5
L
0
6
4
0.33
L
1
3
2
0.67
W
Cu Chulainn
OmarUVincent64
Cu Chulainn
3
1
6
6
W
Kuzenbo
WithTheGOE
Kuzenbo
1
3
11
2.17
L
Erlang Shen
luvPAIN---
Erlang Shen
3
3
3
1.5
L
Medusa
3
4
3
1.13
W
Hachiman
3
1
2
4
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,818
Damage
50,448
68,740
Taken
74,085
49,382
Mitigated
60,121
20,907
Healing
22,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Demon Aamon
Persephone
6,139
0
0
2,543
8,383
2,482
0
3,995
4,385
72,312
0
W
Scylla
Dottie2993
Scylla
8,233
594
0
3,028
9,533
3,981
376
2,984
6,333
88,699
0
L
6,431
758
1,247
2,270
15,841
14,762
0
4,620
11,098
36,456
0
L
12,585
642
0
6,657
17,936
19,255
0
5,772
12,093
0
78,644
W
Cu Chulainn
OmarUVincent64
Cu Chulainn
15,893
2,675
0
5,934
19,545
21,315
384
2,236
17,267
14,004
69,579
W
Kuzenbo
WithTheGOE
Kuzenbo
7,557
3,022
228
1,500
19,497
23,948
421
4,317
15,046
30,683
0
L
Erlang Shen
luvPAIN---
Erlang Shen
7,074
2,991
0
4,418
12,547
8,397
0
2,430
10,117
0
74,445
L
Medusa
10,589
4,046
0
3,772
14,033
4,486
0
2,810
11,002
0
96,846
W
Hachiman
5,226
2,774
0
6,764
12,095
4,670
2,505
1,419
10,676
0
114,257
W
13,539
3,348
0
5,232
13,415
6,207
132
1,438
11,973
0
98,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,161
Gold Earned
58,985
624
Minions Killed
684
0
Camps Cleared
0
1,980,522
Distance Traveled
2,153,054
18
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,578
456
116
6
0
334,639
3
W
Scylla
11,519
549
170
8
0
441,428
7
L
Yemoja
8,626
411
51
2
0
372,034
2
L
Tyr
10,407
496
156
7
0
440,884
8
W
Cu Chulainn
11,880
566
158
8
0
429,149
4
W
Kuzenbo
10,270
489
31
1
0
446,736
8
L
Erlang Shen
10,279
489
118
6
0
448,949
4
L
Medusa
11,271
537
183
9
0
384,016
1
W
Hachiman
12,080
575
173
8
0
374,017
10
W
Da Ji
13,236
630
152
7
0
461,724
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role