Player Matchup

Cupid
Cupid
Fuzemute
Cupid
Level 26
God Stats
11W - 8L
1,569 SR
Queue Stats
27W - 16L
1,383 Elo+
Party 2
Ares
Ares
GONSALVES4
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,059 Elo+
Party 1
Achilles
Achilles
NominoSakune
Achilles
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
106W - 116L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Toxik_4k
Ah Muzen Cab
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,160 Elo+
Party 1
Sun Wukong
Sun Wukong
Wizok08
Sun Wukong
Level 20
God Stats
0W - 2L
1,216 SR
Queue Stats
32W - 35L
1,272 Elo+
Party 2
Team Averages
Level 17
1,457 SR
1,262 Elo+

VS

Team Averages
Level 17
1,495 SR
1,438 Elo+
Medusa
Medusa
 
Medusa
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Griaezdjo
Kukulkan
Level 11
God Stats
21W - 15L
1,360 SR
Queue Stats
107W - 86L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
Sickho
Baron Samedi
Level 17
God Stats
17W - 12L
1,722 SR
Queue Stats
115W - 120L
1,400 Elo+
Solo
Arachne
Arachne
fwendlyfeetus
Arachne
Level 18
God Stats
18W - 20L
1,458 SR
Queue Stats
92W - 115L
1,414 Elo+
Solo
Discordia
Discordia
musell
Discordia
Level 29
God Stats
49W - 61L
1,433 SR
Queue Stats
129W - 129L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fuzemute
Cupid
19
8 / 7 / 1
14,683
1,129
24,346
27,675
8,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
0 / 14 / 4
11,054
850
3,625
24,898
12,037
Achilles
NominoSakune
Achilles
18
0 / 6 / 7
11,426
879
8,440
26,047
29,807
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
Toxik_4k
Ah Muzen Cab
17
0 / 15 / 4
10,427
802
993
20,570
6,678
Sun Wukong
Wizok08
Sun Wukong
18
1 / 5 / 5
11,276
867
6,190
22,502
21,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
2 / 2 / 22
11,640
895
10,416
8,282
3,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Griaezdjo
Kukulkan
20
10 / 2 / 25
13,243
1,019
34,435
7,168
3,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Sickho
Baron Samedi
20
14 / 0 / 18
14,185
1,091
21,681
6,040
3,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
20
14 / 2 / 24
15,100
1,162
24,455
16,893
11,915
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
musell
Discordia
20
7 / 3 / 23
13,635
1,049
21,108
8,169
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
159
9
Kills
47
47
Deaths
9
21
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
22
6.5
L
Cupid
Fuzemute
Cupid
8
7
1
1.21
L
0
14
4
0.14
W
Kukulkan
Griaezdjo
Kukulkan
10
2
25
11.25
L
Achilles
NominoSakune
Achilles
0
6
7
0.58
W
Baron Samedi
Sickho
Baron Samedi
14
0
18
23
L
Ah Muzen Cab
Toxik_4k
Ah Muzen Cab
0
15
4
0.13
L
Sun Wukong
Wizok08
Sun Wukong
1
5
5
0.7
W
Arachne
14
2
24
13
W
Discordia
musell
Discordia
7
3
23
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,594
Damage
112,095
121,692
Taken
46,552
78,805
Mitigated
27,296
7,718
Healing
14,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,416
6,173
0
640
8,282
3,956
0
426
7,856
0
18,793
L
Cupid
Fuzemute
Cupid
24,346
18,101
129
6,371
27,675
8,527
0
19,753
7,922
0
84,157
L
3,625
122
0
0
24,898
12,037
0
13,708
11,190
23,313
0
W
Kukulkan
Griaezdjo
Kukulkan
34,435
6,255
0
922
7,168
3,850
0
517
6,651
49,085
0
L
Achilles
NominoSakune
Achilles
8,440
935
0
853
26,047
29,807
0
17,734
8,313
429
24,885
W
Baron Samedi
Sickho
Baron Samedi
21,681
1,863
4,082
1,760
6,040
3,686
0
825
5,215
39,196
0
L
Ah Muzen Cab
Toxik_4k
Ah Muzen Cab
993
111
0
27
20,570
6,678
0
11,420
9,150
0
5,147
L
Sun Wukong
Wizok08
Sun Wukong
6,190
960
0
338
22,502
21,756
0
14,609
7,893
0
34,532
W
Arachne
24,455
18,179
0
6,203
16,893
11,915
0
1,811
15,082
0
37,736
W
Discordia
musell
Discordia
21,108
1,771
0
642
8,169
3,889
0
475
7,694
65,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,866
Gold Earned
67,803
274
Minions Killed
241
1
Camps Cleared
9
1,129,081
Distance Traveled
1,187,669
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,640
895
30
2
2
212,592
1
L
Cupid
14,683
1,129
165
13
0
228,710
1
L
Ares
11,054
850
27
2
0
215,358
6
W
Kukulkan
13,243
1,019
46
4
0
221,231
0
L
Achilles
11,426
879
33
3
1
262,149
0
W
Baron Samedi
14,185
1,091
39
3
4
235,261
0
L
Ah Muzen Cab
10,427
802
2
0
0
182,432
2
L
Sun Wukong
11,276
867
47
4
0
240,432
0
W
Arachne
15,100
1,162
27
2
3
291,772
0
W
Discordia
13,635
1,049
99
8
0
226,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role