Player Matchup

Nemesis
Nemesis
LCSMllllAQUA
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
NuWaMain420
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,271 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
V4Valhalla
Morgan Le Fay
Level 13
God Stats
7W - 9L
1,430 SR
Queue Stats
42W - 52L
1,408 Elo+
Solo
Team Averages
Level 15
1,477 SR
1,393 Elo+

VS

Team Averages
Level 65
1,585 SR
1,556 Elo+
Yemoja
Yemoja
HippiePandaxo
Yemoja
Level 62
God Stats
10W - 10L
1,498 SR
Queue Stats
188W - 196L
1,531 Elo+
Party 1
Zeus
Zeus
Trickshot180
Zeus
Level 69
God Stats
1W - 0L
1,645 SR
Queue Stats
33W - 33L
1,501 Elo+
Party 1
Neith
Neith
lordofDabz
Neith
Level 64
God Stats
6W - 2L
1,613 SR
Queue Stats
151W - 105L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LCSMllllAQUA
Nemesis
7
0 / 1 / 2
7,723
552
158
1,869
319
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
14
1 / 6 / 5
9,480
677
6,421
19,566
17,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
V4Valhalla
Morgan Le Fay
14
7 / 7 / 0
10,186
728
9,683
16,027
5,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 10
10,520
751
5,534
11,351
12,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 4 / 10
9,840
703
9,755
8,170
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
15
12 / 3 / 1
11,350
811
17,885
10,480
4,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
14
14
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
L
Nemesis
LCSMllllAQUA
Nemesis
0
1
2
1
L
Yemoja
1
6
5
0.58
W
1
4
10
1.5
L
Morgan Le Fay
V4Valhalla
Morgan Le Fay
7
7
0
1
W
Neith
12
3
1
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,262
Damage
33,174
37,462
Taken
30,001
24,137
Mitigated
19,559
2,198
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,534
938
552
3,255
11,351
12,085
572
3,794
7,375
22,913
0
L
Nemesis
LCSMllllAQUA
Nemesis
158
0
0
0
1,869
319
0
213
1,656
0
354
L
Yemoja
6,421
664
116
1,484
19,566
17,918
0
10,145
9,421
23,745
0
W
9,755
304
0
684
8,170
3,222
701
6,149
1,815
37,821
0
L
Morgan Le Fay
V4Valhalla
Morgan Le Fay
9,683
656
0
598
16,027
5,900
0
5,151
10,876
35,801
0
W
Neith
17,885
6,966
0
3,245
10,480
4,252
1,362
5,866
4,290
0
50,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,389
Gold Earned
31,710
87
Minions Killed
159
2
Camps Cleared
8
417,695
Distance Traveled
669,827
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,520
751
25
2
2
233,884
1
L
Nemesis
7,723
552
0
0
0
22,600
1
L
Yemoja
9,480
677
25
2
0
209,445
8
W
Zeus
9,840
703
57
4
1
228,163
0
L
Morgan Le Fay
10,186
728
62
4
2
185,650
1
W
Neith
11,350
811
77
6
5
207,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role