Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HunneeBadger
Merlin
Level 30
God Stats
34W - 27L
1,677 SR
Queue Stats
146W - 149L
1,495 Elo+
Party 1
Loki
Loki
KDriuss
Loki
Level 26
God Stats
10W - 6L
1,619 SR
Queue Stats
60W - 69L
1,505 Elo+
Party 1
Ymir
Ymir
RancidRancor
Ymir
Level 15
God Stats
1W - 0L
1,535 SR
Queue Stats
32W - 13L
1,764 Elo+
Solo
Chiron
Chiron
SckeypoKing
Chiron
Level 28
God Stats
1W - 1L
1,331 SR
Queue Stats
202W - 203L
1,579 Elo+
Solo
Team Averages
Level 25
1,532 SR
1,569 Elo+

VS

Team Averages
Level 21
1,599 SR
1,562 Elo+
Ymir
Ymir
Andhaka2503
Ymir
Level 7
God Stats
8W - 10L
1,710 SR
Queue Stats
43W - 41L
1,629 Elo+
Solo
Thanatos
Thanatos
Galehuat
Thanatos
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
KoudaIka02
Baron Samedi
Level 29
God Stats
2W - 1L
1,826 SR
Queue Stats
64W - 49L
1,619 Elo+
Solo
Heimdallr
Heimdallr
Mck3nn4
Heimdallr
Level 28
God Stats
2W - 4L
1,376 SR
Queue Stats
170W - 170L
1,572 Elo+
Solo
Loki
Loki
Slappureself
Loki
Level 24
God Stats
3W - 3L
1,582 SR
Queue Stats
86W - 89L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
2 / 2 / 1
4,149
593
1,909
5,623
2,268
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
8
1 / 0 / 0
4,596
657
1,477
1,647
328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
KDriuss
Loki
7
0 / 1 / 1
4,244
606
829
3,599
1,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
5 / 0 / 0
5,102
729
3,947
4,211
1,909
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
7
2 / 0 / 1
4,690
670
3,724
3,840
798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 2
3,903
558
1,539
6,124
2,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Galehuat
Thanatos
5
0 / 5 / 0
3,356
479
1,236
3,897
1,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
KoudaIka02
Baron Samedi
4
0 / 0 / 0
3,321
474
640
823
245
Heimdallr
Mck3nn4
Heimdallr
7
3 / 2 / 0
4,427
632
4,787
3,731
1,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
4,683
669
1,417
3,717
1,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
10
Kills
3
3
Deaths
11
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
1
1.25
L
0
3
2
0.33
L
Thanatos
Galehuat
Thanatos
0
5
0
0
W
Merlin
1
0
0
1
W
Loki
KDriuss
Loki
0
1
1
0.5
L
Baron Samedi
KoudaIka02
Baron Samedi
0
0
0
0
L
Heimdallr
Mck3nn4
Heimdallr
3
2
0
1.5
W
5
0
0
5
W
Chiron
2
0
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,886
Damage
9,619
18,920
Taken
18,292
6,453
Mitigated
6,352
9,808
Healing
4,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,909
547
74
3,050
5,623
2,268
0
568
5,055
11,354
0
L
1,539
521
0
834
6,124
2,328
0
2,398
3,466
8,253
0
L
Thanatos
Galehuat
Thanatos
1,236
372
0
1,044
3,897
1,335
194
2,195
1,617
0
7,187
W
Merlin
1,477
32
0
625
1,647
328
0
0
1,647
21,073
0
W
Loki
KDriuss
Loki
829
49
0
1,165
3,599
1,150
0
68
3,531
0
19,303
L
Baron Samedi
KoudaIka02
Baron Samedi
640
98
80
608
823
245
0
434
352
6,392
0
L
Heimdallr
Mck3nn4
Heimdallr
4,787
2,858
0
934
3,731
1,343
0
447
3,284
0
21,738
W
3,947
1,266
0
2,149
4,211
1,909
0
1,245
2,966
20,263
0
W
Chiron
3,724
1,462
180
2,565
3,840
798
220
298
3,542
0
24,366
L
1,417
174
0
630
3,717
1,101
0
1,477
2,240
0
27,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,781
Gold Earned
19,690
202
Minions Killed
166
0
Camps Cleared
0
644,237
Distance Traveled
584,787
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,149
593
29
4
0
126,074
3
L
Ymir
3,903
558
17
2
0
128,717
1
L
Thanatos
3,356
479
21
3
0
130,966
0
W
Merlin
4,596
657
50
7
0
109,761
3
W
Loki
4,244
606
47
7
0
151,370
1
L
Baron Samedi
3,321
474
14
2
0
59,580
0
L
Heimdallr
4,427
632
44
6
0
123,645
1
W
Ymir
5,102
729
36
5
0
137,417
2
W
Chiron
4,690
670
40
6
0
119,615
1
L
Loki
4,683
669
70
10
0
141,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role