Player Matchup

Ra
Ra
Beinsitoh
Ra
Level 12
God Stats
1W - 2L
1,565 SR
Queue Stats
10W - 17L
1,269 Elo+
Party 1
Izanami
Izanami
Jah_is_here
Izanami
Level 24
God Stats
1W - 4L
1,359 SR
Queue Stats
40W - 40L
1,435 Elo+
Solo
Anhur
Anhur
byJuaN2007
Anhur
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 19L
1,237 Elo+
Party 1
Nemesis
Nemesis
eur-anoken5009
Nemesis
Level 4
God Stats
1W - 1L
1,750 SR
Queue Stats
5W - 8L
1,644 Elo+
Party 1
Sun Wukong
Sun Wukong
sebastianaron300
Sun Wukong
Level 14
God Stats
0W - 2L
1,192 SR
Queue Stats
18W - 32L
1,336 Elo+
Party 1
Team Averages
Level 13
1,473 SR
1,384 Elo+

VS

Team Averages
Level 23
1,439 SR
1,434 Elo+
Nu Wa
Nu Wa
Denied_Lumi
Nu Wa
Level 29
God Stats
2W - 1L
1,458 SR
Queue Stats
83W - 81L
1,393 Elo+
Solo
Neith
Neith
GodOfPanda1522
Neith
Level 25
God Stats
4W - 2L
1,492 SR
Queue Stats
47W - 58L
1,446 Elo+
Solo
Janus
Janus
GustafGetU
Janus
Level 5
God Stats
6W - 2L
1,500 SR
Queue Stats
30W - 27L
1,439 Elo+
Solo
Thoth
Thoth
adsymoli
Thoth
Level 27
God Stats
4W - 3L
1,596 SR
Queue Stats
90W - 86L
1,431 Elo+
Party 2
Fenrir
Fenrir
max123456789243
Fenrir
Level 29
God Stats
11W - 8L
1,149 SR
Queue Stats
125W - 110L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 9 / 3
7,091
507
5,048
9,748
2,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Jah_is_here
Izanami
15
4 / 3 / 0
8,497
607
6,914
9,245
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
7
0 / 1 / 0
5,218
373
0
6,417
1,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
4 / 8 / 2
6,716
480
3,473
11,234
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
sebastianaron300
Sun Wukong
10
0 / 8 / 0
5,886
420
2,604
12,516
7,497
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 5
7,727
552
8,386
8,779
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 4 / 6
6,399
457
2,254
6,575
1,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
16
11 / 0 / 5
9,602
686
9,315
6,324
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
adsymoli
Thoth
10
0 / 1 / 2
6,496
464
2,268
6,142
1,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
14 / 1 / 4
9,135
653
10,471
8,461
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
12
Kills
29
29
Deaths
12
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
W
4
6
5
1.08
W
0
4
6
0.75
W
Janus
11
0
5
13.5
L
Izanami
Jah_is_here
Izanami
4
3
0
1.33
W
Thoth
adsymoli
Thoth
0
1
2
1
L
Anhur
0
1
0
0
L
4
8
2
0.63
W
14
1
4
16
L
Sun Wukong
sebastianaron300
Sun Wukong
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,039
Damage
32,694
49,160
Taken
36,281
18,890
Mitigated
12,327
6,067
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,048
420
264
2,128
9,748
2,621
301
5,374
4,074
26,472
0
W
8,386
1,568
0
865
8,779
2,618
244
2,469
6,310
41,596
0
W
2,254
871
0
1,080
6,575
1,712
2,202
1,148
5,427
0
28,042
W
Janus
9,315
733
0
2,473
6,324
1,942
444
1,374
4,867
68,412
0
L
Izanami
Jah_is_here
Izanami
6,914
3,954
0
1,770
9,245
3,726
890
2,794
6,407
0
66,868
W
Thoth
adsymoli
Thoth
2,268
31
0
895
6,142
1,500
1,184
0
6,142
28,103
0
L
Anhur
0
0
0
260
6,417
1,336
0
464
5,891
84
21,357
L
3,473
1,299
0
312
11,234
3,710
267
5,806
5,160
0
18,875
W
10,471
2,063
0
2,814
8,461
4,555
0
57
8,170
323
51,317
L
Sun Wukong
sebastianaron300
Sun Wukong
2,604
789
0
1,333
12,516
7,497
584
4,727
7,659
0
24,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,408
Gold Earned
39,359
300
Minions Killed
404
0
Camps Cleared
0
1,152,176
Distance Traveled
1,318,117
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,091
507
50
4
0
244,620
0
W
Nu Wa
7,727
552
82
6
0
232,819
0
W
Neith
6,399
457
58
4
0
212,979
0
W
Janus
9,602
686
125
9
0
300,250
1
L
Izanami
8,497
607
132
9
0
237,413
1
W
Thoth
6,496
464
59
4
0
245,461
0
L
Anhur
5,218
373
28
2
0
182,480
0
L
Nemesis
6,716
480
46
3
0
275,196
0
W
Fenrir
9,135
653
80
6
0
326,608
0
L
Sun Wukong
5,886
420
44
3
0
212,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role