Player Matchup

Tyr
Tyr
Carlos_sp15
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,324 Elo+
Party 2
Chernobog
Chernobog
Dabee3236
Chernobog
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 31L
1,371 Elo+
Party 3
Izanami
Izanami
KING SEAN LOL
Izanami
Level 28
God Stats
29W - 20L
1,522 SR
Queue Stats
85W - 104L
1,334 Elo+
Party 3
Ah Puch
Ah Puch
XxPabloo_
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,379 Elo+
Party 2
Bakasura
Bakasura
ooKacper
Bakasura
Level 25
God Stats
3W - 5L
1,316 SR
Queue Stats
19W - 23L
1,372 Elo+
Solo
Team Averages
Level 27
1,468 SR
1,356 Elo+

VS

Team Averages
Level 16
1,455 SR
1,310 Elo+
Bellona
Bellona
HF1G_Patrik
Bellona
Level 7
God Stats
4W - 3L
1,598 SR
Queue Stats
4W - 5L
1,293 Elo+
Party 1
Artemis
Artemis
SlowScavenger
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,286 Elo+
Party 1
Ymir
Ymir
XxSahloknirxX
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,377 Elo+
Solo
Cerberus
Cerberus
bolond_dungeon
Cerberus
Level 11
God Stats
2W - 6L
1,457 SR
Queue Stats
9W - 15L
1,247 Elo+
Party 1
Thanatos
Thanatos
x_DeltaZombi_x
Thanatos
Level 25
God Stats
0W - 5L
1,222 SR
Queue Stats
294W - 306L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 11
12,110
505
8,053
20,818
21,412
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Dabee3236
Chernobog
17
6 / 2 / 6
12,705
529
14,633
15,431
5,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
18
6 / 5 / 10
13,145
548
12,926
16,625
5,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
XxPabloo_
Ah Puch
19
14 / 5 / 8
14,682
612
27,175
25,272
9,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ooKacper
Bakasura
20
6 / 4 / 10
13,711
571
13,890
21,524
10,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HF1G_Patrik
Bellona
12
0 / 4 / 3
7,867
328
2,486
15,818
10,476
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
18
6 / 5 / 7
11,279
470
19,222
16,690
7,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 9 / 1
10,410
434
12,992
23,033
23,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
14
2 / 9 / 8
9,295
387
6,205
20,643
14,848
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
18
7 / 9 / 1
12,650
527
15,411
18,755
8,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
39
36
Kills
19
19
Deaths
36
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
W
Chernobog
Dabee3236
Chernobog
6
2
6
4.5
L
Bellona
HF1G_Patrik
Bellona
0
4
3
0.38
W
Izanami
6
5
10
2.2
L
Artemis
6
5
7
1.9
W
Ah Puch
XxPabloo_
Ah Puch
14
5
8
3.6
L
4
9
1
0.5
L
Cerberus
2
9
8
0.67
W
Bakasura
ooKacper
Bakasura
6
4
10
2.75
L
Thanatos
7
9
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,677
Damage
56,316
99,670
Taken
94,939
52,659
Mitigated
64,699
27,147
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,053
2,438
0
1,891
20,818
21,412
1,663
6,509
14,309
0
35,497
W
Chernobog
Dabee3236
Chernobog
14,633
10,947
0
5,840
15,431
5,637
2,820
4,165
11,266
0
75,940
L
Bellona
HF1G_Patrik
Bellona
2,486
730
0
62
15,818
10,476
121
2,472
13,226
0
22,879
W
Izanami
12,926
7,629
0
3,410
16,625
5,660
4,908
3,752
12,873
0
94,393
L
Artemis
19,222
7,365
0
1,681
16,690
7,349
207
5,892
10,728
0
59,088
W
Ah Puch
XxPabloo_
Ah Puch
27,175
3,916
1,659
8,506
25,272
9,835
1,191
4,569
20,703
101,770
0
L
12,992
2,561
0
300
23,033
23,806
0
10,032
12,807
46,379
0
L
Cerberus
6,205
331
0
2,552
20,643
14,848
384
3,826
16,275
29,400
0
W
Bakasura
ooKacper
Bakasura
13,890
9,427
0
5,841
21,524
10,115
2,642
1,906
19,618
0
112,557
L
Thanatos
15,411
5,373
0
9,086
18,755
8,220
278
4,953
13,802
0
59,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,353
Gold Earned
51,501
572
Minions Killed
330
0
Camps Cleared
0
2,120,557
Distance Traveled
1,928,974
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,110
505
47
2
0
484,492
0
W
Chernobog
12,705
529
100
4
0
405,441
0
L
Bellona
7,867
328
31
1
0
414,618
6
W
Izanami
13,145
548
138
6
0
355,422
3
L
Artemis
11,279
470
96
4
0
416,792
0
W
Ah Puch
14,682
612
128
5
0
405,277
2
L
Ymir
10,410
434
72
3
0
358,300
3
L
Cerberus
9,295
387
48
2
0
388,303
0
W
Bakasura
13,711
571
159
7
0
469,925
0
L
Thanatos
12,650
527
83
3
0
350,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role