Player Matchup

Kali
Kali
 
Kali
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DunyaTunya
Achilles
Level 38
God Stats
18W - 31L
1,329 SR
Queue Stats
172W - 200L
1,347 Elo+
Party 2
Thanatos
Thanatos
Lilrabbit715
Thanatos
Level 34
God Stats
7W - 11L
1,352 SR
Queue Stats
114W - 118L
1,407 Elo+
Party 2
Hera
Hera
ProCsaba X
Hera
Level 27
God Stats
31W - 36L
1,244 SR
Queue Stats
84W - 98L
1,302 Elo+
Party 2
Skadi
Skadi
Sh4dowWarrior42
Skadi
Level 61
God Stats
0W - 5L
1,091 SR
Queue Stats
255W - 250L
1,421 Elo+
Party 2
Team Averages
Level 40
1,303 SR
1,395 Elo+

VS

Team Averages
Level 90
1,565 SR
1,521 Elo+
Cerberus
Cerberus
ClassifiedRogue
Cerberus
Level 119
God Stats
8W - 6L
1,597 SR
Queue Stats
432W - 407L
1,534 Elo+
Party 1
Chronos
Chronos
Kobotics
Chronos
Level 160
God Stats
8W - 6L
1,498 SR
Queue Stats
204W - 181L
1,572 Elo+
Party 1
Neith
Neith
O_KANO_LAMPSI
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,560 Elo+
Party 1
Loki
Loki
O_Kano_Thrafsi
Loki
Level 125
God Stats
7W - 4L
1,610 SR
Queue Stats
238W - 213L
1,497 Elo+
Party 1
Amaterasu
Amaterasu
Suguuh
Amaterasu
Level 40
God Stats
127W - 99L
1,619 SR
Queue Stats
174W - 162L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
1 / 4 / 1
6,323
452
3,682
8,168
3,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
DunyaTunya
Achilles
11
0 / 1 / 0
6,332
452
2,019
6,969
4,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Lilrabbit715
Thanatos
9
1 / 5 / 0
5,929
424
3,610
8,457
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 0
5,864
419
2,471
5,928
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 1
6,840
489
4,927
7,878
1,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 0 / 6
6,939
496
4,100
8,117
4,983
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
Kobotics
Chronos
14
7 / 1 / 3
8,414
601
8,005
6,652
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 5
7,322
523
5,056
6,784
2,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

14
6 / 0 / 5
8,392
599
6,425
5,826
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Suguuh
Amaterasu
15
2 / 0 / 0
8,241
589
3,220
5,049
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
20
20
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
4
1
0.38
W
Cerberus
2
0
6
5
L
Achilles
DunyaTunya
Achilles
0
1
0
0
W
Chronos
Kobotics
Chronos
7
1
3
8.5
L
Thanatos
Lilrabbit715
Thanatos
1
5
0
0.2
W
3
3
5
1.83
W
6
0
5
8.5
L
0
5
0
0
L
2
5
1
0.5
W
Amaterasu
Suguuh
Amaterasu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,709
Damage
26,806
37,400
Taken
32,428
12,897
Mitigated
15,461
9,398
Healing
13,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,682
1,571
0
2,148
8,168
3,274
0
2,283
5,885
0
34,302
W
Cerberus
4,100
506
0
4,420
8,117
4,983
0
544
7,573
32,041
0
L
Achilles
DunyaTunya
Achilles
2,019
376
83
2,325
6,969
4,738
0
1,136
5,833
0
28,115
W
Chronos
Kobotics
Chronos
8,005
3,241
0
2,013
6,652
2,169
320
1,304
5,338
56,181
0
L
Thanatos
Lilrabbit715
Thanatos
3,610
767
0
4,344
8,457
1,837
0
2,804
5,653
0
16,449
W
5,056
1,962
0
1,865
6,784
2,164
1,248
613
6,171
0
42,187
W
6,425
1,727
0
2,962
5,826
1,776
0
0
5,745
0
52,814
L
2,471
1,536
0
248
5,928
1,337
0
3,309
2,619
25,713
0
L
4,927
2,397
0
250
7,878
1,711
0
2,573
5,305
0
37,352
W
Amaterasu
Suguuh
Amaterasu
3,220
888
0
1,995
5,049
4,369
673
0
4,711
0
53,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,288
Gold Earned
39,308
287
Minions Killed
470
0
Camps Cleared
0
1,369,590
Distance Traveled
1,351,941
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,323
452
71
5
0
325,654
0
W
Cerberus
6,939
496
69
5
0
252,442
6
L
Achilles
6,332
452
59
4
0
273,969
2
W
Chronos
8,414
601
112
8
0
267,394
4
L
Thanatos
5,929
424
29
2
0
290,206
0
W
Neith
7,322
523
79
6
0
221,168
2
W
Loki
8,392
599
94
7
0
313,525
1
L
Hera
5,864
419
57
4
0
241,751
0
L
Skadi
6,840
489
71
5
0
238,010
1
W
Amaterasu
8,241
589
116
8
0
297,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role