Player Matchup

Tiamat
Tiamat
MetalFluid
Tiamat
Level 16
God Stats
2W - 2L
1,310 SR
Queue Stats
19W - 10L
1,749 Elo+
Solo
Gilgamesh
Gilgamesh
Samael420
Gilgamesh
Level 126
God Stats
4W - 3L
1,432 SR
Queue Stats
268W - 206L
1,547 Elo+
Solo
Hachiman
Hachiman
SmitePredatorxD
Hachiman
Level 121
God Stats
2W - 0L
1,602 SR
Queue Stats
10W - 3L
1,642 Elo+
Solo
Guan Yu
Guan Yu
StellarisBoy
Guan Yu
Level 74
God Stats
30W - 27L
1,542 SR
Queue Stats
51W - 48L
1,481 Elo+
Solo
Ah Puch
Ah Puch
guaninow
Ah Puch
Level 157
God Stats
1W - 1L
1,298 SR
Queue Stats
106W - 138L
1,448 Elo+
Solo
Team Averages
Level 99
1,437 SR
1,573 Elo+

VS

Team Averages
Level 102
1,629 SR
1,476 Elo+
Sol
Sol
Girlight
Sol
Level 67
God Stats
2W - 2L
1,637 SR
Queue Stats
41W - 40L
1,484 Elo+
Party 2
Artemis
Artemis
RicardaSW
Artemis
Level 64
God Stats
0W - 1L
1,608 SR
Queue Stats
31W - 38L
1,470 Elo+
Party 2
Camazotz
Camazotz
ScorpionRex303
Camazotz
Level 66
God Stats
0W - 1L
1,613 SR
Queue Stats
41W - 34L
1,519 Elo+
Party 2
Bacchus
Bacchus
dani_blacops
Bacchus
Level 156
God Stats
1W - 3L
1,768 SR
Queue Stats
187W - 208L
1,453 Elo+
Party 1
Vulcan
Vulcan
sacrificador22
Vulcan
Level 156
God Stats
9W - 9L
1,518 SR
Queue Stats
167W - 187L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MetalFluid
Tiamat
20
5 / 0 / 17
13,998
875
25,110
12,951
10,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Samael420
Gilgamesh
19
8 / 1 / 13
14,170
886
13,933
19,642
18,228
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
20
10 / 1 / 9
13,889
868
13,866
15,716
6,315
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
StellarisBoy
Guan Yu
17
2 / 7 / 7
11,179
699
11,052
18,208
15,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
guaninow
Ah Puch
18
1 / 4 / 10
11,451
716
14,102
11,124
4,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 6
10,478
655
13,760
17,701
6,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
RicardaSW
Artemis
16
1 / 9 / 5
9,751
609
8,867
16,011
5,722
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
18
4 / 4 / 5
10,632
665
14,099
26,285
26,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
dani_blacops
Bacchus
18
5 / 3 / 7
11,126
695
10,798
16,028
15,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 6 / 4
10,376
649
13,788
13,397
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
26
Kills
13
13
Deaths
26
56
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
Tiamat
MetalFluid
Tiamat
5
0
17
13.5
L
Artemis
RicardaSW
Artemis
1
9
5
0.39
W
Gilgamesh
Samael420
Gilgamesh
8
1
13
14.5
L
Camazotz
4
4
5
1.63
W
Hachiman
10
1
9
14.5
W
Guan Yu
StellarisBoy
Guan Yu
2
7
7
0.79
L
Bacchus
dani_blacops
Bacchus
5
3
7
2.83
W
Ah Puch
guaninow
Ah Puch
1
4
10
1.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,063
Damage
61,312
77,641
Taken
89,422
55,207
Mitigated
59,992
28,444
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,760
2,351
0
6,774
17,701
6,933
0
9,863
7,546
57,614
0
W
Tiamat
MetalFluid
Tiamat
25,110
2,087
668
6,394
12,951
10,875
1,247
5,742
7,176
78,005
0
L
Artemis
RicardaSW
Artemis
8,867
3,446
0
687
16,011
5,722
0
8,262
7,587
0
26,499
W
Gilgamesh
Samael420
Gilgamesh
13,933
2,637
0
5,989
19,642
18,228
334
8,545
10,907
5,172
21,430
L
Camazotz
14,099
1,992
0
4,797
26,285
26,943
0
9,510
16,451
0
36,955
W
Hachiman
13,866
9,658
0
6,478
15,716
6,315
3,710
8,953
6,539
0
49,754
W
Guan Yu
StellarisBoy
Guan Yu
11,052
848
2,203
3,120
18,208
15,081
27
8,051
9,859
0
30,436
L
Bacchus
dani_blacops
Bacchus
10,798
581
0
0
16,028
15,807
0
5,200
10,672
35,270
0
W
Ah Puch
guaninow
Ah Puch
14,102
602
0
3,592
11,124
4,708
1,333
6,696
4,306
54,682
0
L
13,788
4,116
0
0
13,397
4,587
133
7,044
6,167
49,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,687
Gold Earned
52,363
402
Minions Killed
382
10
Camps Cleared
5
1,644,465
Distance Traveled
1,438,236
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,478
655
132
8
0
300,147
2
W
Tiamat
13,998
875
147
9
5
355,037
1
L
Artemis
9,751
609
52
3
0
254,223
1
W
Gilgamesh
14,170
886
17
1
1
334,162
4
L
Camazotz
10,632
665
55
3
1
306,772
1
W
Hachiman
13,889
868
86
5
1
323,589
0
W
Guan Yu
11,179
699
47
3
0
341,152
1
L
Bacchus
11,126
695
48
3
2
288,322
1
W
Ah Puch
11,451
716
105
7
3
290,525
0
L
Vulcan
10,376
649
95
6
2
288,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role