Player Matchup

Hou Yi
Hou Yi
Gold V
Ninjawars404
Hou Yi
Gold V
Level 64
God Stats
2W - 0L
1,635 SR
Queue Stats
12W - 13L
1,635 MMR
Party 2
Chang'e
Chang'e
Gold IV
Sugar320
Chang'e
Gold IV
Level 148
God Stats
8W - 5L
1,549 SR
Queue Stats
54W - 52L
1,670 MMR
Party 2
Sylvanus
Sylvanus
Gold II
lxterm
Sylvanus
Gold II
Level 160
God Stats
26W - 33L
1,545 SR
Queue Stats
501W - 624L
1,748 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,576 SR
1,684 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,450 SR
1,620 MMR
Nemesis
Nemesis
Bronze III
RaB1DRaBB1T
Nemesis
Bronze III
Level 35
God Stats
0W - 1L
1,366 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Scylla
Scylla
Gold II
SpiritSnake15
Scylla
Gold II
Level 148
God Stats
13W - 14L
1,527 SR
Queue Stats
190W - 203L
1,724 MMR
Party 1
The Morrigan
The Morrigan
Gold III
SrSanbi
The Morrigan
Gold III
Level 108
God Stats
2W - 5L
1,456 SR
Queue Stats
62W - 61L
1,638 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
11 / 0 / 8
10,320
794
12,464
13,942
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Sugar320
Chang'e
14
6 / 0 / 13
9,981
768
8,528
9,478
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
lxterm
Sylvanus
13
4 / 2 / 16
9,372
721
6,918
16,329
7,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
TiamatPersephoneThothAh PuchGilgamesh

VS

Bans
ArtioIzanamiAphroditeMedusaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RaB1DRaBB1T
Nemesis
10
0 / 10 / 2
7,262
559
7,131
12,810
3,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 6 / 0
8,169
628
10,334
9,340
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
SrSanbi
The Morrigan
10
0 / 5 / 1
7,026
540
7,247
9,484
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
21
Kills
2
2
Deaths
21
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
11
0
8
15
L
Nemesis
RaB1DRaBB1T
Nemesis
0
10
2
0.1
L
2
6
0
0.33
L
The Morrigan
SrSanbi
The Morrigan
0
5
1
0.1
W
Chang'e
Sugar320
Chang'e
6
0
13
12.5
W
Sylvanus
lxterm
Sylvanus
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,910
Damage
24,712
39,749
Taken
31,634
15,060
Mitigated
12,221
27,632
Healing
2,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
12,464
7,374
0
2,235
13,942
4,408
1,865
6,436
7,260
0
47,256
L
Nemesis
RaB1DRaBB1T
Nemesis
7,131
1,949
0
954
12,810
3,277
0
6,350
6,460
0
15,946
L
10,334
958
0
1,319
9,340
2,218
0
4,052
5,288
37,047
0
L
The Morrigan
SrSanbi
The Morrigan
7,247
1,111
132
272
9,484
6,726
0
4,553
4,639
20,485
2,544
W
Chang'e
Sugar320
Chang'e
8,528
394
6,013
4,859
9,478
3,330
413
3,264
5,994
42,231
0
W
Sylvanus
lxterm
Sylvanus
6,918
1,539
6,729
7,796
16,329
7,322
630
5,771
10,296
19,903
2,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,673
Gold Earned
22,457
167
Minions Killed
121
6
Camps Cleared
3
709,306
Distance Traveled
628,675
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,320
794
63
5
3
241,871
1
L
Nemesis
7,262
559
20
2
0
208,109
4
L
Scylla
8,169
628
65
5
2
223,271
1
L
The Morrigan
7,026
540
36
3
1
197,295
3
W
Chang'e
9,981
768
62
5
1
257,105
4
W
Sylvanus
9,372
721
42
3
2
210,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role