Player Matchup

Kali
Kali
Alvaroxd2017
Kali
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,482 Elo+
Party 1
Hou Yi
Hou Yi
CalaMari96
Hou Yi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,594 Elo+
Solo
Ares
Ares
Davichu009
Ares
Level 5
God Stats
1W - 0L
1,321 SR
Queue Stats
4W - 3L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
Grovoryle
Nu Wa
Level 15
God Stats
2W - 0L
1,725 SR
Queue Stats
5W - 3L
1,464 Elo+
Party 1
Tyr
Tyr
Yongenitales1
Tyr
Level 18
God Stats
4W - 1L
1,891 SR
Queue Stats
211W - 204L
1,479 Elo+
Solo
Team Averages
Level 26
1,587 SR
1,480 Elo+

VS

Team Averages
Level 19
1,520 SR
1,410 Elo+
Guan Yu
Guan Yu
BLACKTOWER13
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 2
Nu Wa
Nu Wa
Ice7oadI
Nu Wa
Level 29
God Stats
10W - 9L
1,601 SR
Queue Stats
101W - 105L
1,563 Elo+
Solo
Fafnir
Fafnir
InterFeeder
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,716 Elo+
Solo
Ratatoskr
Ratatoskr
Raevee111
Ratatoskr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 2
Izanami
Izanami
Strilex34
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 0 / 1
8,373
761
9,863
10,294
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
CalaMari96
Hou Yi
9
3 / 1 / 4
5,827
530
6,008
5,491
1,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 6
5,831
530
2,667
7,825
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Grovoryle
Nu Wa
11
1 / 0 / 4
6,668
606
5,451
3,150
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 0 / 2
7,800
709
3,238
4,852
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BLACKTOWER13
Guan Yu
8
0 / 5 / 0
4,597
418
906
5,585
2,388
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Ice7oadI
Nu Wa
11
1 / 6 / 0
6,050
550
3,663
8,296
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
8
2 / 2 / 3
5,920
538
4,379
10,992
7,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
Raevee111
Ratatoskr
6
0 / 6 / 0
4,533
412
1,738
6,581
1,266
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Strilex34
Izanami
9
2 / 3 / 2
5,486
499
6,248
7,063
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
22
Kills
5
5
Deaths
22
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
13
0
1
13.5
L
Guan Yu
BLACKTOWER13
Guan Yu
0
5
0
0
W
Hou Yi
CalaMari96
Hou Yi
3
1
4
5
W
0
4
6
0.75
W
Nu Wa
Grovoryle
Nu Wa
1
0
4
3
L
Nu Wa
Ice7oadI
Nu Wa
1
6
0
0.17
L
Fafnir
2
2
3
1.75
L
Ratatoskr
Raevee111
Ratatoskr
0
6
0
0
L
Izanami
Strilex34
Izanami
2
3
2
1
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,227
Damage
16,934
31,612
Taken
38,517
14,470
Mitigated
15,051
13,362
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,863
5,450
0
7,337
10,294
4,985
59
2,421
7,873
0
52,023
L
Guan Yu
BLACKTOWER13
Guan Yu
906
333
0
716
5,585
2,388
0
401
5,184
0
9,242
W
Hou Yi
CalaMari96
Hou Yi
6,008
2,417
0
1,024
5,491
1,631
36
1,840
3,651
0
28,671
W
2,667
348
0
1,803
7,825
5,091
50
1,933
5,892
11,869
0
W
Nu Wa
Grovoryle
Nu Wa
5,451
981
0
808
3,150
801
770
1,537
1,613
43,230
0
L
Nu Wa
Ice7oadI
Nu Wa
3,663
281
0
1,082
8,296
2,016
0
3,614
4,682
38,588
0
L
Fafnir
4,379
1,016
0
4,075
10,992
7,630
264
1,992
9,000
12,350
0
L
Ratatoskr
Raevee111
Ratatoskr
1,738
511
0
0
6,581
1,266
0
544
6,037
0
20,455
L
Izanami
Strilex34
Izanami
6,248
4,558
0
2,014
7,063
1,751
592
1,567
5,496
0
34,116
W
3,238
1,018
0
2,390
4,852
1,962
222
311
4,541
0
34,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,499
Gold Earned
26,586
295
Minions Killed
213
0
Camps Cleared
0
1,097,077
Distance Traveled
1,045,791
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,373
761
73
7
0
251,158
3
L
Guan Yu
4,597
418
18
2
0
219,002
0
W
Hou Yi
5,827
530
45
4
0
219,894
5
W
Ares
5,831
530
12
1
0
196,620
0
W
Nu Wa
6,668
606
76
7
0
214,561
5
L
Nu Wa
6,050
550
78
7
0
191,056
1
L
Fafnir
5,920
538
13
1
0
219,099
3
L
Ratatoskr
4,533
412
35
3
0
219,782
3
L
Izanami
5,486
499
69
6
0
196,852
0
W
Tyr
7,800
709
89
8
0
214,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role