Player Matchup

Discordia
Discordia
 
Discordia
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
IIIDODOREXIII
Danzaburou
Level 124
God Stats
3W - 6L
1,343 SR
Queue Stats
253W - 271L
1,527 Elo+
Party 1
Erlang Shen
Erlang Shen
Vetli-Boy
Erlang Shen
Level 78
God Stats
4W - 6L
1,453 SR
Queue Stats
43W - 39L
1,597 Elo+
Solo
Bakasura
Bakasura
WaxenNine5
Bakasura
Level 132
God Stats
4W - 6L
1,530 SR
Queue Stats
262W - 256L
1,491 Elo+
Party 1
Aphrodite
Aphrodite
henlsin
Aphrodite
Level 69
God Stats
0W - 2L
1,515 SR
Queue Stats
1W - 6L
1,287 Elo+
Party 1
Team Averages
Level 103
1,468 SR
1,480 Elo+

VS

Team Averages
Level 94
1,585 SR
1,520 Elo+
Arachne
Arachne
Flo LSBaron
Arachne
Level 127
God Stats
32W - 22L
1,627 SR
Queue Stats
339W - 310L
1,576 Elo+
Party 2
Ullr
Ullr
Kaseki-Sama
Ullr
Level 80
God Stats
10W - 5L
1,606 SR
Queue Stats
154W - 134L
1,515 Elo+
Party 3
Bastet
Bastet
Komorasaki
Bastet
Level 77
God Stats
5W - 1L
1,730 SR
Queue Stats
155W - 143L
1,481 Elo+
Party 3
Sylvanus
Sylvanus
Supremacy Gaia
Sylvanus
Level 120
God Stats
5W - 6L
1,410 SR
Queue Stats
355W - 342L
1,520 Elo+
Party 2
Hades
Hades
sultan100004
Hades
Level 68
God Stats
9W - 12L
1,548 SR
Queue Stats
404W - 402L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 8 / 3
9,233
513
12,062
11,382
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
IIIDODOREXIII
Danzaburou
13
1 / 6 / 2
8,204
456
8,728
12,829
3,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Vetli-Boy
Erlang Shen
15
2 / 9 / 1
9,131
507
9,249
17,406
10,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
WaxenNine5
Bakasura
14
2 / 11 / 1
8,780
488
9,726
18,746
7,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
henlsin
Aphrodite
14
2 / 6 / 3
8,871
493
8,295
13,779
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Flo LSBaron
Arachne
18
19 / 2 / 13
12,364
687
20,311
16,898
9,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
7 / 1 / 9
10,797
600
9,283
10,803
4,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Komorasaki
Bastet
18
5 / 3 / 7
11,000
611
10,777
15,150
8,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
16
2 / 2 / 11
9,428
524
7,853
15,879
18,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 2 / 13
10,766
598
11,155
17,343
10,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
9
Kills
40
40
Deaths
10
10
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
8
3
0.44
W
Arachne
Flo LSBaron
Arachne
19
2
13
12.75
L
Danzaburou
IIIDODOREXIII
Danzaburou
1
6
2
0.33
W
7
1
9
11.5
W
Bastet
Komorasaki
Bastet
5
3
7
2.83
W
Sylvanus
2
2
11
3.75
L
Erlang Shen
Vetli-Boy
Erlang Shen
2
9
1
0.28
L
Bakasura
WaxenNine5
Bakasura
2
11
1
0.23
L
Aphrodite
henlsin
Aphrodite
2
6
3
0.58
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,060
Damage
59,379
74,142
Taken
76,073
30,444
Mitigated
50,978
19,048
Healing
38,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,062
276
0
805
11,382
3,010
64
3,201
7,977
51,260
0
W
Arachne
Flo LSBaron
Arachne
20,311
13,158
0
6,982
16,898
9,567
864
6,242
10,361
0
74,304
L
Danzaburou
IIIDODOREXIII
Danzaburou
8,728
3,888
0
2,233
12,829
3,516
693
2,838
9,939
0
54,133
W
9,283
4,336
0
4,879
10,803
4,135
597
3,139
7,384
0
85,746
W
Bastet
Komorasaki
Bastet
10,777
3,512
0
7,658
15,150
8,796
48
974
13,774
0
72,515
W
Sylvanus
7,853
1,737
3,485
6,907
15,879
18,461
230
4,208
11,192
42,652
12,675
L
Erlang Shen
Vetli-Boy
Erlang Shen
9,249
3,886
0
3,440
17,406
10,678
1,161
3,262
13,199
0
55,435
L
Bakasura
WaxenNine5
Bakasura
9,726
5,901
0
4,135
18,746
7,962
0
5,446
12,875
0
48,227
L
Aphrodite
henlsin
Aphrodite
8,295
536
2,028
6,407
13,779
5,278
465
3,302
10,455
48,923
0
W
11,155
1,284
590
7,715
17,343
10,019
619
5,002
11,403
67,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,219
Gold Earned
54,355
486
Minions Killed
595
0
Camps Cleared
0
1,602,134
Distance Traveled
1,843,665
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,233
513
92
5
0
285,962
3
W
Arachne
12,364
687
94
5
0
467,696
1
L
Danzaburou
8,204
456
98
5
0
321,480
0
W
Ullr
10,797
600
126
7
0
371,547
4
W
Bastet
11,000
611
139
8
0
360,275
3
W
Sylvanus
9,428
524
98
5
0
299,911
5
L
Erlang Shen
9,131
507
103
6
0
301,132
0
L
Bakasura
8,780
488
108
6
0
369,017
0
L
Aphrodite
8,871
493
85
5
0
324,543
0
W
Hades
10,766
598
138
8
0
344,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role