Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Alvaro15196
Mercury
Level 28
God Stats
3W - 1L
1,285 SR
Queue Stats
73W - 23L
1,729 Elo+
Party 2
Fafnir
Fafnir
ItsnotAbby
Fafnir
Level 64
God Stats
2W - 1L
1,243 SR
Queue Stats
433W - 376L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
mojapanaqui
Sun Wukong
Level 118
God Stats
4W - 2L
1,563 SR
Queue Stats
127W - 95L
1,545 Elo+
Party 2
Team Averages
Level 82
1,418 SR
1,555 Elo+

VS

Team Averages
Level 95
1,588 SR
1,550 Elo+
Cthulhu
Cthulhu
DankDave18
Cthulhu
Level 99
God Stats
3W - 3L
1,559 SR
Queue Stats
98W - 80L
1,493 Elo+
Solo
Anubis
Anubis
The_KoBRUH
Anubis
Level 129
God Stats
13W - 13L
1,549 SR
Queue Stats
149W - 139L
1,591 Elo+
Party 1
Apollo
Apollo
UnrasierterHABUB
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,455 Elo+
Party 1
Ares
Ares
ice_wolf05
Ares
Level 142
God Stats
10W - 6L
1,662 SR
Queue Stats
202W - 165L
1,601 Elo+
Party 1
Agni
Agni
xNiceIcebaby
Agni
Level 88
God Stats
3W - 3L
1,670 SR
Queue Stats
759W - 504L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
5
2 / 0 / 2
3,600
720
1,570
1,973
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
 
Artemis
6
0 / 1 / 1
3,383
677
1,058
2,487
591
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
Alvaro15196
Mercury
6
1 / 0 / 2
3,672
734
1,471
2,329
709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fafnir
ItsnotAbby
Fafnir
5
2 / 1 / 3
3,709
742
1,058
3,286
1,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
mojapanaqui
Sun Wukong
6
2 / 0 / 0
3,711
742
1,413
2,728
1,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DankDave18
Cthulhu
1
0 / 0 / 0
2,472
494
0
179
73
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Anubis
The_KoBRUH
Anubis
5
0 / 2 / 0
3,133
627
1,011
2,684
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 1 / 0
3,337
667
827
2,446
487
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 2 / 0
2,936
587
931
2,972
1,689
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
1 / 2 / 0
3,417
683
1,848
2,375
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
7
Kills
2
2
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
2
3
W
Artemis
 
Artemis
0
1
1
0.5
W
Mercury
Alvaro15196
Mercury
1
0
2
2
L
Cthulhu
DankDave18
Cthulhu
0
0
0
0
W
Fafnir
ItsnotAbby
Fafnir
2
1
3
3.5
L
Anubis
The_KoBRUH
Anubis
0
2
0
0
L
1
1
0
1
L
0
2
0
0
W
Sun Wukong
mojapanaqui
Sun Wukong
2
0
0
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,570
Damage
4,617
12,803
Taken
10,656
4,875
Mitigated
3,680
4,131
Healing
3,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,570
467
0
730
1,973
508
0
1,102
871
11,775
0
W
Artemis
 
Artemis
1,058
427
0
652
2,487
591
70
301
2,186
0
13,289
W
Mercury
Alvaro15196
Mercury
1,471
706
0
700
2,329
709
0
247
2,082
0
16,226
L
Cthulhu
DankDave18
Cthulhu
0
0
0
0
179
73
0
74
105
189
0
W
Fafnir
ItsnotAbby
Fafnir
1,058
376
0
661
3,286
1,764
0
1,636
1,650
2,853
0
L
Anubis
The_KoBRUH
Anubis
1,011
42
0
1,151
2,684
823
0
853
1,767
10,399
0
L
827
153
0
1,127
2,446
487
0
111
2,335
0
9,524
L
931
37
0
331
2,972
1,689
0
218
2,449
6,161
0
W
Sun Wukong
mojapanaqui
Sun Wukong
1,413
273
0
1,388
2,728
1,303
0
504
2,224
0
13,186
L
1,848
267
0
750
2,375
608
0
1,134
1,067
12,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,075
Gold Earned
15,295
120
Minions Killed
77
0
Camps Cleared
0
485,792
Distance Traveled
375,494
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,600
720
17
3
0
97,505
0
W
Artemis
3,383
677
23
5
0
72,843
1
W
Mercury
3,672
734
38
8
0
112,412
2
L
Cthulhu
2,472
494
0
0
0
17,642
1
W
Fafnir
3,709
742
3
1
0
102,892
3
L
Anubis
3,133
627
26
5
0
84,941
1
L
Apollo
3,337
667
19
4
0
80,236
1
L
Ares
2,936
587
9
2
0
90,975
1
W
Sun Wukong
3,711
742
39
8
0
100,140
1
L
Agni
3,417
683
23
5
0
101,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role