Player Matchup

Horus
Horus
Delivoje
Horus
Level 125
God Stats
1W - 4L
1,299 SR
Queue Stats
191W - 215L
1,437 Elo+
Solo
Tiamat
Tiamat
Kurapika29
Tiamat
Level 142
God Stats
1W - 3L
1,582 SR
Queue Stats
48W - 51L
1,498 Elo+
Party 1
Xbalanque
Xbalanque
canard_wc31
Xbalanque
Level 141
God Stats
0W - 2L
1,611 SR
Queue Stats
52W - 52L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
fleky47
Zhong Kui
Level 127
God Stats
2W - 4L
1,290 SR
Queue Stats
153W - 145L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
xxGHOOSxx
Kuzenbo
Level 160
God Stats
23W - 22L
1,515 SR
Queue Stats
1,593W - 1,633L
1,517 Elo+
Solo
Team Averages
Level 139
1,460 SR
1,486 Elo+

VS

Team Averages
Level 106
1,402 SR
1,452 Elo+
Artemis
Artemis
 
Artemis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Dobidark
Kuzenbo
Level 154
God Stats
4W - 2L
1,429 SR
Queue Stats
373W - 362L
1,442 Elo+
Solo
Chang'e
Chang'e
J4dr00
Chang'e
Level 88
God Stats
5W - 1L
1,431 SR
Queue Stats
77W - 73L
1,458 Elo+
Solo
Raijin
Raijin
kutakbaw
Raijin
Level 105
God Stats
2W - 1L
1,341 SR
Queue Stats
155W - 153L
1,412 Elo+
Solo
Nox
Nox
xdsniperxddd
Nox
Level 66
God Stats
3W - 4L
1,311 SR
Queue Stats
346W - 347L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Delivoje
Horus
19
4 / 6 / 8
12,174
676
8,000
28,830
38,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Kurapika29
Tiamat
20
9 / 7 / 10
13,057
725
32,712
24,025
20,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
canard_wc31
Xbalanque
20
5 / 7 / 10
13,374
743
20,735
18,602
7,137
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Zhong Kui
fleky47
Zhong Kui
20
4 / 7 / 13
13,038
724
23,722
29,782
20,689
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
xxGHOOSxx
Kuzenbo
19
3 / 5 / 15
12,276
682
15,635
25,799
42,815
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
11 / 6 / 11
14,228
790
39,581
17,657
7,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Dobidark
Kuzenbo
20
3 / 6 / 20
12,570
698
12,179
30,423
44,360
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
J4dr00
Chang'e
20
4 / 3 / 16
12,778
710
11,523
17,988
8,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
kutakbaw
Raijin
20
9 / 5 / 15
14,194
789
28,141
23,299
9,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 5 / 16
13,399
744
16,439
21,056
8,965
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
110
25
Kills
32
32
Deaths
25
56
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
11
6
11
2.75
L
Horus
Delivoje
Horus
4
6
8
1.33
W
Kuzenbo
Dobidark
Kuzenbo
3
6
20
2.17
W
Chang'e
J4dr00
Chang'e
4
3
16
4
L
Tiamat
Kurapika29
Tiamat
9
7
10
2
L
Xbalanque
canard_wc31
Xbalanque
5
7
10
1.43
L
Zhong Kui
fleky47
Zhong Kui
4
7
13
1.5
W
Raijin
kutakbaw
Raijin
9
5
15
3.3
W
5
5
16
2.6
L
Kuzenbo
xxGHOOSxx
Kuzenbo
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,804
Damage
107,863
127,038
Taken
110,423
129,888
Mitigated
77,827
60,995
Healing
51,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
39,581
17,586
2,995
3,653
17,657
7,012
2,965
10,501
7,156
0
66,888
L
Horus
Delivoje
Horus
8,000
3,394
11,710
11,462
28,830
38,795
511
12,589
16,241
0
11,930
W
Kuzenbo
Dobidark
Kuzenbo
12,179
2,881
1,693
5,050
30,423
44,360
758
19,256
11,167
20,791
0
W
Chang'e
J4dr00
Chang'e
11,523
601
12,106
7,424
17,988
8,113
867
12,686
5,302
29,392
0
L
Tiamat
Kurapika29
Tiamat
32,712
2,106
2,604
7,461
24,025
20,452
561
13,103
10,922
53,476
0
L
Xbalanque
canard_wc31
Xbalanque
20,735
8,955
2,472
3,970
18,602
7,137
3,395
10,989
7,613
0
46,576
L
Zhong Kui
fleky47
Zhong Kui
23,722
2,311
2,944
10,862
29,782
20,689
1,529
18,518
11,264
50,011
0
W
Raijin
kutakbaw
Raijin
28,141
1,953
3,808
7,439
23,299
9,377
675
13,759
9,540
63,193
0
W
16,439
2,113
3,827
3,747
21,056
8,965
1,159
15,867
5,189
40,275
0
L
Kuzenbo
xxGHOOSxx
Kuzenbo
15,635
4,806
4,148
3,362
25,799
42,815
436
13,083
12,716
36,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,919
Gold Earned
67,169
206
Minions Killed
223
0
Camps Cleared
0
1,586,888
Distance Traveled
1,658,914
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,228
790
50
3
0
274,027
0
L
Horus
12,174
676
8
0
0
317,160
0
W
Kuzenbo
12,570
698
13
1
0
357,183
1
W
Chang'e
12,778
710
38
2
0
371,919
0
L
Tiamat
13,057
725
42
2
0
324,732
5
L
Xbalanque
13,374
743
60
3
0
307,229
1
L
Zhong Kui
13,038
724
64
4
0
305,193
3
W
Raijin
14,194
789
63
4
0
328,838
3
W
Nox
13,399
744
59
3
0
326,947
1
L
Kuzenbo
12,276
682
32
2
0
332,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role