Player Matchup

Persephone
Persephone
Gold II
SpiritSnake15
Persephone
Gold II
Level 148
God Stats
29W - 18L
1,670 SR
Queue Stats
190W - 203L
1,638 MMR
Party 1
Rama
Rama
Gold III
SrSanbi
Rama
Gold III
Level 108
God Stats
5W - 4L
1,537 SR
Queue Stats
62W - 61L
1,552 MMR
Party 1
Guan Yu
Guan Yu
Silver I
robertini3
Guan Yu
Silver I
Level 85
God Stats
4W - 2L
1,696 SR
Queue Stats
15W - 16L
1,557 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,634 SR
1,582 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,550 SR
1,659 MMR
Skadi
Skadi
Gold II
 
Skadi
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
Ninjawars404
Sobek
Gold V
Level 64
God Stats
1W - 1L
1,588 SR
Queue Stats
12W - 13L
1,721 MMR
Party 2
Chang'e
Chang'e
Gold IV
Sugar320
Chang'e
Gold IV
Level 148
God Stats
8W - 5L
1,561 SR
Queue Stats
54W - 52L
1,755 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SpiritSnake15
Persephone
14
3 / 7 / 13
10,658
761
18,905
8,323
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
SrSanbi
Rama
16
10 / 3 / 3
11,695
835
19,477
10,369
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
robertini3
Guan Yu
14
4 / 4 / 10
10,454
747
9,721
15,335
17,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThothHou YiAh PuchTiamatGilgamesh

VS

Bans
AphroditeArtemisIzanamiMedusaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
5 / 8 / 8
9,708
693
8,221
15,956
4,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
3 / 5 / 9
9,875
705
8,951
27,212
26,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Sugar320
Chang'e
14
6 / 4 / 6
10,166
726
10,534
14,873
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
17
Kills
14
14
Deaths
17
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
8
8
1.13
L
3
5
9
1.5
W
Persephone
SpiritSnake15
Persephone
3
7
13
1.36
W
Rama
SrSanbi
Rama
10
3
3
3.83
L
Chang'e
Sugar320
Chang'e
6
4
6
2.25
W
Guan Yu
robertini3
Guan Yu
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,103
Damage
27,706
34,027
Taken
58,041
24,696
Mitigated
35,176
7,009
Healing
16,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,221
3,692
0
2,029
15,956
4,228
715
7,073
8,362
0
35,887
L
8,951
646
0
5,480
27,212
26,737
25
7,473
18,776
25,483
0
W
Persephone
SpiritSnake15
Persephone
18,905
1,293
0
899
8,323
2,861
987
5,663
2,653
42,761
0
W
Rama
SrSanbi
Rama
19,477
11,666
0
2,058
10,369
4,065
1,606
7,867
2,502
0
51,774
L
Chang'e
Sugar320
Chang'e
10,534
346
3,516
5,637
14,873
4,211
1,070
4,357
9,892
34,531
0
W
Guan Yu
robertini3
Guan Yu
9,721
1,058
1,278
2,774
15,335
17,770
197
6,300
9,035
579
16,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,807
Gold Earned
29,749
147
Minions Killed
148
6
Camps Cleared
6
802,770
Distance Traveled
723,829
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,708
693
49
4
2
212,533
3
L
Sobek
9,875
705
19
1
0
267,577
2
W
Persephone
10,658
761
56
4
4
268,929
1
W
Rama
11,695
835
77
6
1
231,899
1
L
Chang'e
10,166
726
80
6
4
243,719
4
W
Guan Yu
10,454
747
14
1
1
301,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role