Player Matchup

Chaac
Chaac
Platinum III
BAYMEE
Chaac
Platinum III
Level 109
God Stats
51W - 57L
1,567 SR
Queue Stats
171W - 181L
1,726 MMR
Party 2
Awilix
Awilix
Platinum III
Jorskaa
Awilix
Platinum III
Level 108
God Stats
11W - 13L
1,628 SR
Queue Stats
117W - 117L
1,762 MMR
Party 2
Janus
Janus
Gold V
XIII_Hank_
Janus
Gold V
Level 100
God Stats
1W - 0L
1,618 SR
Queue Stats
7W - 7L
1,553 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,605 SR
1,680 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,595 SR
1,596 MMR
Zeus
Zeus
Bronze III
Hammerslammer96
Zeus
Bronze III
Level 75
God Stats
1W - 2L
1,647 SR
Queue Stats
14W - 22L
1,540 MMR
Party 1
Ares
Ares
Gold I
ToT_PoCaN_2K17
Ares
Gold I
Level 88
God Stats
2W - 3L
1,638 SR
Queue Stats
41W - 41L
1,709 MMR
Solo
Cupid
Cupid
Bronze III
Topoush
Cupid
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,540 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BAYMEE
Chaac
18
8 / 1 / 13
12,959
762
20,342
17,981
20,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Jorskaa
Awilix
15
4 / 10 / 14
11,788
693
13,967
18,955
10,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
16
12 / 4 / 8
12,993
764
16,658
10,933
3,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThothOdinGilgameshPersephoneAthena

VS

Bans
GebScyllaAphroditeMorgan Le FayRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 10 / 6
11,967
704
13,271
16,709
6,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 6 / 4
13,569
798
16,675
24,486
28,654
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Topoush
Cupid
14
2 / 8 / 7
10,726
631
9,447
16,111
6,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
24
Kills
15
15
Deaths
24
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
BAYMEE
Chaac
8
1
13
14.5
L
5
10
6
0.8
W
Awilix
Jorskaa
Awilix
4
10
14
1.1
L
8
6
4
1.67
L
Cupid
Topoush
Cupid
2
8
7
0.69
W
Janus
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,967
Damage
39,393
47,869
Taken
57,306
34,388
Mitigated
41,311
11,374
Healing
6,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BAYMEE
Chaac
20,342
4,318
0
8,986
17,981
20,122
1,132
9,183
8,798
0
56,159
L
13,271
891
0
462
16,709
6,460
0
4,899
11,457
39,379
0
W
Awilix
Jorskaa
Awilix
13,967
5,459
0
1,285
18,955
10,277
909
12,355
6,600
0
39,478
L
16,675
1,151
0
3,812
24,486
28,654
389
5,420
18,283
37,285
0
L
Cupid
Topoush
Cupid
9,447
3,815
512
1,461
16,111
6,197
1,071
6,754
8,944
0
31,977
W
Janus
16,658
1,329
0
1,103
10,933
3,989
632
8,968
1,965
42,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,740
Gold Earned
36,262
184
Minions Killed
154
9
Camps Cleared
6
981,485
Distance Traveled
840,973
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,959
762
79
5
3
347,140
1
L
Zeus
11,967
704
62
4
4
244,919
3
W
Awilix
11,788
693
35
2
5
311,773
3
L
Ares
13,569
798
35
2
1
313,869
3
L
Cupid
10,726
631
57
3
1
282,185
3
W
Janus
12,993
764
70
4
1
322,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role