Player Matchup

Anhur
Anhur
Assisted
Anhur
Level 5
God Stats
2W - 1L
1,834 SR
Queue Stats
3W - 1L
1,864 Elo+
Party 1
Guan Yu
Guan Yu
Ronguat
Guan Yu
Level 17
God Stats
5W - 2L
1,935 SR
Queue Stats
6W - 3L
1,871 Elo+
Party 1
Nemesis
Nemesis
Zamuro
Nemesis
Level 29
God Stats
2W - 3L
1,366 SR
Queue Stats
103W - 125L
1,470 Elo+
Solo
Kukulkan
Kukulkan
fanguang
Kukulkan
Level 27
God Stats
87W - 115L
1,549 SR
Queue Stats
385W - 424L
1,524 Elo+
Solo
Cerberus
Cerberus
渺沧海之一粟
Cerberus
Level 25
God Stats
7W - 6L
1,545 SR
Queue Stats
79W - 67L
1,549 Elo+
Solo
Team Averages
Level 21
1,646 SR
1,656 Elo+

VS

Team Averages
Level 22
1,518 SR
1,568 Elo+
Khepri
Khepri
EddieSmurphyyy
Khepri
Level 29
God Stats
31W - 17L
1,645 SR
Queue Stats
46W - 24L
1,629 Elo+
Solo
Horus
Horus
Guwaiin
Horus
Level 28
God Stats
1W - 2L
1,251 SR
Queue Stats
99W - 78L
1,550 Elo+
Solo
Chiron
Chiron
HunterOTP
Chiron
Level 8
God Stats
4W - 0L
1,875 SR
Queue Stats
20W - 8L
1,714 Elo+
Solo
Ra
Ra
botbotbottt
Ra
Level 21
God Stats
38W - 46L
1,406 SR
Queue Stats
146W - 141L
1,438 Elo+
Solo
Thor
Thor
nonameguy0524
Thor
Level 23
God Stats
7W - 3L
1,411 SR
Queue Stats
47W - 38L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Assisted
Anhur
17
4 / 8 / 6
11,634
970
16,308
21,556
8,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Ronguat
Guan Yu
17
1 / 9 / 6
11,603
967
8,223
29,653
42,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Zamuro
Nemesis
18
5 / 14 / 4
12,183
1,015
15,679
29,921
17,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
fanguang
Kukulkan
18
2 / 8 / 5
11,488
957
19,442
14,045
5,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 6 / 7
10,360
863
10,239
21,563
27,137
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 34
13,526
1,127
10,957
11,707
16,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Guwaiin
Horus
20
7 / 3 / 20
12,585
1,049
20,580
17,054
10,249
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chiron
HunterOTP
Chiron
20
16 / 5 / 19
15,232
1,269
42,145
19,890
11,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 0 / 20
14,954
1,246
22,825
7,191
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 4 / 20
12,039
1,003
12,459
18,480
7,994
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
158
12
Kills
45
45
Deaths
12
28
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Anhur
Assisted
Anhur
4
8
6
0.88
W
2
0
34
19
W
Horus
Guwaiin
Horus
7
3
20
5.67
W
Chiron
HunterOTP
Chiron
16
5
19
5.1
L
Guan Yu
Ronguat
Guan Yu
1
9
6
0.44
L
Nemesis
Zamuro
Nemesis
5
14
4
0.5
W
16
0
20
26
L
Kukulkan
fanguang
Kukulkan
2
8
5
0.56
W
4
4
20
3.5
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,891
Damage
108,966
116,738
Taken
74,322
100,549
Mitigated
50,854
15,922
Healing
25,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Assisted
Anhur
16,308
9,632
0
2,056
21,556
8,345
0
5,636
15,920
0
36,388
W
10,957
602
1,585
2,068
11,707
16,386
0
3,720
7,987
18,215
0
W
Horus
Guwaiin
Horus
20,580
11,902
4,680
3,711
17,054
10,249
0
7,394
9,660
0
32,448
W
Chiron
HunterOTP
Chiron
42,145
26,928
989
5,740
19,890
11,136
0
6,468
13,422
0
84,259
L
Guan Yu
Ronguat
Guan Yu
8,223
1,473
2,330
5,866
29,653
42,091
0
8,562
21,091
0
22,967
L
Nemesis
Zamuro
Nemesis
15,679
6,081
0
2,064
29,921
17,217
0
10,075
19,846
0
32,520
W
22,825
661
4,013
2,276
7,191
5,089
0
4,416
2,775
49,229
0
L
Kukulkan
fanguang
Kukulkan
19,442
276
0
160
14,045
5,759
0
3,193
10,852
63,821
0
W
12,459
2,370
0
0
18,480
7,994
0
7,683
10,797
0
29,964
L
10,239
1,027
0
3,446
21,563
27,137
0
6,316
15,247
22,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,268
Gold Earned
68,336
214
Minions Killed
238
4
Camps Cleared
13
1,152,685
Distance Traveled
1,147,672
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,634
970
28
2
1
198,373
0
W
Khepri
13,526
1,127
19
2
1
253,080
1
W
Horus
12,585
1,049
19
2
5
233,370
0
W
Chiron
15,232
1,269
93
8
4
199,800
0
L
Guan Yu
11,603
967
21
2
1
234,964
1
L
Nemesis
12,183
1,015
26
2
2
232,827
2
W
Ra
14,954
1,246
70
6
0
254,359
0
L
Kukulkan
11,488
957
112
9
0
255,151
0
W
Thor
12,039
1,003
37
3
3
207,063
2
L
Cerberus
10,360
863
27
2
0
231,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role