Player Matchup

Achilles
Achilles
Pablo_Montana22
Achilles
Level 27
God Stats
16W - 15L
1,383 SR
Queue Stats
34W - 37L
1,379 Elo+
Solo
Sol
Sol
SiDean95
Sol
Level 29
God Stats
2W - 1L
1,439 SR
Queue Stats
6W - 9L
1,404 Elo+
Solo
Charybdis
Charybdis
Su13stances
Charybdis
Level 26
God Stats
127W - 123L
1,225 SR
Queue Stats
687W - 771L
1,369 Elo+
Solo
Cerberus
Cerberus
irrer-Jocker
Cerberus
Level 26
God Stats
7W - 3L
1,635 SR
Queue Stats
94W - 131L
1,415 Elo+
Solo
Neith
Neith
valenciano-puciv
Neith
Level 27
God Stats
39W - 34L
1,496 SR
Queue Stats
144W - 133L
1,377 Elo+
Solo
Team Averages
Level 27
1,436 SR
1,389 Elo+

VS

Team Averages
Level 19
1,316 SR
1,435 Elo+
Kukulkan
Kukulkan
Johnson-Strange
Kukulkan
Level 12
God Stats
1W - 5L
1,150 SR
Queue Stats
7W - 7L
1,448 Elo+
Solo
Hel
Hel
Notthisagain861
Hel
Level 34
God Stats
58W - 83L
1,392 SR
Queue Stats
278W - 347L
1,417 Elo+
Party 1
Ganesha
Ganesha
darnokii
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,635 Elo+
Solo
Medusa
Medusa
gears gizmo
Medusa
Level 22
God Stats
56W - 68L
1,396 SR
Queue Stats
260W - 378L
1,332 Elo+
Party 1
Nemesis
Nemesis
hedset
Nemesis
Level 22
God Stats
2W - 4L
1,140 SR
Queue Stats
158W - 269L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
9 / 0 / 30
13,664
1,242
20,038
17,284
26,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
11 / 0 / 21
11,579
1,053
18,081
7,278
2,941
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Su13stances
Charybdis
19
6 / 1 / 25
11,448
1,041
20,011
10,589
4,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
irrer-Jocker
Cerberus
19
9 / 0 / 28
12,508
1,137
16,225
18,799
21,585
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
8 / 0 / 21
11,730
1,066
16,102
7,690
3,569
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
1 / 1 / 0
9,891
899
17,977
8,886
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 7 / 0
9,448
859
3,891
18,540
7,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ganesha
darnokii
Ganesha
17
0 / 5 / 1
11,162
1,015
8,985
17,322
19,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
16
0 / 13 / 0
9,484
862
16,465
24,861
8,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
hedset
Nemesis
16
0 / 17 / 0
9,471
861
6,857
28,370
10,916
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
2
43
Kills
1
1
Deaths
43
125
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
1
0
1
L
0
7
0
0
W
Achilles
9
0
30
24
W
11
0
21
21.5
W
Charybdis
Su13stances
Charybdis
6
1
25
18.5
L
Ganesha
darnokii
Ganesha
0
5
1
0.1
L
Medusa
0
13
0
0
L
Nemesis
hedset
Nemesis
0
17
0
0
W
Cerberus
irrer-Jocker
Cerberus
9
0
28
23
W
8
0
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,457
Damage
54,175
61,640
Taken
97,979
58,855
Mitigated
48,763
12,576
Healing
20,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
17,977
1,074
0
82
8,886
2,998
0
2,006
6,880
44,258
0
L
3,891
442
9,163
5,203
18,540
7,249
0
8,203
10,337
11,059
0
W
Achilles
20,038
5,708
0
3,661
17,284
26,104
0
7,280
10,004
0
39,355
W
18,081
6,590
0
1,341
7,278
2,941
0
4,127
3,151
36,140
0
W
Charybdis
Su13stances
Charybdis
20,011
9,369
0
0
10,589
4,656
0
5,610
4,979
0
36,044
L
Ganesha
darnokii
Ganesha
8,985
278
0
1,625
17,322
19,453
0
6,580
10,742
27,638
0
L
Medusa
16,465
9,497
0
1,701
24,861
8,147
0
7,329
17,532
0
49,905
L
Nemesis
hedset
Nemesis
6,857
1,595
0
2,269
28,370
10,916
0
10,188
18,182
0
21,013
W
Cerberus
irrer-Jocker
Cerberus
16,225
1,794
0
4,169
18,799
21,585
0
10,083
8,716
30,349
0
W
16,102
8,350
0
3,405
7,690
3,569
0
3,753
3,937
0
39,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,929
Gold Earned
49,456
232
Minions Killed
210
6
Camps Cleared
3
1,100,608
Distance Traveled
987,215
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,891
899
67
6
1
206,066
1
L
Hel
9,448
859
30
3
0
218,250
0
W
Achilles
13,664
1,242
41
4
0
250,405
0
W
Sol
11,579
1,053
57
5
1
201,625
0
W
Charybdis
11,448
1,041
54
5
0
209,341
0
L
Ganesha
11,162
1,015
0
0
0
205,725
0
L
Medusa
9,484
862
88
8
2
176,260
3
L
Nemesis
9,471
861
25
2
0
180,914
3
W
Cerberus
12,508
1,137
39
4
3
226,343
0
W
Neith
11,730
1,066
41
4
2
212,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role