Player Matchup

Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Asashyn
Tiamat
Level 151
God Stats
73W - 11L
1,914 SR
Queue Stats
1,393W - 153L
1,993 Elo+
Party 1
Neith
Neith
TraceGrimshaw
Neith
Level 40
God Stats
28W - 2L
2,032 SR
Queue Stats
667W - 59L
1,997 Elo+
Party 1
Team Averages
Level 113
1,815 SR
1,830 Elo+

VS

Team Averages
Level 67
1,261 SR
1,344 Elo+
Vulcan
Vulcan
DontSmokeMyWeed
Vulcan
Level 89
God Stats
4W - 5L
1,181 SR
Queue Stats
29W - 37L
1,464 Elo+
Party 2
Ymir
Ymir
nossske
Ymir
Level 6
God Stats
2W - 11L
1,120 SR
Queue Stats
2W - 11L
1,146 Elo+
Party 2
Fenrir
Fenrir
smokecones
Fenrir
Level 107
God Stats
2W - 3L
1,482 SR
Queue Stats
35W - 61L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
4 / 3 / 4
11,798
655
8,594
22,480
25,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Asashyn
Tiamat
16
2 / 3 / 7
11,832
657
18,313
12,231
9,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 4 / 5
12,482
693
25,925
16,623
7,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 5
11,469
637
22,382
16,327
6,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
nossske
Ymir
14
0 / 2 / 7
10,005
556
2,990
19,802
22,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
smokecones
Fenrir
14
5 / 5 / 3
11,148
619
10,571
20,570
16,925
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
11
Kills
10
10
Deaths
11
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
3
4
2
W
Tiamat
Asashyn
Tiamat
2
3
7
1.83
L
5
4
5
1.88
W
5
4
5
1.88
L
Ymir
nossske
Ymir
0
2
7
1.75
L
Fenrir
smokecones
Fenrir
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,832
Damage
35,943
51,334
Taken
56,699
42,059
Mitigated
46,384
15,366
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,594
423
0
5,395
22,480
25,494
68
12,940
8,880
0
24,144
W
Tiamat
Asashyn
Tiamat
18,313
729
0
3,898
12,231
9,060
122
5,884
6,347
59,184
0
L
22,382
5,130
0
2,540
16,327
6,654
0
4,072
12,011
83,076
0
W
25,925
16,698
0
6,073
16,623
7,505
2,267
7,525
9,098
0
83,356
L
Ymir
nossske
Ymir
2,990
176
0
0
19,802
22,805
0
6,622
12,710
9,733
0
L
Fenrir
smokecones
Fenrir
10,571
1,331
0
2,168
20,570
16,925
0
6,778
13,199
845
21,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,112
Gold Earned
32,622
273
Minions Killed
174
11
Camps Cleared
6
1,039,952
Distance Traveled
1,052,406
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,798
655
39
2
2
360,257
5
W
Tiamat
11,832
657
94
5
6
359,966
4
L
Vulcan
11,469
637
127
7
4
375,122
5
W
Neith
12,482
693
140
8
3
319,729
4
L
Ymir
10,005
556
20
1
1
312,752
4
L
Fenrir
11,148
619
27
2
1
364,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role