Player Matchup

Bellona
Bellona
 
Bellona
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CurlicuedSea
Mulan
Level 89
God Stats
26W - 21L
1,671 SR
Queue Stats
223W - 228L
1,517 Elo+
Party 1
Hachiman
Hachiman
Krys8966
Hachiman
Level 127
God Stats
45W - 51L
1,537 SR
Queue Stats
889W - 920L
1,537 Elo+
Party 1
Geb
Geb
Sk8r509
Geb
Level 63
God Stats
2W - 2L
1,848 SR
Queue Stats
10W - 10L
1,509 Elo+
Party 1
Scylla
Scylla
TL1 Mekstro
Scylla
Level 38
God Stats
4W - 3L
1,792 SR
Queue Stats
80W - 39L
1,667 Elo+
Party 1
Team Averages
Level 88
1,670 SR
1,546 Elo+

VS

Team Averages
Level 118
1,629 SR
1,623 Elo+
Gilgamesh
Gilgamesh
HAIRHELLEMT101
Gilgamesh
Level 156
God Stats
12W - 9L
1,676 SR
Queue Stats
364W - 255L
1,628 Elo+
Party 2
Izanami
Izanami
HawkVxElite
Izanami
Level 127
God Stats
10W - 5L
1,665 SR
Queue Stats
94W - 61L
1,621 Elo+
Party 2
Cthulhu
Cthulhu
Heaphaestus
Cthulhu
Level 17
God Stats
9W - 2L
1,543 SR
Queue Stats
11W - 4L
1,660 Elo+
Party 2
Nu Wa
Nu Wa
HeyDollaura
Nu Wa
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 25L
1,704 Elo+
Party 2
Nike
Nike
TriptobeLit
Nike
Level 147
God Stats
3W - 2L
1,761 SR
Queue Stats
150W - 138L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 3 / 1
7,144
510
8,481
14,627
10,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 4 / 1
6,841
489
4,609
10,556
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Krys8966
Hachiman
12
1 / 2 / 0
6,712
479
6,461
8,104
1,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
9
0 / 2 / 1
5,744
410
1,421
7,887
2,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
11
1 / 3 / 0
6,526
466
3,290
6,966
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HAIRHELLEMT101
Gilgamesh
14
8 / 1 / 2
8,589
614
8,516
11,161
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
HawkVxElite
Izanami
14
3 / 0 / 1
8,262
590
5,793
7,557
2,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Heaphaestus
Cthulhu
12
0 / 1 / 4
7,416
530
2,108
8,656
4,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 0 / 6
8,582
613
11,802
5,665
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 1 / 2
8,234
588
7,804
9,264
5,463
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
14
14
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
1
0.17
L
1
4
1
0.38
W
Gilgamesh
HAIRHELLEMT101
Gilgamesh
8
1
2
9
W
Izanami
HawkVxElite
Izanami
3
0
1
3.5
W
Cthulhu
Heaphaestus
Cthulhu
0
1
4
2
W
2
0
6
5
L
Hachiman
Krys8966
Hachiman
1
2
0
0.5
L
Geb
0
2
1
0.25
L
Scylla
1
3
0
0.33
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,262
Damage
36,023
48,140
Taken
42,303
19,002
Mitigated
18,347
16,981
Healing
12,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,481
2,349
0
6,988
14,627
10,010
0
2,035
12,494
0
47,684
L
4,609
538
0
3,309
10,556
3,493
0
2,166
8,264
0
47,345
W
Gilgamesh
HAIRHELLEMT101
Gilgamesh
8,516
2,605
0
3,416
11,161
4,204
0
1,149
9,912
0
48,790
W
Izanami
HawkVxElite
Izanami
5,793
3,701
0
1,436
7,557
2,050
686
1,076
6,457
0
76,079
W
Cthulhu
Heaphaestus
Cthulhu
2,108
445
1,687
1,588
8,656
4,832
84
919
7,713
21,605
0
W
11,802
4,761
308
812
5,665
1,798
954
1,430
4,139
55,910
0
L
Hachiman
Krys8966
Hachiman
6,461
2,014
0
3,293
8,104
1,325
0
2,190
5,846
0
50,315
L
Geb
1,421
124
0
1,232
7,887
2,825
0
3,706
4,009
8,527
0
L
Scylla
3,290
0
54
2,105
6,966
1,349
0
4,345
2,309
44,680
0
W
7,804
980
0
3,124
9,264
5,463
0
0
9,264
9,855
37,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,967
Gold Earned
41,083
414
Minions Killed
459
0
Camps Cleared
0
1,312,181
Distance Traveled
1,416,132
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,144
510
109
8
0
253,909
5
L
Mulan
6,841
489
98
7
0
271,799
4
W
Gilgamesh
8,589
614
88
6
0
323,521
5
W
Izanami
8,262
590
132
9
0
259,410
2
W
Cthulhu
7,416
530
30
2
0
269,055
0
W
Nu Wa
8,582
613
99
7
0
275,320
3
L
Hachiman
6,712
479
100
7
0
267,800
5
L
Geb
5,744
410
13
1
0
274,671
5
L
Scylla
6,526
466
94
7
0
244,002
2
W
Nike
8,234
588
110
8
0
288,826
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role