Player Matchup

Loki
Loki
Cashisclay0019
Loki
Level 21
God Stats
10W - 6L
1,814 SR
Queue Stats
27W - 36L
1,265 Elo+
Party 1
Ganesha
Ganesha
Skeviez
Ganesha
Level 22
God Stats
19W - 17L
1,460 SR
Queue Stats
76W - 66L
1,415 Elo+
Solo
Sol
Sol
capozzlack
Sol
Level 25
God Stats
33W - 17L
1,480 SR
Queue Stats
46W - 39L
1,334 Elo+
Party 1
Medusa
Medusa
david050497
Medusa
Level 20
God Stats
14W - 14L
1,362 SR
Queue Stats
23W - 33L
1,225 Elo+
Party 1
Susano
Susano
mihawk_sedutor
Susano
Level 8
God Stats
3W - 1L
1,571 SR
Queue Stats
7W - 8L
1,364 Elo+
Solo
Team Averages
Level 19
1,537 SR
1,320 Elo+

VS

Team Averages
Level 20
1,516 SR
1,207 Elo+
Fenrir
Fenrir
KnownVoid
Fenrir
Level 18
God Stats
5W - 1L
1,785 SR
Queue Stats
25W - 23L
1,370 Elo+
Solo
Bellona
Bellona
SuayLoor
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
ilay666ilayt2006
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,098 Elo+
Solo
Zeus
Zeus
ilikekuku
Zeus
Level 69
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 5L
1,104 Elo+
Party 2
He Bo
He Bo
zayded
He Bo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
964 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 7
9,869
449
2,958
12,053
4,443
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Skeviez
Ganesha
15
3 / 0 / 17
11,069
503
8,115
15,881
17,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
13 / 3 / 3
12,710
578
14,809
10,703
5,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
17
10 / 4 / 1
11,947
543
8,332
11,981
5,180
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
10 / 5 / 4
10,835
493
8,897
13,104
8,172
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KnownVoid
Fenrir
18
12 / 6 / 1
12,023
547
14,015
20,617
13,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
SuayLoor
Bellona
15
4 / 11 / 4
10,092
459
7,320
22,350
17,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 11 / 3
7,232
329
3,114
10,502
3,183
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
4
0 / 6 / 0
5,789
263
23
3,401
594
He Bo
zayded
He Bo
7
0 / 10 / 1
6,574
299
979
10,458
3,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
38
Kills
16
18
Deaths
44
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
6
7
0.92
L
Fenrir
KnownVoid
Fenrir
12
6
1
2.08
W
Ganesha
Skeviez
Ganesha
3
0
17
11.5
L
Bellona
SuayLoor
Bellona
4
11
4
0.55
W
13
3
3
4.83
W
Medusa
10
4
1
2.63
L
0
11
3
0.14
L
Zeus
0
6
0
0
W
10
5
4
2.4
L
He Bo
zayded
He Bo
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,111
Damage
25,451
63,722
Taken
67,328
40,637
Mitigated
37,576
11,643
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,958
835
0
250
12,053
4,443
102
543
11,510
0
50,016
L
Fenrir
KnownVoid
Fenrir
14,015
2,671
0
4,327
20,617
13,184
0
7,006
13,611
971
68,111
W
Ganesha
Skeviez
Ganesha
8,115
1,640
2,517
2,316
15,881
17,679
537
1,507
14,374
46,442
0
L
Bellona
SuayLoor
Bellona
7,320
1,195
0
474
22,350
17,205
483
6,793
15,557
0
31,385
W
14,809
2,927
0
3,808
10,703
5,163
7,290
581
10,122
76,004
5,342
W
Medusa
8,332
6,209
0
2,638
11,981
5,180
5,450
569
11,412
0
61,134
L
3,114
899
374
1,336
10,502
3,183
225
4,251
6,251
18,255
0
L
Zeus
23
23
0
0
3,401
594
0
672
2,729
1,067
0
W
8,897
1,985
0
114
13,104
8,172
1,615
1,489
10,880
372
25,140
L
He Bo
zayded
He Bo
979
384
0
1,467
10,458
3,410
391
3,609
6,849
17,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,430
Gold Earned
41,710
443
Minions Killed
200
0
Camps Cleared
0
1,897,850
Distance Traveled
1,413,567
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,869
449
90
4
0
349,115
2
L
Fenrir
12,023
547
102
5
0
399,249
1
W
Ganesha
11,069
503
30
1
0
450,897
2
L
Bellona
10,092
459
39
2
0
374,074
3
W
Sol
12,710
578
153
7
0
353,849
1
W
Medusa
11,947
543
127
6
0
341,021
0
L
Ra
7,232
329
26
1
0
218,529
5
L
Zeus
5,789
263
3
0
0
198,194
2
W
Susano
10,835
493
43
2
0
402,968
1
L
He Bo
6,574
299
30
1
0
223,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role