Player Matchup

Ymir
Ymir
 
Ymir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FaNtOm301
Baron Samedi
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 22L
1,517 Elo+
Solo
Neith
Neith
JudgeUnicorn
Neith
Level 104
God Stats
243W - 314L
1,443 SR
Queue Stats
423W - 537L
1,439 Elo+
Solo
Team Averages
Level 70
1,481 SR
1,485 Elo+

VS

Team Averages
Level 71
1,418 SR
1,443 Elo+
Hel
Hel
Farnat
Hel
Level 37
God Stats
0W - 4L
1,500 SR
Queue Stats
46W - 58L
1,442 Elo+
Solo
Odin
Odin
Snowhounds
Odin
Level 123
God Stats
1W - 5L
1,275 SR
Queue Stats
38W - 44L
1,424 Elo+
Solo
Thanatos
Thanatos
Themafiabro
Thanatos
Level 53
God Stats
3W - 3L
1,478 SR
Queue Stats
6W - 10L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 1 / 13
8,817
882
3,539
11,955
11,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
FaNtOm301
Baron Samedi
12
8 / 0 / 9
8,737
874
7,703
5,369
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 0 / 12
8,421
842
11,864
5,143
2,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Farnat
Hel
10
0 / 4 / 1
6,201
620
3,624
6,875
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 7 / 0
6,292
629
4,841
12,381
8,271
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Themafiabro
Thanatos
9
0 / 6 / 1
5,968
597
3,941
8,352
3,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
17
Kills
1
1
Deaths
17
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
13
10.5
W
Baron Samedi
FaNtOm301
Baron Samedi
8
0
9
12.5
L
Hel
Farnat
Hel
0
4
1
0.13
W
5
0
12
11
L
1
7
0
0.14
L
Thanatos
Themafiabro
Thanatos
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,106
Damage
12,406
22,467
Taken
27,608
17,390
Mitigated
14,175
7,583
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,539
515
0
1,991
11,955
11,332
434
1,896
10,059
13,866
0
W
Baron Samedi
FaNtOm301
Baron Samedi
7,703
943
1,629
2,309
5,369
3,761
543
1,484
3,885
23,562
0
L
Hel
Farnat
Hel
3,624
0
1,259
2,492
6,875
2,363
0
3,153
3,722
21,642
0
W
11,864
5,194
0
1,654
5,143
2,297
1,191
1,127
4,016
0
43,184
L
4,841
291
0
0
12,381
8,271
0
4,462
7,919
0
15,895
L
Thanatos
Themafiabro
Thanatos
3,941
731
0
3,037
8,352
3,541
0
4,090
4,262
0
14,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,975
Gold Earned
18,461
118
Minions Killed
97
6
Camps Cleared
3
558,173
Distance Traveled
512,847
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,817
882
16
2
1
178,951
3
W
Baron Samedi
8,737
874
24
2
3
193,036
5
L
Hel
6,201
620
42
4
1
180,298
1
W
Neith
8,421
842
78
8
2
186,186
5
L
Odin
6,292
629
29
3
0
168,852
1
L
Thanatos
5,968
597
26
3
2
163,697
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role