Player Matchup

Kukulkan
Kukulkan
BellatrixLS
Kukulkan
Level 17
God Stats
0W - 1L
1,703 SR
Queue Stats
4W - 10L
1,369 Elo+
Solo
Janus
Janus
KingPITBull120
Janus
Level 129
God Stats
2W - 4L
1,567 SR
Queue Stats
135W - 160L
1,407 Elo+
Party 1
Xing Tian
Xing Tian
LoST x CrumPet
Xing Tian
Level 108
God Stats
4W - 9L
1,451 SR
Queue Stats
612W - 639L
1,390 Elo+
Solo
Apollo
Apollo
Wartooth74
Apollo
Level 129
God Stats
2W - 4L
1,441 SR
Queue Stats
176W - 207L
1,443 Elo+
Party 1
Fenrir
Fenrir
biohazard4042
Fenrir
Level 110
God Stats
0W - 1L
1,281 SR
Queue Stats
13W - 11L
1,508 Elo+
Solo
Team Averages
Level 99
1,489 SR
1,423 Elo+

VS

Team Averages
Level 106
1,458 SR
1,393 Elo+
Osiris
Osiris
FikZim
Osiris
Level 68
God Stats
5W - 5L
1,515 SR
Queue Stats
123W - 128L
1,415 Elo+
Solo
Tyr
Tyr
NexusTheDark
Tyr
Level 86
God Stats
2W - 1L
1,219 SR
Queue Stats
74W - 86L
1,350 Elo+
Solo
Vamana
Vamana
Richraquitiboy
Vamana
Level 69
God Stats
5W - 5L
1,346 SR
Queue Stats
217W - 196L
1,415 Elo+
Solo
Hercules
Hercules
WonkyWoof
Hercules
Level 160
God Stats
10W - 10L
1,367 SR
Queue Stats
540W - 605L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
indo88
Sun Wukong
Level 149
God Stats
4W - 4L
1,840 SR
Queue Stats
384W - 444L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BellatrixLS
Kukulkan
20
10 / 3 / 13
14,655
733
65,045
16,078
10,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 4 / 15
13,035
652
20,564
13,850
7,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
LoST x CrumPet
Xing Tian
20
3 / 4 / 18
13,327
666
26,295
31,183
63,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Wartooth74
Apollo
20
6 / 8 / 15
13,141
657
27,447
21,127
12,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
2 / 7 / 16
12,077
604
19,457
24,530
23,164
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FikZim
Osiris
20
5 / 4 / 11
13,253
663
19,179
42,059
31,330
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
6 / 8 / 11
12,844
642
14,505
26,486
34,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 6 / 11
14,930
747
26,433
31,733
33,853
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
WonkyWoof
Hercules
20
3 / 6 / 11
12,801
640
20,762
41,633
43,190
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
indo88
Sun Wukong
20
1 / 3 / 17
12,897
645
13,209
46,317
47,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
87
27
Kills
26
26
Deaths
27
77
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BellatrixLS
Kukulkan
10
3
13
5.5
W
Osiris
FikZim
Osiris
5
4
11
2.63
L
6
4
15
3.38
L
Xing Tian
LoST x CrumPet
Xing Tian
3
4
18
3
W
6
8
11
1.44
W
11
6
11
2.75
L
Apollo
Wartooth74
Apollo
6
8
15
1.69
W
Hercules
WonkyWoof
Hercules
3
6
11
1.42
L
2
7
16
1.43
W
Sun Wukong
indo88
Sun Wukong
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,808
Damage
94,088
106,768
Taken
188,228
116,596
Mitigated
190,486
30,597
Healing
83,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BellatrixLS
Kukulkan
65,045
5,353
1,852
4,454
16,078
10,571
389
457
15,621
95,782
0
W
Osiris
FikZim
Osiris
19,179
6,247
4,581
15,016
42,059
31,330
1,160
26,267
15,792
0
45,332
L
20,564
895
2,436
2,323
13,850
7,225
1,241
131
13,719
40,127
0
L
Xing Tian
LoST x CrumPet
Xing Tian
26,295
2,197
4,437
5,703
31,183
63,523
436
54
31,129
37,006
0
W
14,505
2,806
4,433
5,032
26,486
34,542
1,069
12,898
13,588
564
23,651
W
26,433
12,378
3,595
11,157
31,733
33,853
1,043
16,115
15,618
0
48,643
L
Apollo
Wartooth74
Apollo
27,447
16,414
1,714
3,644
21,127
12,113
2,344
321
20,806
0
47,611
W
Hercules
WonkyWoof
Hercules
20,762
5,504
4,780
14,952
41,633
43,190
1,145
27,511
14,122
0
42,454
L
19,457
4,230
1,162
2,872
24,530
23,164
1,023
164
24,366
0
30,448
W
Sun Wukong
indo88
Sun Wukong
13,209
2,971
1,444
18,691
46,317
47,571
518
29,113
17,204
671
34,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,235
Gold Earned
66,725
179
Minions Killed
188
0
Camps Cleared
0
1,772,778
Distance Traveled
1,821,798
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,655
733
63
3
0
390,074
0
W
Osiris
13,253
663
41
2
0
386,339
5
L
Janus
13,035
652
45
2
0
341,262
0
L
Xing Tian
13,327
666
11
1
0
380,947
0
W
Tyr
12,844
642
22
1
0
367,229
0
W
Vamana
14,930
747
42
2
0
385,516
0
L
Apollo
13,141
657
36
2
0
302,247
0
W
Hercules
12,801
640
33
2
0
301,716
0
L
Fenrir
12,077
604
24
1
0
358,248
1
W
Sun Wukong
12,897
645
50
3
0
380,998
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role