Player Matchup

Anubis
Anubis
Blacky_jack_21
Anubis
Level 19
God Stats
16W - 7L
1,671 SR
Queue Stats
47W - 58L
1,577 Elo+
Solo
Neith
Neith
Hopefade
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,438 Elo+
Party 1
Jormungandr
Jormungandr
RytySebo
Jormungandr
Level 22
God Stats
1W - 2L
1,582 SR
Queue Stats
8W - 7L
1,561 Elo+
Party 1
Hun Batz
Hun Batz
cynical785event
Hun Batz
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,481 Elo+
Party 1
Ra
Ra
o_J_I_M_B_E_I_o
Ra
Level 26
God Stats
0W - 2L
1,584 SR
Queue Stats
43W - 36L
1,531 Elo+
Solo
Team Averages
Level 22
1,567 SR
1,517 Elo+

VS

Team Averages
Level 16
1,649 SR
1,540 Elo+
Loki
Loki
The_AiimZz
Loki
Level 16
God Stats
57W - 33L
1,630 SR
Queue Stats
57W - 33L
1,578 Elo+
Solo
Danzaburou
Danzaburou
jaime_2000_8
Danzaburou
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 56L
1,407 Elo+
Solo
Nu Wa
Nu Wa
l0rnwurst12
Nu Wa
Level 5
God Stats
4W - 0L
1,763 SR
Queue Stats
5W - 2L
1,630 Elo+
Solo
Fafnir
Fafnir
pvpnightwalk
Fafnir
Level 28
God Stats
4W - 2L
1,598 SR
Queue Stats
114W - 93L
1,453 Elo+
Solo
Ymir
Ymir
tumulto-diagonal
Ymir
Level 7
God Stats
15W - 9L
1,754 SR
Queue Stats
37W - 44L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 4
8,167
408
11,225
15,548
6,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Hopefade
Neith
15
2 / 4 / 6
9,243
462
11,709
11,719
3,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
RytySebo
Jormungandr
16
0 / 1 / 1
9,071
454
3,160
6,695
4,895
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
15
2 / 5 / 2
8,887
444
9,073
14,881
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 7 / 0
10,337
517
8,317
15,125
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 7
13,383
669
15,190
17,426
7,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
jaime_2000_8
Danzaburou
17
6 / 3 / 5
10,726
536
9,438
15,051
4,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 2 / 5
11,174
559
11,086
7,339
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
15
1 / 1 / 8
10,131
507
6,791
12,115
15,669
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 4 / 7
9,097
455
5,000
15,518
13,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
10
Kills
25
25
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
L
Neith
Hopefade
Neith
2
4
6
1.25
L
Jormungandr
RytySebo
Jormungandr
0
1
1
0.5
W
11
0
7
14.5
L
Hun Batz
2
5
2
0.6
W
Danzaburou
jaime_2000_8
Danzaburou
6
3
5
2.83
W
6
2
5
4.25
L
2
7
0
0.29
W
Fafnir
1
1
8
5
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,484
Damage
47,505
63,968
Taken
67,449
25,232
Mitigated
42,520
18,719
Healing
19,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,225
424
313
5,256
15,548
6,793
373
6,864
8,500
44,076
0
L
Neith
Hopefade
Neith
11,709
5,834
0
4,652
11,719
3,573
709
4,793
6,790
0
56,490
L
Jormungandr
RytySebo
Jormungandr
3,160
386
0
0
6,695
4,895
405
3,235
3,278
49,979
0
W
15,190
4,434
0
7,464
17,426
7,086
0
3,874
13,552
0
126,105
L
Hun Batz
9,073
2,622
0
4,153
14,881
4,495
0
3,160
11,537
0
64,571
W
Danzaburou
jaime_2000_8
Danzaburou
9,438
5,051
0
6,021
15,051
4,646
828
4,740
10,311
0
76,309
W
11,086
1,273
0
1,442
7,339
2,054
1,688
2,834
4,505
71,880
0
L
8,317
912
487
3,858
15,125
5,476
0
3,863
10,986
81,135
0
W
Fafnir
6,791
1,592
0
3,510
12,115
15,669
189
4,949
7,166
43,695
0
W
5,000
1,004
0
1,434
15,518
13,065
122
6,484
9,034
26,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,705
Gold Earned
54,511
537
Minions Killed
554
0
Camps Cleared
0
1,719,034
Distance Traveled
2,028,181
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,167
408
61
3
0
300,599
4
L
Neith
9,243
462
112
6
0
338,833
3
L
Jormungandr
9,071
454
107
5
0
358,481
1
W
Loki
13,383
669
182
9
0
467,911
4
L
Hun Batz
8,887
444
93
5
0
383,358
4
W
Danzaburou
10,726
536
104
5
0
386,384
0
W
Nu Wa
11,174
559
134
7
0
396,010
3
L
Ra
10,337
517
164
8
0
337,763
3
W
Fafnir
10,131
507
94
5
0
388,679
5
W
Ymir
9,097
455
40
2
0
389,197
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role