Player Matchup

Ymir
Ymir
DrFrosti
Ymir
Level 64
God Stats
7W - 5L
1,615 SR
Queue Stats
333W - 435L
1,343 Elo+
Solo
Tiamat
Tiamat
chainsmoka_x
Tiamat
Level 69
God Stats
37W - 52L
1,417 SR
Queue Stats
317W - 364L
1,470 Elo+
Solo
Nemesis
Nemesis
flynty_vixzy
Nemesis
Level 5
God Stats
0W - 3L
1,306 SR
Queue Stats
0W - 5L
1,281 Elo+
Solo
Team Averages
Level 46
1,446 SR
1,364 Elo+

VS

Team Averages
Level 84
1,339 SR
1,406 Elo+
Vulcan
Vulcan
 
Vulcan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Snapzalford23
Ares
Level 68
God Stats
7W - 15L
1,151 SR
Queue Stats
504W - 607L
1,358 Elo+
Party 1
Ullr
Ullr
ihsan17
Ullr
Level 82
God Stats
12W - 15L
1,366 SR
Queue Stats
141W - 178L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 5 / 0
9,260
661
7,511
16,575
19,480
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
11
0 / 6 / 3
8,077
577
8,710
11,887
6,212
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
flynty_vixzy
Nemesis
10
0 / 10 / 2
7,755
554
4,012
14,388
4,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
11 / 1 / 6
10,583
756
17,474
7,442
3,208
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
7 / 0 / 12
10,543
753
6,178
9,878
10,688
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
ihsan17
Ullr
13
3 / 2 / 12
9,789
699
10,972
10,759
4,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
21
21
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
11
1
6
14
L
Ymir
3
5
0
0.6
W
7
0
12
13
L
Tiamat
0
6
3
0.25
L
Nemesis
flynty_vixzy
Nemesis
0
10
2
0.1
W
Ullr
ihsan17
Ullr
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,233
Damage
34,624
42,850
Taken
28,079
30,134
Mitigated
18,046
2,805
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
17,474
5,804
723
2,057
7,442
3,208
180
5,109
2,333
41,004
0
L
Ymir
7,511
1,025
0
334
16,575
19,480
0
9,059
7,516
22,285
0
W
6,178
590
73
1,687
9,878
10,688
38
5,347
4,531
21,394
0
L
Tiamat
8,710
493
99
1,784
11,887
6,212
0
6,805
5,082
27,253
0
L
Nemesis
flynty_vixzy
Nemesis
4,012
1,574
0
588
14,388
4,442
0
8,439
5,949
0
14,551
W
Ullr
ihsan17
Ullr
10,972
5,824
0
2,655
10,759
4,150
1,747
6,306
4,453
0
30,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,092
Gold Earned
30,915
78
Minions Killed
124
4
Camps Cleared
4
683,018
Distance Traveled
737,917
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,583
756
44
3
0
262,977
0
L
Ymir
9,260
661
24
2
0
203,623
6
W
Ares
10,543
753
28
2
0
267,363
4
L
Tiamat
8,077
577
30
2
3
242,576
2
L
Nemesis
7,755
554
24
2
1
236,819
0
W
Ullr
9,789
699
52
4
4
207,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role