Player Matchup

Sobek
Sobek
DevilPrime
Sobek
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,265 Elo+
Solo
Baron Samedi
Baron Samedi
VeanyPOOH
Baron Samedi
Level 33
God Stats
2W - 0L
1,696 SR
Queue Stats
109W - 142L
1,310 Elo+
Solo
Pele
Pele
dark_wolf679
Pele
Level 88
God Stats
1W - 1L
1,296 SR
Queue Stats
120W - 157L
1,362 Elo+
Solo
Team Averages
Level 59
1,497 SR
1,313 Elo+

VS

Team Averages
Level 37
1,473 SR
1,145 Elo+
Eset
Eset
DaNCeMOdE
Eset
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 217L
1,330 Elo+
Party 1
Sun Wukong
Sun Wukong
VoBeon
Sun Wukong
Level 16
God Stats
9W - 9L
1,653 SR
Queue Stats
164W - 219L
1,273 Elo+
Party 1
Loki
Loki
ДруидВоудин
Loki
Level 12
God Stats
0W - 5L
1,267 SR
Queue Stats
3W - 26L
833 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
1 / 5 / 16
9,406
672
4,629
12,615
16,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
VeanyPOOH
Baron Samedi
14
5 / 2 / 13
10,478
748
7,983
8,786
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
13 / 2 / 6
11,551
825
12,994
10,358
3,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
1 / 6 / 3
8,342
596
7,753
9,322
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
VoBeon
Sun Wukong
12
2 / 3 / 3
8,421
602
4,784
10,628
9,177
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 10 / 2
9,111
651
5,515
13,011
6,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
19
Kills
8
9
Deaths
19
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Eset
1
6
3
0.42
W
Sobek
1
5
16
1.8
W
Baron Samedi
VeanyPOOH
Baron Samedi
5
2
13
5.75
L
Sun Wukong
VoBeon
Sun Wukong
2
3
3
1.17
W
13
2
6
8
L
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,606
Damage
18,052
31,759
Taken
32,961
25,224
Mitigated
18,751
8,438
Healing
316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
7,753
469
0
29
9,322
3,212
0
3,097
6,225
33,199
0
W
Sobek
4,629
231
0
2,193
12,615
16,062
377
1,481
10,962
12,448
0
W
Baron Samedi
VeanyPOOH
Baron Samedi
7,983
1,502
1,310
2,579
8,786
5,276
1,030
3,768
4,759
34,327
0
L
Sun Wukong
VoBeon
Sun Wukong
4,784
226
0
59
10,628
9,177
0
3,536
7,092
0
19,643
W
12,994
3,411
0
2,356
10,358
3,886
1,636
2,645
7,507
0
52,208
L
5,515
752
0
228
13,011
6,362
0
6,144
6,867
0
16,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,435
Gold Earned
25,874
148
Minions Killed
111
7
Camps Cleared
2
727,436
Distance Traveled
685,171
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,342
596
76
5
2
211,968
0
W
Sobek
9,406
672
14
1
1
231,346
2
W
Baron Samedi
10,478
748
57
4
2
229,485
4
L
Sun Wukong
8,421
602
20
1
0
262,003
2
W
Pele
11,551
825
77
6
4
266,605
4
L
Loki
9,111
651
15
1
0
211,200
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role