Player Matchup

Zeus
Zeus
KillerKamJam
Zeus
Level 64
God Stats
3W - 0L
1,792 SR
Queue Stats
16W - 11L
1,538 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Teccabruv
Ah Muzen Cab
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,762 Elo+
Party 2
Ganesha
Ganesha
dillybar54362
Ganesha
Level 68
God Stats
5W - 5L
1,539 SR
Queue Stats
26W - 41L
1,429 Elo+
Party 2
Team Averages
Level 59
1,610 SR
1,576 Elo+

VS

Team Averages
Level 92
1,539 SR
1,579 Elo+
Jormungandr
Jormungandr
WascaIy Wabbit
Jormungandr
Level 8
God Stats
0W - 2L
1,336 SR
Queue Stats
42W - 33L
1,592 Elo+
Party 1
Tiamat
Tiamat
jajomi123
Tiamat
Level 141
God Stats
20W - 18L
1,604 SR
Queue Stats
396W - 251L
1,587 Elo+
Party 1
Fenrir
Fenrir
xxxjopbxxx
Fenrir
Level 128
God Stats
7W - 9L
1,676 SR
Queue Stats
371W - 284L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 9
10,926
780
18,246
9,297
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Teccabruv
Ah Muzen Cab
15
13 / 6 / 5
11,902
850
15,678
14,888
5,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
13
0 / 2 / 20
9,478
677
8,384
16,607
16,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
WascaIy Wabbit
Jormungandr
11
3 / 8 / 5
8,974
641
6,946
15,364
13,569
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
jajomi123
Tiamat
13
3 / 6 / 6
9,525
680
12,559
16,182
7,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
xxxjopbxxx
Fenrir
12
6 / 8 / 3
9,715
694
10,688
16,077
10,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
22
Kills
12
12
Deaths
22
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
4
9
3.38
W
Ah Muzen Cab
Teccabruv
Ah Muzen Cab
13
6
5
2.58
L
Jormungandr
WascaIy Wabbit
Jormungandr
3
8
5
0.69
W
Ganesha
0
2
20
5
L
Tiamat
jajomi123
Tiamat
3
6
6
1
L
Fenrir
xxxjopbxxx
Fenrir
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,308
Damage
30,193
40,792
Taken
47,623
25,660
Mitigated
31,256
6,297
Healing
2,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,246
1,483
0
370
9,297
3,299
1,417
5,640
3,657
47,487
0
W
Ah Muzen Cab
Teccabruv
Ah Muzen Cab
15,678
8,911
0
4,654
14,888
5,443
737
5,589
9,299
0
42,166
L
Jormungandr
WascaIy Wabbit
Jormungandr
6,946
2,496
0
0
15,364
13,569
0
7,162
8,202
19,831
0
W
Ganesha
8,384
1,600
466
807
16,607
16,918
515
8,906
7,701
19,890
0
L
Tiamat
jajomi123
Tiamat
12,559
1,150
0
1,730
16,182
7,435
0
11,744
4,438
31,513
0
L
Fenrir
xxxjopbxxx
Fenrir
10,688
3,192
0
1,151
16,077
10,252
0
8,247
7,830
0
22,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,306
Gold Earned
28,214
161
Minions Killed
130
7
Camps Cleared
4
713,217
Distance Traveled
639,396
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,926
780
86
6
4
231,506
1
W
Ah Muzen Cab
11,902
850
72
5
3
236,649
0
L
Jormungandr
8,974
641
43
3
0
207,325
0
W
Ganesha
9,478
677
3
0
0
245,062
2
L
Tiamat
9,525
680
60
4
3
198,183
1
L
Fenrir
9,715
694
27
2
1
233,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role