Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Asashyn
Serqet
Level 151
God Stats
54W - 2L
1,914 SR
Queue Stats
1,393W - 153L
1,992 Elo+
Party 1
Olorun
Olorun
TraceGrimshaw
Olorun
Level 39
God Stats
18W - 4L
1,781 SR
Queue Stats
667W - 59L
1,996 Elo+
Party 1
Team Averages
Level 113
1,732 SR
1,829 Elo+

VS

Team Averages
Level 67
1,435 SR
1,349 Elo+
Scylla
Scylla
DontSmokeMyWeed
Scylla
Level 88
God Stats
1W - 1L
1,788 SR
Queue Stats
29W - 37L
1,468 Elo+
Party 2
Ymir
Ymir
nossske
Ymir
Level 6
God Stats
2W - 11L
1,131 SR
Queue Stats
2W - 11L
1,154 Elo+
Party 2
Mulan
Mulan
smokecones
Mulan
Level 107
God Stats
11W - 16L
1,385 SR
Queue Stats
35W - 61L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 0 / 14
9,295
845
5,490
11,090
11,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Serqet
Asashyn
Serqet
14
10 / 0 / 10
9,705
882
12,224
8,898
5,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
9 / 0 / 12
9,864
897
20,625
9,238
4,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,444
586
8,227
8,235
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
nossske
Ymir
9
0 / 8 / 0
6,260
569
2,620
17,716
16,359
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mulan
9
0 / 8 / 0
6,395
581
5,169
16,950
11,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
21
Kills
0
0
Deaths
21
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
14
9
W
Serqet
Asashyn
Serqet
10
0
10
15
L
0
5
0
0
W
9
0
12
15
L
Ymir
nossske
Ymir
0
8
0
0
L
Mulan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,339
Damage
16,016
29,226
Taken
42,901
20,937
Mitigated
31,101
14,881
Healing
2,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,490
197
0
4,306
11,090
11,328
25
4,819
6,063
24,093
0
W
Serqet
Asashyn
Serqet
12,224
2,397
0
3,424
8,898
5,081
1,140
3,406
5,204
0
21,765
L
8,227
1,071
0
733
8,235
3,016
0
5,318
2,784
35,454
0
W
20,625
9,999
1,064
6,087
9,238
4,528
1,927
3,082
5,992
53,367
5,660
L
Ymir
nossske
Ymir
2,620
53
0
0
17,716
16,359
0
10,651
6,586
4,420
0
L
Mulan
5,169
510
0
1,401
16,950
11,726
0
8,463
7,274
0
11,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,864
Gold Earned
19,099
163
Minions Killed
69
9
Camps Cleared
1
639,320
Distance Traveled
561,553
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,295
845
54
5
3
203,508
3
W
Serqet
9,705
882
27
2
2
224,085
2
L
Scylla
6,444
586
40
4
1
194,408
4
W
Olorun
9,864
897
82
7
4
211,727
3
L
Ymir
6,260
569
8
1
0
172,996
1
L
Mulan
6,395
581
21
2
0
194,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role