Player Matchup

Ravana
Ravana
 
Ravana
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Poseries03
Thor
Level 8
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 2L
1,118 Elo+
Party 1
Ra
Ra
Slowyyy
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 6
1,430 SR
1,373 Elo+

VS

Team Averages
Level 78
1,498 SR
1,446 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
vi00016
Sol
Level 18
God Stats
5W - 14L
1,285 SR
Queue Stats
23W - 47L
1,222 Elo+
Party 2
Artemis
Artemis
Рукoжоп
Artemis
Level 155
God Stats
5W - 1L
1,708 SR
Queue Stats
235W - 152L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
2 / 6 / 0
7,094
709
4,759
11,109
3,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 7 / 1
5,712
571
1,643
10,206
2,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

9
0 / 9 / 2
6,445
645
8,134
9,154
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
7 / 0 / 12
8,841
884
9,029
9,841
8,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
10
0 / 1 / 8
6,911
691
1,013
3,121
877
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
13
15 / 1 / 7
9,823
982
17,526
8,878
3,262
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
22
22
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
6
0
0.33
W
Cthulhu
 
Cthulhu
7
0
12
13
L
0
7
1
0.07
L
0
9
2
0.11
W
Sol
0
1
8
4
W
Artemis
15
1
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,536
Damage
27,568
30,469
Taken
21,840
8,486
Mitigated
12,823
3,960
Healing
6,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,759
800
0
1,724
11,109
3,584
0
4,596
6,513
0
14,865
W
Cthulhu
 
Cthulhu
9,029
494
284
2,536
9,841
8,684
231
3,544
5,969
26,890
0
L
1,643
538
0
0
10,206
2,384
0
2,759
7,447
0
4,218
L
8,134
1,604
943
1,293
9,154
2,518
0
2,848
6,306
23,124
0
W
Sol
1,013
230
0
663
3,121
877
0
1,903
1,028
12,357
0
W
Artemis
17,526
10,963
0
3,250
8,878
3,262
2,501
2,486
6,150
0
45,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,251
Gold Earned
25,575
80
Minions Killed
120
1
Camps Cleared
7
455,010
Distance Traveled
579,223
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,094
709
31
3
1
156,895
2
W
Cthulhu
8,841
884
39
4
1
216,643
0
L
Thor
5,712
571
8
1
0
144,355
0
L
Ra
6,445
645
41
4
0
153,760
1
W
Sol
6,911
691
27
3
2
183,042
0
W
Artemis
9,823
982
54
5
4
179,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role