Player Matchup

Nemesis
Nemesis
GREATNESS1
Nemesis
Level 25
God Stats
0W - 5L
1,113 SR
Queue Stats
68W - 98L
1,283 Elo+
Solo
Neith
Neith
Jessterish
Neith
Level 14
God Stats
19W - 21L
1,422 SR
Queue Stats
35W - 36L
1,319 Elo+
Solo
Tiamat
Tiamat
Josh_PowerPR
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,426 Elo+
Solo
Achilles
Achilles
Monaj30
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,098 Elo+
Solo
Hun Batz
Hun Batz
TheNuggeting
Hun Batz
Level 28
God Stats
1W - 2L
1,875 SR
Queue Stats
98W - 121L
1,398 Elo+
Solo
Team Averages
Level 15
1,482 SR
1,305 Elo+

VS

Team Averages
Level 12
1,412 SR
1,388 Elo+
Anubis
Anubis
Sandstone_Beau
Anubis
Level 23
God Stats
21W - 28L
1,390 SR
Queue Stats
64W - 68L
1,433 Elo+
Party 1
Neith
Neith
StageHorse-_-
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Bacchus
Bacchus
StarDuck25399
Bacchus
Level 20
God Stats
1W - 2L
1,234 SR
Queue Stats
13W - 20L
1,258 Elo+
Solo
Loki
Loki
doctorwhotardis1
Loki
Level 7
God Stats
13W - 15L
1,545 SR
Queue Stats
20W - 22L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
garrycaps
Kukulkan
Level 8
God Stats
4W - 6L
1,390 SR
Queue Stats
20W - 27L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GREATNESS1
Nemesis
20
7 / 14 / 5
13,699
1,054
16,331
24,368
8,080
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
19
6 / 6 / 6
14,175
1,090
18,845
16,307
4,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
19
0 / 1 / 11
12,282
945
6,075
7,655
4,696
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Monaj30
Achilles
18
0 / 10 / 5
10,702
823
2,990
25,950
24,584
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
TheNuggeting
Hun Batz
19
6 / 9 / 7
13,579
1,045
19,925
20,212
6,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 12
17,556
1,350
32,907
19,760
17,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 4 / 8
11,089
853
6,904
6,369
2,061
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
20
3 / 4 / 21
13,449
1,035
12,113
17,070
27,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
14 / 4 / 17
15,152
1,166
25,528
17,569
6,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
garrycaps
Kukulkan
19
3 / 5 / 15
12,358
951
7,784
9,565
4,007
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
113
19
Kills
40
40
Deaths
19
34
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Nemesis
GREATNESS1
Nemesis
7
14
5
0.68
L
Neith
6
6
6
1.5
L
Tiamat
0
1
11
5.5
L
Achilles
Monaj30
Achilles
0
10
5
0.25
W
18
2
12
12
W
2
4
8
1.5
W
Bacchus
3
4
21
3.38
L
Hun Batz
TheNuggeting
Hun Batz
6
9
7
1.06
W
14
4
17
5.63
W
Kukulkan
garrycaps
Kukulkan
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,166
Damage
85,236
94,492
Taken
70,333
48,550
Mitigated
57,938
3,731
Healing
12,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
GREATNESS1
Nemesis
16,331
8,103
0
456
24,368
8,080
0
14,360
10,008
0
29,950
L
Neith
18,845
11,553
0
1,074
16,307
4,709
0
9,549
6,758
0
62,977
L
Tiamat
6,075
790
156
1,804
7,655
4,696
0
3,153
4,502
17,315
0
L
Achilles
Monaj30
Achilles
2,990
1,170
0
231
25,950
24,584
0
14,024
11,926
0
12,136
W
32,907
3,477
343
10,272
19,760
17,377
0
714
19,046
87,113
0
W
6,904
3,934
0
320
6,369
2,061
0
593
5,776
0
14,348
W
Bacchus
12,113
2,508
0
1,393
17,070
27,646
0
2,117
14,953
23,479
0
L
Hun Batz
TheNuggeting
Hun Batz
19,925
6,178
0
10
20,212
6,481
0
11,718
8,494
0
43,528
W
25,528
7,189
0
0
17,569
6,847
0
1,461
16,108
0
37,084
W
Kukulkan
garrycaps
Kukulkan
7,784
1,856
0
25
9,565
4,007
0
1,190
8,375
19,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,437
Gold Earned
69,604
197
Minions Killed
226
7
Camps Cleared
6
1,033,896
Distance Traveled
952,251
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,699
1,054
28
2
1
281,436
0
L
Neith
14,175
1,090
75
6
0
226,092
0
L
Tiamat
12,282
945
36
3
0
136,107
0
L
Achilles
10,702
823
8
1
1
161,276
0
W
Anubis
17,556
1,350
128
10
4
195,108
1
W
Neith
11,089
853
11
1
1
105,248
0
W
Bacchus
13,449
1,035
33
3
0
227,549
2
L
Hun Batz
13,579
1,045
50
4
5
228,985
1
W
Loki
15,152
1,166
27
2
1
236,235
0
W
Kukulkan
12,358
951
27
2
0
188,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role