Player Matchup

Fafnir
Fafnir
CDDT_Daddyglatze
Fafnir
Level 87
God Stats
5W - 4L
1,817 SR
Queue Stats
226W - 282L
1,408 Elo+
Party 1
Amaterasu
Amaterasu
Ist_gute_Name
Amaterasu
Level 86
God Stats
2W - 2L
1,605 SR
Queue Stats
254W - 324L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
Maghruu
Nu Wa
Level 128
God Stats
10W - 6L
1,772 SR
Queue Stats
283W - 288L
1,505 Elo+
Party 1
Charybdis
Charybdis
Sir_Oellordl69
Charybdis
Level 106
God Stats
12W - 26L
1,361 SR
Queue Stats
274W - 356L
1,378 Elo+
Party 1
Susano
Susano
by-xXL0caXx
Susano
Level 123
God Stats
4W - 6L
1,597 SR
Queue Stats
531W - 514L
1,466 Elo+
Party 1
Team Averages
Level 106
1,630 SR
1,434 Elo+

VS

Team Averages
Level 88
1,620 SR
1,536 Elo+
Bellona
Bellona
 
Bellona
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
CurlicuedSea
Mulan
Level 89
God Stats
26W - 21L
1,650 SR
Queue Stats
223W - 228L
1,508 Elo+
Party 2
Hachiman
Hachiman
Krys8966
Hachiman
Level 127
God Stats
45W - 51L
1,520 SR
Queue Stats
889W - 920L
1,529 Elo+
Party 2
Geb
Geb
Sk8r509
Geb
Level 63
God Stats
2W - 2L
1,726 SR
Queue Stats
10W - 10L
1,479 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TL1 Mekstro
Morgan Le Fay
Level 38
God Stats
10W - 4L
1,704 SR
Queue Stats
80W - 39L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,820
482
1,007
7,026
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Ist_gute_Name
Amaterasu
8
0 / 3 / 0
4,768
477
3,246
8,494
5,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Maghruu
Nu Wa
9
0 / 3 / 0
5,176
518
3,237
5,628
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Sir_Oellordl69
Charybdis
7
0 / 6 / 0
4,604
460
1,943
5,789
945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
10
2 / 3 / 0
5,999
600
4,274
7,155
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 0 / 0
7,133
713
6,231
7,347
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
6 / 1 / 2
6,338
634
3,734
4,765
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Krys8966
Hachiman
10
8 / 0 / 2
6,353
635
6,566
5,304
1,537
Geb
9
0 / 0 / 10
5,934
593
2,444
4,606
2,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
TL1 Mekstro
Morgan Le Fay
11
1 / 1 / 1
6,015
602
3,763
4,954
2,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
18
18
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
0
3
L
0
3
0
0
W
6
1
2
7
L
Amaterasu
Ist_gute_Name
Amaterasu
0
3
0
0
W
Hachiman
Krys8966
Hachiman
8
0
2
9
L
Nu Wa
Maghruu
Nu Wa
0
3
0
0
L
Charybdis
Sir_Oellordl69
Charybdis
0
6
0
0
W
Geb
0
0
10
5
W
Morgan Le Fay
TL1 Mekstro
Morgan Le Fay
1
1
1
1.5
L
Susano
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,707
Damage
22,738
34,092
Taken
26,976
13,780
Mitigated
13,870
7,090
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,231
2,497
0
4,838
7,347
5,318
0
221
7,126
0
45,387
L
1,007
180
0
1,508
7,026
4,039
0
973
6,053
8,157
0
W
3,734
937
0
2,175
4,765
2,052
0
436
4,329
0
26,185
L
Amaterasu
Ist_gute_Name
Amaterasu
3,246
1,201
0
1,881
8,494
5,228
0
0
8,494
0
22,986
W
Hachiman
Krys8966
Hachiman
6,566
2,617
0
2,291
5,304
1,537
661
942
4,362
0
38,733
L
Nu Wa
Maghruu
Nu Wa
3,237
1,069
0
968
5,628
1,518
0
2,856
2,772
30,095
0
L
Charybdis
Sir_Oellordl69
Charybdis
1,943
1,129
0
375
5,789
945
0
1,213
4,576
0
19,407
W
Geb
2,444
251
0
1,509
4,606
2,917
0
642
3,964
7,541
0
W
Morgan Le Fay
TL1 Mekstro
Morgan Le Fay
3,763
99
0
2,041
4,954
2,046
352
2,003
2,951
40,493
0
L
Susano
4,274
965
0
2,358
7,155
2,050
0
1,423
5,732
0
30,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,367
Gold Earned
31,773
241
Minions Killed
319
0
Camps Cleared
0
918,985
Distance Traveled
955,004
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,133
713
115
12
0
179,429
2
L
Fafnir
4,820
482
21
2
0
183,181
4
W
Mulan
6,338
634
55
6
0
203,482
2
L
Amaterasu
4,768
477
36
4
0
173,464
0
W
Hachiman
6,353
635
74
7
0
188,999
4
L
Nu Wa
5,176
518
67
7
0
188,386
3
L
Charybdis
4,604
460
45
5
0
165,767
2
W
Geb
5,934
593
3
0
0
195,955
1
W
Morgan Le Fay
6,015
602
72
7
0
187,139
3
L
Susano
5,999
600
72
7
0
208,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role