Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Darkメ情天
Xbalanque
Level 134
God Stats
33W - 29L
1,597 SR
Queue Stats
385W - 381L
1,368 Elo+
Solo
Sun Wukong
Sun Wukong
DotsDots
Sun Wukong
Level 105
God Stats
20W - 21L
1,342 SR
Queue Stats
123W - 156L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
ILCENSORE
Cthulhu
Level 70
God Stats
6W - 10L
1,402 SR
Queue Stats
381W - 435L
1,427 Elo+
Party 2
Bakasura
Bakasura
silvercrow897
Bakasura
Level 26
God Stats
10W - 4L
1,725 SR
Queue Stats
16W - 14L
1,481 Elo+
Party 2
Team Averages
Level 92
1,513 SR
1,430 Elo+

VS

Team Averages
Level 78
1,451 SR
1,460 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
DiegooP3
Hun Batz
Level 84
God Stats
9W - 12L
1,463 SR
Queue Stats
206W - 254L
1,313 Elo+
Solo
Hera
Hera
J4dr00
Hera
Level 88
God Stats
0W - 1L
1,291 SR
Queue Stats
13W - 13L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
4 / 0 / 1
6,423
642
4,692
7,265
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Darkメ情天
Xbalanque
10
1 / 2 / 6
5,906
591
3,389
5,858
1,359
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
DotsDots
Sun Wukong
9
0 / 2 / 1
4,888
489
2,482
5,327
3,003
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ILCENSORE
Cthulhu
9
5 / 0 / 3
6,331
633
4,299
7,450
6,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
silvercrow897
Bakasura
9
1 / 0 / 4
5,423
542
2,247
4,954
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 1 / 1
6,060
606
3,158
5,950
3,083
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
 
Izanami
9
2 / 4 / 0
5,601
560
4,640
6,015
1,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
 
Gilgamesh
8
0 / 2 / 0
4,698
470
1,939
6,852
3,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
DiegooP3
Hun Batz
9
1 / 2 / 0
5,493
549
2,216
7,312
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
J4dr00
Hera
9
0 / 2 / 0
5,147
515
3,753
3,523
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
4
4
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
1
4.5
L
Erlang Shen
 
Erlang Shen
1
1
1
1.5
L
Izanami
 
Izanami
2
4
0
0.5
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Xbalanque
Darkメ情天
Xbalanque
1
2
6
2
L
Hun Batz
DiegooP3
Hun Batz
1
2
0
0.5
W
Sun Wukong
DotsDots
Sun Wukong
0
2
1
0.25
W
Cthulhu
ILCENSORE
Cthulhu
5
0
3
6.5
L
Hera
J4dr00
Hera
0
2
0
0
W
Bakasura
silvercrow897
Bakasura
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,109
Damage
15,706
30,854
Taken
29,652
14,482
Mitigated
11,456
14,441
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,692
146
68
4,980
7,265
2,217
384
2,786
4,183
32,196
0
L
Erlang Shen
 
Erlang Shen
3,158
892
0
1,546
5,950
3,083
172
179
5,721
2,204
31,585
L
Izanami
 
Izanami
4,640
3,216
0
1,074
6,015
1,383
110
1,770
4,184
0
32,547
L
Gilgamesh
 
Gilgamesh
1,939
486
0
2,334
6,852
3,563
0
2,015
4,672
0
14,298
W
Xbalanque
Darkメ情天
Xbalanque
3,389
1,266
0
2,062
5,858
1,359
825
0
5,776
0
31,982
L
Hun Batz
DiegooP3
Hun Batz
2,216
707
0
2,348
7,312
2,274
255
2,391
4,791
0
30,833
W
Sun Wukong
DotsDots
Sun Wukong
2,482
610
0
947
5,327
3,003
88
109
5,178
0
21,685
W
Cthulhu
ILCENSORE
Cthulhu
4,299
699
1,260
2,660
7,450
6,067
0
311
6,963
20,081
0
L
Hera
J4dr00
Hera
3,753
470
0
470
3,523
1,153
0
2,636
852
23,847
0
W
Bakasura
silvercrow897
Bakasura
2,247
1,377
0
2,464
4,954
1,836
0
282
4,574
0
25,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,971
Gold Earned
26,999
263
Minions Killed
285
0
Camps Cleared
0
1,070,716
Distance Traveled
1,043,788
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,423
642
76
8
0
210,096
3
L
Erlang Shen
6,060
606
83
8
0
219,548
2
L
Izanami
5,601
560
67
7
0
176,984
1
L
Gilgamesh
4,698
470
30
3
0
220,367
0
W
Xbalanque
5,906
591
70
7
0
187,109
4
L
Hun Batz
5,493
549
53
5
0
229,209
1
W
Sun Wukong
4,888
489
33
3
0
200,349
2
W
Cthulhu
6,331
633
27
3
0
221,054
3
L
Hera
5,147
515
52
5
0
197,680
3
W
Bakasura
5,423
542
57
6
0
252,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role