Player Matchup

Chronos
Chronos
Abrahamius
Chronos
Level 90
God Stats
2W - 2L
1,527 SR
Queue Stats
223W - 235L
1,516 Elo+
Party 3
Hercules
Hercules
TJ SAWYER
Hercules
Level 109
God Stats
1W - 0L
1,243 SR
Queue Stats
63W - 62L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zeph_Lii
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,476 SR
Queue Stats
101W - 101L
1,516 Elo+
Solo
Zeus
Zeus
moreha99
Zeus
Level 107
God Stats
12W - 3L
1,796 SR
Queue Stats
215W - 213L
1,544 Elo+
Party 3
Chiron
Chiron
我愛我愛歐羅肥
Chiron
Level 32
God Stats
4W - 5L
1,277 SR
Queue Stats
239W - 284L
1,386 Elo+
Solo
Team Averages
Level 93
1,464 SR
1,500 Elo+

VS

Team Averages
Level 103
1,588 SR
1,508 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Fasenator
Ratatoskr
Level 49
God Stats
4W - 8L
1,358 SR
Queue Stats
281W - 283L
1,474 Elo+
Party 1
Scylla
Scylla
KhanEko
Scylla
Level 125
God Stats
0W - 1L
1,813 SR
Queue Stats
44W - 41L
1,538 Elo+
Party 2
Hera
Hera
qelebe21
Hera
Level 98
God Stats
1W - 1L
1,769 SR
Queue Stats
37W - 35L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Abrahamius
Chronos
17
1 / 2 / 19
10,553
704
7,095
13,741
6,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
TJ SAWYER
Hercules
20
8 / 1 / 16
12,272
818
10,053
36,339
29,457
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Zeph_Lii
Ah Muzen Cab
19
7 / 3 / 13
11,859
791
12,791
14,761
6,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
20
10 / 4 / 15
12,614
841
20,826
12,875
5,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 2 / 15
11,281
752
8,927
14,582
6,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
3 / 4 / 7
10,102
673
19,468
12,866
6,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
 
Nemesis
17
2 / 5 / 4
9,611
641
7,561
15,176
15,037
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ratatoskr
Fasenator
Ratatoskr
16
2 / 8 / 6
10,349
690
5,186
15,085
11,115
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
KhanEko
Scylla
18
2 / 7 / 3
9,989
666
16,689
13,073
5,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hera
17
3 / 7 / 5
10,462
697
28,147
10,063
5,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
37
31
Kills
12
12
Deaths
31
78
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
4
7
1.63
L
Nemesis
 
Nemesis
2
5
4
0.8
W
Chronos
Abrahamius
Chronos
1
2
19
5.25
L
Ratatoskr
Fasenator
Ratatoskr
2
8
6
0.63
L
Scylla
KhanEko
Scylla
2
7
3
0.5
W
Hercules
TJ SAWYER
Hercules
8
1
16
16
W
Ah Muzen Cab
Zeph_Lii
Ah Muzen Cab
7
3
13
4.5
W
Zeus
10
4
15
4.38
L
Hera
3
7
5
0.79
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,692
Damage
77,051
92,298
Taken
66,263
54,299
Mitigated
43,768
45,773
Healing
17,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
19,468
4,208
745
4,861
12,866
6,274
0
5,358
7,508
0
47,479
L
Nemesis
 
Nemesis
7,561
875
1,374
5,279
15,176
15,037
0
5,370
9,806
0
15,269
W
Chronos
Abrahamius
Chronos
7,095
2,364
1,330
3,817
13,741
6,257
2,159
5,722
8,019
17,929
0
L
Ratatoskr
Fasenator
Ratatoskr
5,186
712
339
2,509
15,085
11,115
0
6,896
8,189
0
13,506
L
Scylla
KhanEko
Scylla
16,689
523
281
1,230
13,073
5,966
0
5,831
7,242
33,891
0
W
Hercules
TJ SAWYER
Hercules
10,053
2,146
737
18,313
36,339
29,457
280
17,394
18,945
0
18,010
W
Ah Muzen Cab
Zeph_Lii
Ah Muzen Cab
12,791
3,733
1,872
3,394
14,761
6,810
1,716
7,948
6,813
0
47,331
W
Zeus
20,826
281
2,663
2,677
12,875
5,398
969
6,028
6,847
39,398
0
L
Hera
28,147
5,792
470
127
10,063
5,376
0
4,466
5,597
40,776
0
W
8,927
1,849
5,194
5,776
14,582
6,377
1,147
7,744
6,838
0
29,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,579
Gold Earned
50,513
202
Minions Killed
181
0
Camps Cleared
0
1,511,822
Distance Traveled
1,252,412
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,102
673
58
4
0
264,121
0
L
Nemesis
9,611
641
17
1
0
267,361
2
W
Chronos
10,553
704
24
2
0
350,274
0
L
Ratatoskr
10,349
690
24
2
0
217,657
2
L
Scylla
9,989
666
50
3
0
260,728
2
W
Hercules
12,272
818
31
2
0
266,448
3
W
Ah Muzen Cab
11,859
791
65
4
0
307,187
0
W
Zeus
12,614
841
34
2
0
287,076
0
L
Hera
10,462
697
32
2
0
242,545
2
W
Chiron
11,281
752
48
3
0
300,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role