Player Matchup

Bacchus
Bacchus
JogoFácil
Bacchus
Level 46
God Stats
1W - 4L
1,431 SR
Queue Stats
83W - 120L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
Pittu
Zhong Kui
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 70L
1,478 Elo+
Solo
Ratatoskr
Ratatoskr
smitekaru
Ratatoskr
Level 101
God Stats
12W - 19L
1,390 SR
Queue Stats
628W - 624L
1,536 Elo+
Solo
Team Averages
Level 70
1,440 SR
1,488 Elo+

VS

Team Averages
Level 112
1,524 SR
1,456 Elo+
Hera
Hera
Gkombat
Hera
Level 127
God Stats
10W - 6L
1,868 SR
Queue Stats
189W - 257L
1,376 Elo+
Solo
Tyr
Tyr
deh2019
Tyr
Level 160
God Stats
1W - 1L
1,285 SR
Queue Stats
232W - 172L
1,621 Elo+
Solo
Achilles
Achilles
makimwar
Achilles
Level 49
God Stats
8W - 22L
1,420 SR
Queue Stats
100W - 149L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JogoFácil
Bacchus
17
9 / 3 / 6
15,151
689
20,881
17,283
24,043
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Pittu
Zhong Kui
18
7 / 5 / 6
14,576
663
21,529
21,723
23,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
smitekaru
Ratatoskr
6
0 / 1 / 1
10,274
467
317
1,681
388
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Gkombat
Hera
16
2 / 8 / 5
13,317
605
12,506
14,896
4,920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
18
2 / 3 / 6
13,757
625
12,250
19,771
21,821
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
makimwar
Achilles
16
5 / 5 / 2
13,542
616
8,584
24,603
21,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
16
Kills
9
9
Deaths
16
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
Gkombat
Hera
2
8
5
0.56
L
Bacchus
JogoFácil
Bacchus
9
3
6
4
L
Zhong Kui
Pittu
Zhong Kui
7
5
6
2
W
Tyr
2
3
6
1.67
W
Achilles
makimwar
Achilles
5
5
2
1.2
L
Ratatoskr
smitekaru
Ratatoskr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,727
Damage
33,340
40,687
Taken
59,270
48,047
Mitigated
48,026
14,590
Healing
19,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Gkombat
Hera
12,506
4,483
0
2,948
14,896
4,920
1,551
13,675
1,221
54,350
0
L
Bacchus
JogoFácil
Bacchus
20,881
2,250
0
4,183
17,283
24,043
292
5,991
10,408
46,871
0
L
Zhong Kui
Pittu
Zhong Kui
21,529
788
0
9,921
21,723
23,616
1,260
6,694
14,626
80,925
0
W
Tyr
12,250
1,607
0
7,549
19,771
21,821
287
11,271
7,605
0
59,253
W
Achilles
makimwar
Achilles
8,584
3,413
0
8,538
24,603
21,285
372
18,849
5,754
0
30,873
L
Ratatoskr
smitekaru
Ratatoskr
317
40
0
486
1,681
388
0
144
1,455
0
1,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,001
Gold Earned
40,616
179
Minions Killed
214
4
Camps Cleared
12
797,768
Distance Traveled
1,145,200
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,317
605
95
4
6
326,339
2
L
Bacchus
15,151
689
46
2
1
384,798
9
L
Zhong Kui
14,576
663
130
6
3
373,166
3
W
Tyr
13,757
625
89
4
4
450,656
4
W
Achilles
13,542
616
30
1
2
368,205
0
L
Ratatoskr
10,274
467
3
0
0
39,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role